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post #4441 of 4623
Quote:
Originally Posted by paidgeek
My observation having met with some DP's to discuss some of these titles is that they rarely strive for heavy film grain except as a special effect (like flashbacks). I think the creative community have rarely seen how these films look on very bright LCD's or other full resolution screens, not for lack of interest, but because they are a relatively new technology. When they do, it is not cries of joy that you hear. The films are made for the big screen first and because of optics, light output, weave and so on you cannot resolve the same detail on a film screen that you can on a full res display. For these reasons the film grain is mitigated to some extent in that environment.

From the posts I think the general desire is to keep as much of the original intact as possible. I would recommend that the users who do not want to see so much grain use the NR tools that are included in their player or monitor. Is that reasonable? In addition to that, it will take consumer education to explain why pictures can be so variable where film grain is concerned, in high definition (this among other things). It would help if the press got involved. Maybe some good educational stories that are positive about the fact we actually now have a medium that can reproduce the grain in the first place.
What I'm wondering though, is if the strange behaviour around grain is the result of too high a Qp around the background areas where these film grain are (quite a few titles come to mind) or because of the film grain filtering. If it is filtering, then it doesn't work, or to be specific, it doesn't work when you eyeball a 50" plasma from 12 inches away. The film grain does not look natural anymore. I do agree that from more than 6ft away, this is very difficult to see.

After thinking about this, I'm now more inclined to guess that it is the filtering that is causing this strange unnatural grain. Consistency in film grain within a picture is not a bad thing, but what I find objectionable is that the grain looks unnatural, as if it is splotchy. (from 12 inches away)

This is all conjecture as I have no idea what the original YUV looks like.
post #4442 of 4623
Quote:
Originally Posted by benwaggoner
By perceptual lossless, I generally mean:

For a home sapian with optimal hearing (no bats!)
Using an optimal auido playback environment (price is no limit)
Using the most challenging real world content (no test signals)

Basically, you're not perceptually lossless if anyone can listen to it and successfully pick out the audio artifacts.

I don't claim to be the optimal homo sapian myself - I'm generally happy with MP3 above 192 KHz. There's plenty at 128 Kbps that makes me want to claw my eardrums out, though.

I'm much more picky on the visual side - I haven't been able to watch VHS for fun since the early 90's. And generally can't even bear to watch TV on hotel TV's due to noise and poor calibration (hence me posting on AVS at this very moment, happily listening to 192 Kbps WMA files :)).
I assume you mean that this perceptual lossless will be with a sample that the subject is intimately familiar with right? Because if not, then noone can know which is the original. In a sense, the perceptual lossless side of things for most homo sapiens doesn't have to be near optimal for either video or audio --- us consumers don't even have the original, so how can we tell whether a compressed presentation is truly perceptual lossless or not?

At best we can say that it is perceptually artifactless, and this is the extent of the consumers' experience unless they happen to have another version that is closer to the original.

My point is that all subjective tests for perceptual lossless as a bar to present audio and video makes sense from economics and efficiency, but from known tools today, it's bunk from presenting the true content itself because the bar itself is movable, and not based on any science, only by subjective tests of ears and eyes based on the compressionists judgment.

Because this bar can move, who's to say that there is any point in changing from 16bit to 24 bit sampling? Who can really tell between 96kHz and 48kHz? For all we know 16bit 48kHz PCM is perceptually lossless from the original 24bit 96kHz. So why bother doing this? Isn't it because the economic and efficiency measure in all of this is suspect and because we recognize that though we crossed the point of diminishing return in accuracy, there is STILL the need to be as close to the original as possible?

As for video, I have even bigger objection to terms like transparency to master or perceptually lossless, not just because of the reasons above, but simply that too many who work in this field and have the golden eyes can take their favorite stress samples and can still pick out the original from any 28Mbps PEAK VC-1 encode of their favorite test samples.

