@fleaman -- it takes a lot of information to paint frames during stobe effects, because in the milliseconds that the strobe is black the entire image changes, so there's no carry-over of pixel info as there would be in more static shots. The entire frame has to be re-painted with new info rather than just the parts that have changed. The same applies to rapid pans. If the channel has low bandwidth, it can't keep up accurately and has to guess and/or extrapolate info which makes it looks blocky.
BTW, this isn't the kind of pixelation I was talking about earlier with Paladia and TcM-HD. I am seeing quick flashes of thin blocks of pixels (using in a straight line) that are missing/mis-colored and last just a fraction of a second.
@DSperber -- you're right about InHD, they used to be on 414/415 when I got my first DLP in 2004 (when there wasn't much true hidef to choose from).
BTW, this isn't the kind of pixelation I was talking about earlier with Paladia and TcM-HD. I am seeing quick flashes of thin blocks of pixels (using in a straight line) that are missing/mis-colored and last just a fraction of a second.
@DSperber -- you're right about InHD, they used to be on 414/415 when I got my first DLP in 2004 (when there wasn't much true hidef to choose from).



















