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Games people are playing right now!

post #1 of 92
Thread Starter 
UT2k4 - Even after 3 years it's still the best multiplayer FPS out there for my money, Onslaught is WAY more fun than any Battlefield franchise game.

Oblivion - Archmage, head of the Fighter's Guild and Thieves' Guild, still working my way through the Dark Brotherhood and main quest lines and starting to play around with mods. I still catch my breath occasionally, at 1080p with full details the game is simply *stunning*.

Galactic Civilizations 2 - Fantastic space strategy, a deep DEEP game with huge replay value and very easy on the hardware.

DEFCON - Global Thermonuclear War from Wargames, on the big screen with high def sound it's COMPLETELY absorbing! A great, "simple" RTS that anyone can appreciate.

Darwinia - A completely different cyberspace RTS that I'm still working through, very very cool!

Uplink - Can you tell I like Introvision? Great hacker-type simulation/RTS game, although it's not really well suited to the big screen.

MAME - 'nuff said!

CCS64 - Playing Commodore 64 games on the big screen against friends connected over the internet is a vision I dared not dream as a kid in 1983!


Games I played through and uninstalled:

Prince of Persia 2/3 - #2 sucked (terrible camera, "aggro" Prince with tats and bad language, stupid soundtracl) but 3 was fun, and it's amazing the sheer number of ways the Prince can move once you learn how!

F.E.A.R. - Overhyped, and I hate those artifically dark graphics engines. If you've played Doom 3 and seen The Grudge, then you know exactly how F.E.A.R. will play.

Half-Life 2 - The first 30 minutes are the best single player FPS I've ever played, but some stretches in the middle with the boat and car are distracting.

HL2 Episode One - Huge graphics improvement, very nice environments but finished a bit too quickly.

World of Warcraft - Gets boring at 60 unless you feel like spending 20 hours a week raiding. I have a job already, thanks!


Of all these I would say DEFCON is the best game on the list for playing on an HTPC, as I can control everything with my Gyration mouse, and it's meant to look like the Big Board from Wargames or Dr. Strangelove so it works well on the big screen. Let's hear it from you guys, what's out there that's worth playing, and what works especially well on the big screen?
post #2 of 92
BF2
BF2142
GRAW

when real bored, Oblivion
post #3 of 92
GRAW MP
MOH:PA
Serious Sam II

Soon to grab Marvel: UA
post #4 of 92
BF 2142
BF2
R-factor
GTR2
post #5 of 92
Quote:
Originally Posted by karson View Post


F.E.A.R. - Overhyped, and I hate those artifically dark graphics engines. If you've played Doom 3 and seen The Grudge, then you know exactly how F.E.A.R. will play.

Not true.

Good thread but I just had to disagree with you on this.

FEAR owns Doom 3 without any effort. Turn the brightness up.

The gameplay, AI, variety, you name it: This isn't even close IMO.

The gameplay feels better and responds way better and simply IS better in FEAR than Doom 3 by miles.


FEAR is one of the best FPS's I've ever played, period.


Quote:

Half-Life 2 - The first 30 minutes are the best single player FPS I've ever played, but some stretches in the middle with the boat and car are distracting.

HL2 Episode One - Huge graphics improvement, very nice environments but finished a bit too quickly.

As are these, although I do agree with your criticisms here for the most part.
post #6 of 92
BF2, and still alot of it!
Flight Simulator X demo - gonna buy the full version soon.
post #7 of 92
BF 2142
bf2
post #8 of 92
Oblivion
PoE2 for BF2
occasionally some BF1942
post #9 of 92
Yes Q is correct, FEAR is simply one of the best FPS to come along in years. My only complaints are that it's too short, and too easy even on the hardest setting. Gameplay was beyond excellent as well as graphics. FEAR to me was what Max Payne 2 could have been.

The game I play the most is Halo multiplayer. It's 3 years old now, but still has the most awesome multiplayer experience going. The game's aiming system takes a lifetime to master. That is why I love it.
post #10 of 92
GRAW and BF2
post #11 of 92
Quote:
Originally Posted by DrCrawn View Post

Yes Q is correct, FEAR is simply one of the best FPS to come along in years. My only complaints are that it's too short, and too easy even on the hardest setting.



Wow, you're a stud or something.

That AI is an exquisite, truly next gen work of art.

I sure as heck didn't think it was too easy anywhere near that difficulty level.

Whew!


The folks that aren't into PC gaming that are going to get a crack at this thing on the Xbox360 and/or PS3 are truly in for something they've never seen before.



Quote:


Gameplay was beyond excellent as well as graphics. FEAR to me was what Max Payne 2 could have been.

