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Glyph Avegant's Head Mounted Virtual Retinal Display - Page 5

post #121 of 259
Usually the more interesting kickstarter projects get coverage at some point on sites like Engadget, Uncrate, The Verge etc.
post #122 of 259
Quote:
Originally Posted by CARTmen View Post

Glyph and HMZ have differences, like Glyph image appears to be better than Sony's but the screen size it simulates is much smaller than Sony's.
Can you please tell us where you found the size comparison? i.e. "Much smaller" would be relative to what size as a relative gauge?

Thanks
post #123 of 259
According to this spec sheet
http://www.sony.co.uk/product/personal-3d-viewer/hmz-t3w/technical-specifications
HMZ-T3 field of view is about 45 Degrees - which should be comparable to the Glyph. I have not tried the HMZ, and it may in fact have a wider field than the Glyph. As I said before the Glyph FOV is good - and is is SUPPOSED to be a media device that allows you to use it in the outside world. I also said before that it is hard for me to imagine that people will be disappointed in backing Avegant and the Glyph. Well, of course I can IMAGINE it - and once a couple thousand are out in the hands of people there will probably be people with visual or physical situations that make the Glyph not work - but you get my drift.
post #124 of 259
Thread Starter 
Quote:
Originally Posted by Paul H View Post


Can you please tell us where you found the size comparison? i.e. "Much smaller" would be relative to what size as a relative gauge?

Thanks

 

As I said before, several times, I haven't tried neither Glyph or HMZ. What I said here was based on people's opinions of both devices. I'm the first one who hope Glyph works, because I think it looks a great device, but if you read the reviews on both products, you will see that even if they have the same FOV, the size of the image they simulate seems very different.
I don't say that HMZ looks like an IMAX image to everyone, but there are people that claim that they see an IMAX size image when they look at the screen, but until now I haven't seen one person saying the same thing of Glyph. And to confirm it, was why I asked in an earlier post if Jeff J could post here the image size compared to HMZ, after trying Glyph next Wednesday. 

post #125 of 259
Some see a large picture in HMZ, some see a smaller. Of all the videos from CES I watched I noticed only one person who mentioned picture size and that comment didn't say much I thought.
So for me the question about perceived picture size is still open. Hopefully Jeff J can clarify for us on next wednesday smile.gif
But the version they demo is the alpha I think, so the final beta could maybe be different (larger picture)
post #126 of 259
Saw a preview for this earlier today on a few websites, they have my attention. I hope the built in headphones are good quality. Time to do some reading on this tech.
post #127 of 259
just as background, my main display is a older JVC projector (RS-10). I use a 108" wide scope screen and sit about 11.5 ft away. This gives me a ~44 degree field of view.

To my eyes, the HMZ-T3 had a slightly wider field of view and was pretty happy with that - my main use is for portable video and probably some gaming. I did an A/B test from the sofa with both the projector and HMD driven from the same source. I'll definitely comment on the Glyph field of view.

I plan on taking my TF700T tablet with me to the demo - it can handle full bit rate blu-ray and looks pretty decent (but not quite at the LAV filter and madVR level). I hope to get to try some clips from the AVS Demo disk and a few others personal favorites.

Entrance to the Mines of Moria - black level and shadow detail
Gamer - pure eye candy
Speed Racer - for those crazy, candy like colors
Snorkerling scene from Into the Blue - the critical Alba reproduction factor

Let me know if there is anything specific that you would like comments on. I have not signed up for the Kickstarter yet - the December ship date is my main issue, but think it is really cool that Avegant is doing this kind of demo. Hopefully, they will have another backer by the end of the day Wednesday.
post #128 of 259
Quote:
Originally Posted by vaktmestern View Post

I did sold them off. Only have the Smd 1080 left

Why keep the smd?
post #129 of 259
Thread Starter 
Quote:
Originally Posted by Jeff J View Post

Let me know if there is anything specific that you would like comments on.

