This guide reminds me I need to buy the GTA collection for Xbox.. I tried playing my GTAs on my HD Plasma through my PS2 yesterday, and it looked like pure hell.. yuck.
Just so you all know, Soul Calibur II does in fact support widescreen, but only in 480p (or 640 x 480 if you're using VGA). Street Fighter Anniversary Collection also supports widescreen. When I get home from work later tonight I can post pics if you'd like.
Just so you all know, Soul Calibur II does in fact support widescreen, but only in 480p (or 640 x 480 if you're using VGA). Street Fighter Anniversary Collection also supports widescreen. When I get home from work later tonight I can post pics if you'd like.
Hi Neuco... welcome to AVS. I added your info to the list.
The Street Fighter games... aren't those old SF2/SF3 games? Wouldn't they be 4:3 by design? Are they stretched, cropped, or are just the menus widescreen and the gameplay is 4:3?
Republic Commando plays in 16:9 for me on either 720p or 1080i.
Did it get fixed in the most recent BC update? I remember having problems with widescreen and this game on the original Xbox in 480p, but maybe they fixed this one now.
I'll take the 480i-only disclaimer off... thanks for the update!
Did it get fixed in the most recent BC update? I remember having problems with widescreen and this game on the original Xbox in 480p, but maybe they fixed this one now.
I'll take the 480i-only disclaimer off... thanks for the update!
I guess so, I read this and checked it out on both resolutions just in case and it worked fine for me.
Hi Neuco... welcome to AVS. I added your info to the list.
The Street Fighter games... aren't those old SF2/SF3 games? Wouldn't they be 4:3 by design? Are they stretched, cropped, or are just the menus widescreen and the gameplay is 4:3?
Street Fighter Anniversary Collection is 16:9, but the image is stretched. I have to set my TV to 4:3 Normal for SFAC to be displayed properly.
GTA-SA has this problem a lot of other games do as well
on GTA-SA playing on widescreen does not do anything for the game it is just stretched the HUD is ok like the map and guns stuff it looks fine but the rest is stretched the cars look to wide I just play it in 4x3 looks like the opposite of HALO 2 where the HUD is stretched but the game isnt
also is there s good reason why the 360 cant just dray what is on the sides of the screen when in 4x3 mode if you pan the camera sideways you can see everything just have the 360 see what is there and compensate for it
Bloodrayne2 was one of the few 720p xbox1 games. It just made bc and looks like crap. If you have the 360 set to 1080 or 720 it looks horrible. Horizontilly compressed to 4:3 with huge black bars on the side. Image looks totally squeezed in.
even setting the 360 to 480p is not good. the aspect ratio gets better and i get smaller bars on the sides but then I get bars on the top and bottom too and the tv won't stretch to fill screen. I lose about 30% of my screen size.
Doom3 on the other hand is full on widescreen on 360 and looks and plays better than it ever did on xbox1
Bloodrayne2 was one of the few 720p xbox1 games. It just made bc and looks like crap. If you have the 360 set to 1080 or 720 it looks horrible. Horizontilly compressed to 4:3 with huge black bars on the side. Image looks totally squeezed in.
even setting the 360 to 480p is not good. the aspect ratio gets better and i get smaller bars on the sides but then I get bars on the top and bottom too and the tv won't stretch to fill screen. I lose about 30% of my screen size.
Confirmed that Bloodrayne 2 is incorrectly implemented.
Here's a few titles from the latest BC Update that I've tried. I have my 360 hooked up using a VGA cable to a Sony KDL52XBR2 LCD.
Justice League Heros - Fully supports 16x9; runs well except for some slowdown when facing bosses and mid-level bosses.
Doom 3: Resurrection of Evil - Same as Doom 3; opening cinema is 4x3; game itself is 16x9 and runs very smoothly.
Outrun 2 - Runs in 16x9 but the picture cuts out on my TV after staring a race.
As to games already on the list, James Bond: Nightfire - On my TV, the first person levels are 16x9 but the on-rails and driving levels are a "squished" 4x3; ie: it looks like a 16x9 picture that has been pushed in to fit in a 4x3 window.
Thanks for the updates Tony! I added them to the list. Please let us know if you have any additional updates to this list.
Is anyone else having the same problems he's having with Outrun2 and Jame Bond: Nightfire?
My pleasure. The only other title I can contribute to the list right now is Nascar 2006: Total Team Control. It became BC as of the April 2007 update and definitely runs in widescreen. The game ran with no visible slowdown compared to the original Xbox.
My pleasure. The only other title I can contribute to the list right now is Nascar 2006: Total Team Control. It became BC as of the April 2007 update and definitely runs in widescreen. The game ran with no visible slowdown compared to the original Xbox.
I just updated the list with a lot of unconfirmed updates from the last 360 Backwards compatibility update.
If anyone has played any unbolded original Xbox games on this list on a 360 and can confirm if it correctly displays 16:9 widescreen, please post here. Thanks!
Splinter Cell Pandora Tomorrow isnt proper widescreen. It only stretches the image if you set the 360 to 480p/i but its not widescreen. At 720 its plain old 4/3.
Islanti... thanks for the info... have you tested any of the new ones yet?
OP UPDATED
No, I don't have any of the ones on the list. I'm probably not going to go get anymore with the Originals out now. I much prefer being able to run the games from either of my two 360s without a disc. Sadly the Originals info doesn't tell us which games are 16:9, though, so we'll still need this list.
I noticed Ninja Gaiden was not bold on your list. I am currently playing it and it is formatted properly in 16:9 widescreen using 720p HD setting on the 360. I am a self admitted graphics whore and normally hate playing previous-gen games, but this game looks pretty decent using the 360 and HDTV.
I just finished Indigo Prophecy, but I was unable to get it in full widescreen using the HD settings 480p, 720p or 1080i. It had very small black side bars, but not as large as the normal size you get when viewing 4:3 content on a widescreen. The game's video area is set in the extra wide cinematic widescreen and gameplay information is displayed in the top and bottom black bars.
Indigo is listed in bold on your list so if anyone has successfully used it in 16:9 without the tiny black sidebars I would be interested in learning how.