It might be transparent to me, but it is not transparent to them, so unless we agree that the limits in peaks and bandwidths are for economic reasons targetting 90% of the population is enough, then the term is misleading, because the general public now has the perception that the movies presented in the advanced codecs are like PKZIP or RAR when in reality they have fairly large Qp values and are nowhere near lossless.

Lossless is the optimal, economics drives us to strive for bars with qualifiers in front, but since these bars are still subjective, I would say they can't be used because they mislead.

Come to think of it, even the term "artifactless" is false, because while we are all familiar with MPEG2 artifacts (because it is very easy to pick out), AVC and VC-1 hides artifacts very well, and it will take a while for the industry working with the encoding parameters before we can pick them out easily.
post #4443 of 4623
Quote:
Originally Posted by dialog_gvf
I think if the grain is completely an artifact of the filmstock, and independent of the orginal intention, then reduction would be acceptable.

Perhaps a "DP Approved" policy can be initiated for the critical titles?

Gary
After reading the subsequent posts... I think I'm tending to agree with Gary... "DP Approved".
post #4444 of 4623
Quote:
Originally Posted by benwaggoner
Any of the above are possible. We really won't know until we've done it a few times with real-world content. It'll depend a lot of the specifics. Statmux is just one of the arrows in our quiver, and we've got a big quiver...

Generally, the value of statmux goes up the bigger a gap there is between the ABR and PBR of the video in question. An example of a big win would be PIP content which fades out for periods, where the ABR goes down to near 0.

For cases like PiP, where the avg rate drops to ~0 for extended periods, it's still the worst cae "aligngment of peaks" that would constrain something like being able to add a completely new track, right?

IOW: if at any point during the film, if all peaks align to allow only 300Kbps of headroom, then addaing another 448Kbps audio track just ain't gonna happen (unless that peak-shifting feature I've heard rumored actually exists...)

However, if the avg. headroom is ~3Mbps with statmux turned on, then that xtra bitrate can be used to tune the picture, add IME where previously there was room for none, etc..., correct?
post #4445 of 4623
amir/ben,

could the hd dvd players' interactive implementation permit/enable buying the new video content available on xbox marketplace in a streamed manner? i presume network bandwidth could be an issue if it is possible?
post #4446 of 4623
Paidgeek, I´m reading at davisdvd that Sony has now announced Spiderman 2: Extended Edition, can you comment on it now? And a question for all insiders: has any title shipped with branching or are they thinking about it? I think it´s a very important capability rarely used, and Blu-ray has the advantage with the bandwith over HD-dvd, so they should push it (as Hd-dvd should use more PiP, even though I don´t see the point of watching Tom Cruise´s face in a corner of a movie...)
post #4447 of 4623
Regarding PIP (which i feel "interactivity" is totally overrated and pointless in this format ware)...

QUESTION - Have you studio guys ever considered the usability of "interactivity" and to make "watching" the "extras" more useful by swapping PIP and having all content viewable in a simple, concise manner?

For example in King Kong it's tedius if you just watched a 3hr movie to find the "extras". who is going to sit 3 more hours waiting for an "icon" to popup. Ugh. it would have been more useful to watch all the "extras" running full screen with the movie part being discussed showing in the PIP window.
post #4448 of 4623
Quote:
Originally Posted by benwaggoner
I wouldn't expect any apparent quality difference between an optimal 4K and an optimal 2K master, however.
Scanning at 2K resolution has been the most popular and feasible.

4K 4096x3112 is slowly becoming viable as storage costs drop and processing and transport speeds escalate.

Bill Pope, ASC awhile back did a screening for director Sam Raimi, the editors and the producers (and some other people with normal homo sapien eyes) which included a series of 2K and 4K resolution blinded tests, and all preferred the 4K input/output. The perceived improvement in resolution is that obvious.