 

Jeff I would like you to pay attention to the following:
-screen size compared to HMZ
-image quality (we know it's better than HMZ, so if you can, compare it with full HD or 4k)
-3D perception (especially for "pop out" images)
-colors (if they are vivid, because I'm a bit color-blind, but for some reason in TVs I can see the colors better than in real life :confused:)
-sound quality
-sound surround (I know they don't have surround, but they claim to have a sense of position with their stereo headphones, so if you could take a movie that you have already seen and know the theoretical position of sounds it would be great)

 

Thanks a lot for doing it

 

EDIT:

Say to them you are going to write your opinions about the Glyph here on the forum. Maybe if you say that, they let you try Glyph with your own movies, and give you more details. 


Edited by CARTmen - 1/25/14 at 2:22am
post #130 of 259
Quote:
Originally Posted by ym901s View Post

Why keep the smd?

As the high resolution on it isnt bad at all... and its in sum ways a handy easy to use unit.
post #131 of 259
Quote:
Originally Posted by Jeff J View Post

Let me know if there is anything specific that you would like comments on.

I think you have it pretty much covered. Something else that is interesting is if the Glyph makes natural picture. If for example skin tones look natural. I don't want picture to be processed or "improved" in any way.
post #132 of 259
Quote:
Originally Posted by andersos View Post



I think you have it pretty much covered. Something else that is interesting is if the Glyph makes natural picture. If for example skin tones look natural. I don't want picture to be processed or "improved" in any way.

Agree netlflix on a tv like f8000 Samsung looks clay looking of all its processing im after "pure" displays that shows the content for what its is even with faults in that content.
post #133 of 259
Thread Starter 
Quote:
Originally Posted by Jeff J View Post

Let me know if there is anything specific that you would like comments on.

 

Jeff, sorry for being so annoying but I want to ask you one last thing. If you have the opportunity to talk to them, ask them if they are thinking about making a Glyph with a FOV of 70º (like IMAX), for people who want it to see movies. Or ask them if it's even possible to do it. 
I don't want a full immersion screen like Oculus because I'm not a gamer, I just want to feel like I'm inside the movie, like on IMAX (and probably it would make the screen look bigger)

Once again, thanks a lot for all the trouble

post #134 of 259
Quote:
Originally Posted by CARTmen View Post

Jeff, sorry for being so annoying but I want to ask you one last thing. If you have the opportunity to talk to them, ask them if they are thinking about making a Glyph with a FOV of 70º (like IMAX), for people who want it to see movies. Or ask them if it's even possible to do it. 

I don't want a full immersion screen like Oculus because I'm not a gamer, I just want to feel like I'm inside the movie, like on IMAX (and probably it would make the screen look bigger)
Once again, thanks a lot for all the trouble

I think you are seriously underestimating oculus rift. Current dev kit is limited, sure, but the virtual cinema experience for example is still breathtaking. The scale of the theater is just right, screen looks huge(hmz-t1 is not even in the same league) and you actually think you are in a theater. Current 720p dev kit is not enough yet, whereas hmz-t1 looks good and id choose that over rift right now, but once the consumer version comes out with a higher fidelity screen, ill be ditching my hmz-t1's for sure. That said, check out these videos if you are not familiar with cirtual cinema.

http://www.youtube.com/watch?v=z_JkrU2kxag
http://www.youtube.com/watch?v=bJpO4tUZ3HE
post #135 of 259
Are you backing the Glyph perkele?
post #136 of 259
Thread Starter 
Quote:
Originally Posted by perkele View Post


I think you are seriously underestimating oculus rift. Current dev kit is limited, sure, but the virtual cinema experience for example is still breathtaking. The scale of the theater is just right, screen looks huge(hmz-t1 is not even in the same league) and you actually think you are in a theater. Current 720p dev kit is not enough yet, whereas hmz-t1 looks good and id choose that over rift right now, but once the consumer version comes out with a higher fidelity screen, ill be ditching my hmz-t1's for sure. That said, check out these videos if you are not familiar with cirtual cinema.

http://www.youtube.com/watch?v=z_JkrU2kxag
http://www.youtube.com/watch?v=bJpO4tUZ3HE

 

I really don't know much about Oculus, but I thought that with a FOV of 110º, when you are seeing a movie, you can't see all the screen at once and you would lose parts of the picture. Could you give me a little explanation about it? (something really fast, just about the perception you have when you are seeing a movie)

 

EDIT:
I don't need the explanation, I understood what you said by viewing the videos. The technology sounds awesome. Have tried it?


