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NFSU 2 widescreen "MOD" it works  

post #1 of 17
Thread Starter 
http://www.widescreengamingforum.com...t=168&start=15

Here's a screen cap at 1280x720p
http://home.comcast.net/~cindy0779/w...6/site1041.jpg
post #2 of 17
awesome, i'll try it tonight...

do you know if the patch is for 1.0 or 1.1 or either?
post #3 of 17
i'd like to know the version as well because i've already upgraded to 1.1. prolly won't matter though.

do you guys have any idea how to turn on full screen AA in the game? i had it on 1024x768 on my sammy hlp and the screen would be black except for the headlights and taillights. turn off full screen AA and all is normal. you can crank up all the other settings just not AA. whats up with that? anyone else here have that little dilimma?
post #4 of 17
I have the same problem whenever I push the details to above half way I only get the headlights everything else is black, whats up with that, anyone have any ideas.
post #5 of 17
Thread Starter 
read the guide you need a "Fixed" speed2.exe and to use the program provided. Works for me, thats why I posted the image. If you guys get stuck let me know, I'll help if I can.

Remeber this is not an Official patch do it at your own risk.

Step 1 install the game like regular.
Step 2 make sure it works and is ok.
Step 3 download the file in the post over there just click the word patches
"simply download the modified patches.ini "
Step 4 download this in a previous post in the same thread
"http://www.prismaticorder.com/uniws.exe " That is the install program.
Step 5 get the no-cd "mod" pm if you want to know where.
step 6 replace the old speed2.exe with the new "Modded one"
step 7 run the program in step 4 and find the new file from step 6
step 8 follow the directions in the program, including setting a new ws res.
step 9 restart the game and select 640x480 for res that will be the widescreen you just made. It should work.
step 10 if you need help post here or pm me.
post #6 of 17
why would we need anything to get it to run in 1024x768 with some AA? that doesn't make sense and i've never heard of that. you only need the patch to get it to run in 1280x720 or anyother crazy res. correct? if i'm not correct, then thats sad someone has to make a patch to get a company's game to run with some AA. sad,sad,sad....
post #7 of 17
Thread Starter 
Quote:
Originally posted by entermymatrix03
why would we need anything to get it to run in 1024x768 with some AA? that doesn't make sense and i've never heard of that. you only need the patch to get it to run in 1280x720 or anyother crazy res. correct? if i'm not correct, then thats sad someone has to make a patch to get a company's game to run with some AA. sad,sad,sad....
You are correct I ran 1024x768 just fine see here.
http://home.comcast.net/~cindy0779/w...6/site1036.jpg

This is just for widescreen support.
post #8 of 17
can you actually race with some AA turned on in 1280x720? i can have AA turned up to the max in 1024x768 on all the screen prior to the race, once the race loads up all i get is a black screen with taillights and headlights.

also, has anyone got this to work over a lan? me and my bro can't get it to go. it tells me when i'm hosting creating lobby....that finishes. then it moves to looking for lobby....error, no lobbies found. or something like that. if i'm creating the lobby, why would it be looking for somehting it just created?????????
post #9 of 17
Thread Starter 
Quote:
Originally posted by entermymatrix03
can you actually race with some AA turned on in 1280x720? i can have AA turned up to the max in 1024x768 on all the screen prior to the race, once the race loads up all i get is a black screen with taillights and headlights.

also, has anyone got this to work over a lan? me and my bro can't get it to go. it tells me when i'm hosting creating lobby....that finishes. then it moves to looking for lobby....error, no lobbies found. or something like that. if i'm creating the lobby, why would it be looking for somehting it just created?????????

That shot is racing/motion see 36 mph in odometer?
post #10 of 17
Quality quality EA games
post #11 of 17
In the first of the Underground series, there was a graphical option that prevented antialiasing when enabled. I don't remember exactly which one it was, and I don't have my computer nearby, but it was at the buttom.
post #12 of 17
16:9 Working great here , thanks for the Info ;) [ been waitn' for a widescreen fix for this game ] .

:D
------ Jason
post #13 of 17
Took alittle bit of work but I got it working here also.
post #14 of 17
Real easy to do. 1280x720 with 8x AF, 4xAA and it looks stunning really. I figure this is what next gen consoles will look like. :)
post #15 of 17
Thread Starter 
Quote:
Originally posted by Sean W. Evans
Real easy to do. 1280x720 with 8x AF, 4xAA and it looks stunning really. I figure this is what next gen consoles will look like. :)
no, better. :D
post #16 of 17
Quote:
Originally posted by Dallas_Jose
no, better. :D
hehe well I see you have a whopping 26 frames per second in the upper left corner so I hope for everyone's sake you're wrong. ;)

Knowing EA they probably won't release a new patch after 1.1. That's the last patch MOH:AA saw and there's still a ton of glitches. :\\
post #17 of 17
Thread Starter 
Quote:
Originally posted by Scotty L
hehe well I see you have a whopping 26 frames per second in the upper left corner so I hope for everyone's sake you're wrong. ;)

Knowing EA they probably won't release a new patch after 1.1. That's the last patch MOH:AA saw and there's still a ton of glitches. :\\
I know time to upgrade:D
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