Beginning with 6K, that perception starts to drop off for some people.
post #4449 of 4623
I'm of the opinion that when a consumer format is "transparent to the master", it is the sign that it is time to improve the master. :)
post #4450 of 4623
Quote:
Originally Posted by Penton-Man
Scanning at 2K resolution has been the most popular and feasible.

4K 4096x3112 is slowly becoming viable as storage costs drop and processing and transport speeds escalate.

Bill Pope, ASC awhile back did a screening for director Sam Raimi, the editors and the producers (and some other people with normal homo sapien eyes) which included a series of 2K and 4K resolution blinded tests, and all preferred the 4K input/output. The perceived improvement in resolution is that obvious.

Beginning with 6K, that perception starts to drop off for some people.
pm, do you mean a screening of the actual 2k and 4k scans or encodes based off those scans?
post #4451 of 4623
I have a question for paidgeek, in regards to the region encoding, why does Sony appear to be putting that on almost every new release, I had heard that catalogue titles wouldn't have it, but Black Hawk Down was region encoded?
I'm in Australia and love my blu-ray and although Sony Australia has been very helpful in providing me with upcoming release dates, I do get a little frustrated when stuff like Marie Antionette is announced and I have to wait for an Australian release that probably won't have the special features of the US version.

Region encoding isn't for Piracy it's to control the consumer market, A pirate in China can probably quite easily get his hands on a region A player if he wants.
So please tell me if Sony will be region encoding all their upcoming titles?
post #4452 of 4623
Quote:
Originally Posted by DaViD Boulet
Are you sure? I've heard reports to the contrary. One of them being that by starting with 4k for the digital scan the high-frequency anti-aliasing filters can be pushed much farther out... and then when digitally decimating down to the 1080 level more advanced dithering can be used to preserve more apparent detail than in a straight "2K" scan. Similar to how many DVDs scanned at 1080i and downconverted to 480 look better than "direct" 480 SD transfers.
However, the optimal 2K scan shouldn't have those issues.

Clearly, a 4K is a better source than a 2K that isn't optimally derived from the 4K.
post #4453 of 4623
Quote:
Originally Posted by ckong
What exactly is "the value of bit rate" if you think that MI3 looks good both encoded in VC-1 and Mpeg2? Are the experts nitpicking at PQ or is the diff in PQ apparent to a normal viewer at normal viewing distance with different codec at their respective nominal bitrate?
Quote:
Originally Posted by paidgeek
A key objective of High Definition is not just higher resolution images, it is to allow qualilty viewing on larger screens (as in not being able to see pixels). If you spend time in front of a 120" full HD projector with high contrast at 2 picture heights, you are going to see things that someone 8ft away from a 46" LCD will not. (There is plenty of information out there about SD and HD viewing distances and what resolution a person with 20/20 vision can resolve.) I think most here would agree that it is too early for us to call even the better HD titles good enough, declare victory and go home.
I couldn't agree more. The first viewing example (2 picture heights or closer on a big screen, instead of 4 picture heights or more, as in the 46" LCD example) is my definition of what the objective of High Definition should be.



Quote:
Originally Posted by paidgeek
It is sharp, it is grainy, make that very grainy (think BHD X2). Are you ready for that? It would be interesting to know the consensus here because we can make a very transparent picture at an extreme bit rate, or we can reduce the grain with the latest tools.
Make a very transparent picture at an extreme bit rate, please.

Quote:
Originally Posted by Jarod M
I would say that film grain should always be preserved, assuming,
1. This is how the filmmakers wanted it.
and/or
2. This is how the film looked when projected on its initial release.
I concur, except to say, preserving the much finer grain of the original negative, not the added grain of any other film elements made from it, the worst of which is the projection print.

Quote:
Originally Posted by paidgeek
From the posts I think the general desire is to keep as much of the original intact as possible. I would recommend that the users who do not want to see so much grain use the NR tools that are included in their player or monitor. Is that reasonable?
Yes! They can use the sharpness control or DNR to reduce it, while if the original grain or fine detail isn't put on the disc, it can not be brought back.