Edited by CARTmen - 1/26/14 at 4:12am
post #137 of 259
Quote:
Originally Posted by CARTmen View Post

I really don't know much about Oculus, but I thought that with a FOV of 110º, when you are seeing a movie, you can't see all the screen at once and you would lose parts of the picture. Could you give me a little explanation about it? (something really fast, just about the perception you have when you are seeing a movie)

EDIT:

I don't need the explanation, I understood what you said by viewing the videos. The technology sounds awesome. Have tried it?

Yes ive tried it. Its spectacular, but rifts screen is holding it back for now so i wouldnt suggets to anyone to get the dev kit for watching movies. Hence why i still prefer hmz-t1 for movies. And yes, you see the whole screen at once, you dont lose any parts of the video and you actually feel like you are in a movie theater because the scale of it feels so real.

We are still year away from consumer version, i just wanted to let you know that the rift aint just for games. I for one am planning to mainly use it for movie watching.
post #138 of 259
Thread Starter 
Quote:
Originally Posted by perkele View Post


Yes ive tried it. Its spectacular, but rifts screen is holding it back for now so i wouldnt suggets to anyone to get the dev kit for watching movies. Hence why i still prefer hmz-t1 for movies. And yes, you see the whole screen at once, you dont lose any parts of the video and you actually feel like you are in a movie theater because the scale of it feels so real.

We are still year away from consumer version, i just wanted to let you know that the rift aint just for games. I for one am planning to mainly use it for movie watching.

Thank you for talking about it. I had the idea that Rift was only for games. With a 4k screen, and IMAX simulator technology, it would be great. 

post #139 of 259
Impressive the Oculus virtua cinema with higher res n oled screens it will be the ultimate home porteble cinema by far.
post #140 of 259
Quote:
Originally Posted by vaktmestern View Post

Impressive the Oculus virtua cinema with higher res n oled screens it will be the ultimate home porteble cinema by far.

Yes i agree. Latest prototype shown in CES, crystal cove, is featuring 1080p oled screen with strobing backlight(close to zero motion blur). I think thats pretty close to a consumer version we are going to get, i wont believe in 1440p, let alone 4k for 1st consumer release version. Maybe within the next 2-3 years we'll get 1440p or higher rift. Hopefully 1080p is enough. People who've tried it say you still can see pixel grid if you focus on it, but its miles and miles ahead of 720p dev kit, which has standard lcd screen.
post #141 of 259
Thread Starter 
Quote:
Originally Posted by perkele View Post


Yes i agree. Latest prototype shown in CES, crystal cove, is featuring 1080p oled screen with strobing backlight(close to zero motion blur). I think thats pretty close to a consumer version we are going to get, i wont believe in 1440p, let alone 4k for 1st consumer release version. Maybe within the next 2-3 years we'll get 1440p or higher rift. Hopefully 1080p is enough. People who've tried it say you still can see pixel grid if you focus on it, but its miles and miles ahead of 720p dev kit, which has standard lcd screen.

 

It seems to me that 1080p is still a very low resolution, and the pixel grid should be more visible than on HMZ.

post #142 of 259
Bigger field of view on the ocolust than the hmz.. so 1080p on it is spread out larger than the hmz.. No problem focusing on the grid on the hmz.. Only the Smd 1080 so far that has no grid.
post #143 of 259
Thread Starter 
Quote:
Originally Posted by vaktmestern View Post

Bigger field of view on the ocolust than the hmz.. so 1080p on it is spread out larger than the hmz.. No problem focusing on the grid on the hmz.. Only the Smd 1080 so far that has no grid.

And HMZ has 2 720p panels and less FOV, so HMZ has more pixel density than Rift. If you on HMZ can see the pixel grid, in the Rift is going to be a lot worst.

post #144 of 259
Still cant shake of the glyph poor contrast ....frown.gif
post #145 of 259
Poor contrast?
post #146 of 259
1000-1 is rather poor ..cool.gif so i decided i jump off kickstarter this time n just wait it out to reviews n users post they exsperiences.. If it turns out good i just order the finished unit when/if it goes to sale.
post #147 of 259
Quote:
Originally Posted by vaktmestern View Post

Bigger field of view on the ocolust than the hmz.. so 1080p on it is spread out larger than the hmz.. No problem focusing on the grid on the hmz.. Only the Smd 1080 so far that has no grid.

SMD deserved place in history as the only consumer FHD HMD despite all optics problems. Many people don't know or don't remember that SMD had full working 4K prototype in 2012!!! This is well before others could only dream about it. Unfortunately SMD has gone and probably forever. This is why I am so sceptical that Oculus will ever come up with something better than 1K per eye (as they say) may be in 2015 or 2016. And the problem is not technical - Oculus will keep showing nice prototypes but the problem is mass production of the consumer unit and sourcing right parts for the right price. They've already pissed off a lot of people with their broken promises...
SMD had their manufacturing capabilities in S Korea but still failed. The same challenge waits Glyph. Unfortunately you often need financial and technical muscles of a big company like bloody Sony to get product to people. But let's pray Glyph or somebody else will do that but I am sure it will not be Oculus.
post #148 of 259
Quote:
Originally Posted by borland View Post

SMD deserved place in history as the only consumer FHD HMD despite all optics problems. Many people don't know or don't remember that SMD had full working 4K prototype in 2012!!! This is well before others could only dream about it. Unfortunately SMD has gone and probably forever. This is why I am so sceptical that Oculus will ever come up with something better than 1K per eye (as they say) may be in 2015 or 2016. And the problem is not technical - Oculus will keep showing nice prototypes but the problem is mass production of the consumer unit and sourcing right parts for the right price. They've already pissed off a lot of people with their broken promises...
SMD had their manufacturing capabilities in S Korea but still failed. The same challenge waits Glyph. Unfortunately you often need financial and technical muscles of a big company like bloody Sony to get product to people. But let's pray Glyph or somebody else will do that but I am sure it will not be Oculus.

Want to wait it out on the glyph, remember the buzz the smd had before it was out with good "reviews" from users trying em out then the production units didnt live up to the clames of the company...

Im sitting back to a finished produ,ct that perhaps adresses any issues comes out. Even if it cost more.
post #149 of 259
I'm sceptical that Oculus will release a 1080p consumer version. Because they realize that they need at least 4K for the best VR experience.

But this is the Glyph thread. Jumping off the kickstarter just because they list contrast as 1000:1 may be a bit hasty. Because we know that contrast specs can mean different things.
1000:1 certainly seems low compared to the newest tv's that now has such a high contrast that there's not enough numbers anymore. They have to be listed as Infinite or Mega contrast wink.gif
Someone needs to compare the Glyph to HMZ oleds which have the best contrast so far.

But of course one should be careful too. After all it's a new company with beta product. Can go any way. Will see yet if I cancel.
post #150 of 259
Quote:
Originally Posted by borland View Post

Oculus will keep showing nice prototypes but the problem is mass production of the consumer unit and sourcing right parts for the right price. They've already pissed off a lot of people with their broken promises...

Pardon me but what promises have they broken? Dev kits have sold about 50 thousand already, and they are good quality products. Same quality what they were demoing before kickstarter. They havent announced consumer version release date at all nor do i have knowledge of any promises they havent kept?

But enough offtopic, this is avegant thread and looking forward to receive one.
Quote:
Originally Posted by andersos View Post

I'm sceptical that Oculus will release a 1080p consumer version. Because they realize that they need at least 4K for the best VR experience.

But this is the Glyph thread. Jumping off the kickstarter just because they list contrast as 1000:1 may be a bit hasty. Because we know that contrast specs can mean different things.
1000:1 certainly seems low compared to the newest tv's that now has such a high contrast that there's not enough numbers anymore. They have to be listed as Infinite or Mega contrast wink.gif
Someone needs to compare the Glyph to HMZ oleds which have the best contrast so far.

But of course one should be careful too. After all it's a new company with beta product. Can go any way. Will see yet if I cancel.

Yeah, pretty sure this is static contrast ratio they are listing. Cant be compared to dynamic contrast biggrin.gif
Edited by perkele - 1/26/14 at 9:45am
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