Quote:
Originally Posted by BenDover
people are screaming for preservation of film grain to capture the original intent of the film, but in reality it would appear that film grain of yore is the compression artifact of today...
Quote:
Originally Posted by paidgeek
Maybe some good educational stories that are positive about the fact we actually now have a medium that can reproduce the grain in the first place.
We finally get a medium that can reproduce film, and people don't want it!
Well I want it, and if anything, if we should be doing something to a film to make it look its best is to use the original negative and try to push it a little bit (bring the MTF up a little because surely the O-negative can withstand it, and compensate for the deficiencies of cross color in the dyes of the day), if we get a little more apparent grain, well its part of film, I prefer a sharp, resolved grain look with bite than a fuzzy gloss, or an artificially sterilized looking one. SD gives us enough fuzz. Any tool used to minimize grain should be used sparingly without sacrificing any of the detail, or the look.


I want to add to the welcomes for paidgeek, and thank Penton-Man for pulling him here. :)
post #4454 of 4623
Quote:
Originally Posted by darinp2
I meant more like they could tell you which one sounded better (the mathematically lossless one), but couldn't describe specific artifacts in the other one. Just that the lossless one sounded better in one or more ways. Maybe it depends on how you define an artifact. Like is lack of detail compared to the original considered an artifact?
If you can pick out which one is better, it's definately not perceptually lossless by any definition.
post #4455 of 4623
Quote:
Originally Posted by BenDover
pm, do you mean a screening of the actual 2k and 4k scans or encodes based off those scans?
In order to convince a certain studio to do an all 4K DI on a certain major motion picture, a blind test was done showing three scenes………
a 2K scan with a 2K film out,
a 4K scan with a 2K film out,
and a 4K scan with a 4K film out.

Everybody choose the 4K scan and recognized that it was superior to the other samples.
It wasn’t even a close call.
post #4456 of 4623
Quote:
Originally Posted by Penton-Man
Scanning at 2K resolution has been the most popular and feasible.

4K 4096x3112 is slowly becoming viable as storage costs drop and processing and transport speeds escalate.

Bill Pope, ASC awhile back did a screening for director Sam Raimi, the editors and the producers (and some other people with normal homo sapien eyes) which included a series of 2K and 4K resolution blinded tests, and all preferred the 4K input/output. The perceived improvement in resolution is that obvious.
No argument there against 4K (which I assume will be the next epoch of home theater). I'm only speaking of the value of 2K v. 4K when going to 1080p, and that it won't neccessarily make a difference (but there are cases where it would).
post #4457 of 4623
Quote:
Originally Posted by Penton-Man
In order to convince a certain studio to do an all 4K DI on a certain major motion picture, a blind test was done showing three scenes………
a 2K scan with a 2K film out,
a 4K scan with a 2K film out,
and a 4K scan with a 4K film out.

Everybody choose the 4K scan and recognized that it was superior to the other samples.
It wasn’t even a close call.
thanks for the further clarification but could you provide some more :D

i don't know what is meant by 2k/4k film out? TIA
post #4458 of 4623
paidgeek,

Thanks for your excellent post about TFE.

I have been very puzzled. I had predicted that SPHE would single-handedly win the format war for Sony by shipping a huge number of really stunning titles. I expected Lawrence, Spiderman, Navarone, Da Vinci, etc., all to have shipped by now.

Most studios are holding up their treasures but it is clearly in Sony corporate's interest to get their best titles out immediately.

Can you shed some light on this?

Thanks!
post #4459 of 4623
Quote:
Originally Posted by BenDover
this is exactly what i was talking about in my post and for that reason believe that the film grain we might end up seeing in some titles would not be what the DPs want or expected; if not, then i say get rid of/reduce the film grain...caveat, not if it will do more bad than good!

people are screaming for preservation of film grain to capture the original intent of the film, but in reality it would appear that film grain of yore is the compression artifact of today...

will spe try out both approaches and screen them for opinion, even if only within the studio itself? that might be a good approach before unleashing all that grain on the public whom would likely not share the "videophile" desire to see the grain which was a limitation of film technology of yore...

/flame suit on /ducking for cover :D
I think we are getting feedback based on released titles like BHD, Click, RV others with considerable grain or noise. We will have to handle on a case by case basis.
post #4460 of 4623
Quote:
Originally Posted by BenDover
which kinds of titles benefit from avc and by implication don't work very well with mpeg2?
Difficult interlaced sources are working better with AVC or VC1. Concerts are a typical example. Look for those to be encoded from us with AVC at very high bitrates.
post #4461 of 4623
Quote:
Originally Posted by Forceflow

When will Sony Pictures implement more advanced interactivity (Blu-Wizard)? When will it be comparable to HD DVD's interactivity and how will it be different/better? In otherwords, what can we expect from Sony on that front?

Thanks.
SPE will likely take a more conservative approach with interactivity than some of the other studios. We have been experimenting with Java code and are getting the results we want on most, but not all players. I think it will pay to wait a bit longer to see how the player firmware updates progress. What interactive feature is your highest priority?
post #4462 of 4623
Quote:
Originally Posted by paidgeek
SPE will likely take a more conservative approach with interactivity than some of the other studios. We have been experimenting with Java code and are getting the results we want on most, but not all players. I think it will pay to wait a bit longer to see how the player firmware updates progress. What interactive feature is your highest priority?
easy call: picture-in-picture video commentary
post #4463 of 4623
Quote:
Originally Posted by woodspoon
Paidgeek, I´m reading at davisdvd that Sony has now announced Spiderman 2: Extended Edition, can you comment on it now? And a question for all insiders: has any title shipped with branching or are they thinking about it? I think it´s a very important capability rarely used, and Blu-ray has the advantage with the bandwith over HD-dvd, so they should push it (as Hd-dvd should use more PiP, even though I don´t see the point of watching Tom Cruise´s face in a corner of a movie...)
There is no official word yet on any Spiderman releases (I just checked). Once it is on the schedule and in production, I will try to provide some details.
post #4464 of 4623
Quote:
Originally Posted by Neftoon
I have a question for paidgeek, in regards to the region encoding, why does Sony appear to be putting that on almost every new release, I had heard that catalogue titles wouldn't have it, but Black Hawk Down was region encoded?
I'm in Australia and love my blu-ray and although Sony Australia has been very helpful in providing me with upcoming release dates, I do get a little frustrated when stuff like Marie Antionette is announced and I have to wait for an Australian release that probably won't have the special features of the US version.

Region encoding isn't for Piracy it's to control the consumer market, A pirate in China can probably quite easily get his hands on a region A player if he wants.
So please tell me if Sony will be region encoding all their upcoming titles?
My information is that catalog titles will be coded "all region". This will likely vary by studio, but it is current SPE policy. New titles that have not been released theatrically in all markets will likely be coded to specific regions.
post #4465 of 4623
Quote:
Originally Posted by rlsmith
paidgeek,

Thanks for your excellent post about TFE.

I have been very puzzled. I had predicted that SPHE would single-handedly win the format war for Sony by shipping a huge number of really stunning titles. I expected Lawrence, Spiderman, Navarone, Da Vinci, etc., all to have shipped by now.

Most studios are holding up their treasures but it is clearly in Sony corporate's interest to get their best titles out immediately.

Can you shed some light on this?

Thanks!
If it is not a production or technical question, I can't comment, sorry.
post #4466 of 4623
Quote:
Originally Posted by paidgeek
My information is that catalog titles will be coded "all region". This will likely vary by studio, but it is current SPE policy. New titles that have not been released theatrically in all markets will likely be coded to specific regions.
That is the first rational explanation and policy I have ever heard for region encoding. By placing "catalog" titles as all region, SPHE may set a trend.

If other studios do the same, then that would make me more likely to support the format. Thank you.

One question though, there is no stealthy way to encode region coding on a disc or is that is possible? Either it has it on release, or it doesn't have it at all?
post #4467 of 4623
Paidgeek, welcome to the forum! It was long due for someone from Sony to be here. Thanks a lot for taking time to answer our questions.

Can you explain the overall MPEG2 encoding process using the real-time encoder? For example: How many passes? How much time (in ballpark)? Is there something similar to segment re-encoding done for the difficult scenes? Etc.
post #4468 of 4623
Quote:
Originally Posted by Kosty
That is the first rational explanation and policy I have ever heard for region encoding. By placing "catalog" titles as all region, SPHE may set a trend.

If other studios do the same, then that would make me more likely to support the format. Thank you.

One question though, there is no stealthy way to encode region coding on a disc or is that is possible? Either it has it on release, or it doesn't have it at all?
BD is more sophisticated than DVD in how it approaches region coding. On DVD, the disc is identified for a particular region or set of regions and it is up to the player to stop playback if it does not find a match. With BD, the software decides what to do if the player does not have the expected region code value. It is possible in theory for a studio to allow the disc to playback even if a region mis-match exists using whatever criteria they want (for instance getting some information from a network connection). I don't know of any discs using an elaborate program like this, but it is possible.
post #4469 of 4623
Quote:
Originally Posted by kdragon
Paidgeek, welcome to the forum! It was long due for someone from Sony to be here. Thanks a lot for taking time to answer our questions.

Can you explain the overall MPEG2 encoding process using the real-time encoder? For example: How many passes? How much time (in ballpark)? Is there something similar to segment re-encoding done for the difficult scenes? Etc.
Thanks to you and the forum for the hospitality and the chance to answer your questions.

The VM700 and VM770 are both Sony real-time, two pass encoders (The VM770 has a few additional GUI features and can encode all code values 0-254, aka super black and super white).

These encoders are similar in user operation to the original Sony SD encoders used for DVD to this day.

The basic operation is this:

A project is initialized

The title is loaded into whatever tape machine is required, usually HD-CAM SR

A first pass is run in real time, during this pass the encoder collects information about the entire program, 3/2 cadence if applicable, entropy (complexity), scene change locations and other parameters

The data collected by the first pass is software processed by the encoder in preparation for the second pass.

A second pass is run with the specifications that have been pre-determined for the project, principally the target file size.

The 2nd pass encode can be split screened in several ways against the master or viewed full screen according to operator preference.

The operator typically takes note of any scene that catches their attention for possible customization

The operator will adjust parameters, mainly bitrate for scenes that require it. The segment that contains the customized areas will be re-encoded.

Completed files are available by network for the software engineers to process.

For a typical two hour title, the whole process from beginning to end should be finished in about two days.


That's it in a nutshell..
post #4470 of 4623
Quote:
Originally Posted by Noita M Eihtaed

We finally get a medium that can reproduce film, and people don't want it!
Well I want it, and if anything, if we should be doing something to a film to make it look its best is to use the original negative and try to push it a little bit (bring the MTF up a little because surely the O-negative can withstand it, and compensate for the deficiencies of cross color in the dyes of the day), if we get a little more apparent grain, well its part of film, I prefer a sharp, resolved grain look with bite than a fuzzy gloss, or an artificially sterilized looking one. SD gives us enough fuzz. Any tool used to minimize grain should be used sparingly without sacrificing any of the detail, or the look.


I want to add to the welcomes for paidgeek, and thank Penton-Man for pulling him here. :)
That’s a heck of a of first post ! :)

Welcome to the AVS forum.
If memory serves, Noita is Finnish ?

I’m signing off for awhile.
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