Heh.

Speaking of which: Where's my Max Payne 3?
post #12 of 92
Thread Starter 
Quote:
Originally Posted by mking2673 View Post

BF 2142
BF2
R-factor
GTR2

Cool, I'm interested in a racing game but I don't have the hardware at the moment. I'm a big F1/MotoGP fan, which sim would you recommend and what wheels/pedals should I use?
post #13 of 92
Thread Starter 
Quote:
Originally Posted by LENNY 2112 View Post

BF2, and still alot of it!
Flight Simulator X demo - gonna buy the full version soon.

I'm glad you can make FSX work because I couldn't, what's your secret?

Here's a post I made on the FSX forum after I bought retail:


" My machine is reasonably powerful (FX55, 7800 GTX OC, 2GB PC4200 OCZ RAM, dual 74GB WD Raptors in RAID 0) and I can't believe how bad the frame rates in FSX are, even after applying the known tweaks and adjusting just about all the sliders in the game to improve the situation. As a comparison, I play Oblivion with full details at about 50fps, and that's a game which is stunningly gorgeous in virtually every scene, whereas with full details in FSX I can barely get 10fps, and that's sitting at Pearson International and looking out the window at a scene with maybe 5% of the graphic complexity of the typical Oblivion environment!

While I think you can make a case for realism, I think you can also design a game cleverly so that it will perform well on your average user's machine! For example when I fire up full details in FSX, I see single-pixel dots on the horizon which gradually resolve themselves into fully polygonal trees, along with fully rendered shadows. Compare that with Oblivion's use of SpeedTree technology (see http://www.speedtree.com/gallery/scr...?Game=42&Pic=7 for an example of SpeedTree in action in Oblivion), which uses clever optimizations to render individual leaves and blades of grass which all sway independently in the breeze and so forth, but without using 90% of your CPU to do so (and I think you'll agree the end results with SpeedTree results are MUCH prettier than the trees in FSX).

If only the FSX designers had put the same sort of effort into their rendering optimizations as their flight models, instead of taking the easy way out and just cranking up the polygons and expecting user's machines to cope. While I'm sure upcoming patches will introduce performance enhancements, I strongly doubt they'll be able to correct what appear to be fundamental design choices on the part of the dev team, so I wouldn't expect dramatic speed increases in upcoming patches.

What a shame!"


I was REALLY looking forward to buying some flight controls and all the rest for FSX too, guess I'll have to wait for a sim from Ubisoft or another developer that knows how to make games look great AND run smoothly.
post #14 of 92
Thread Starter 
Quote:
Originally Posted by Q of BanditZ View Post

Not true.

Good thread but I just had to disagree with you on this.

FEAR owns Doom 3 without any effort. Turn the brightness up.

The gameplay, AI, variety, you name it: This isn't even close IMO.

The gameplay feels better and responds way better and simply IS better in FEAR than Doom 3 by miles.


FEAR is one of the best FPS's I've ever played, period.




As are these, although I do agree with your criticisms here for the most part.

Sorry, what I meant was that F.E.A.R. featured the visual style of Doom 3 with the horror element of The Grudge. I personally hate those artificially dark engines where a flashlight only works to 10 feet and shadows are pitch-blac; they're not realistic and turning up the gamma just makes the darkness a lighter shade, it doesn't let you see anything more.

I agree the AI was excellent, but personally I don't really care, it just means I might die a bit more than in a game with a simpler AI. If I want a challenge I'll take it online against some human opponents.

What I really bought F.E.A.R. for was the horror angle, I like Silent Hill et al but those games don't have enough action for me. And while the concept was great and the early execution was promising, it quickly became nothing more than "turn the corner, see the ghost" all the way up until the vault levels (which were very cool).

Of course maybe it just means the game wasn't exactly right for *me*, but mine is the only opinion I've got to give!
post #15 of 92
Thread Starter 
Quote:
Originally Posted by DrCrawn View Post

The game I play the most is Halo multiplayer. It's 3 years old now, but still has the most awesome multiplayer experience going. The game's aiming system takes a lifetime to master. That is why I love it.

I've never played Halo but it seemed like the usual FPS to me, what's so different about its aiming system from say UT2k4?
post #16 of 92
Red Orchestra
post #17 of 92
Quote:
Originally Posted by karson View Post

I've never played Halo but it seemed like the usual FPS to me, what's so different about its aiming system from say UT2k4?

I never got into UT much, so I can't compare really.

It's hard to explain, but you must lead your shots quite a bit in Halo, plus deal with varying degrees of lead time based upon people's connection speeds. The game does support dialup, which can really throw things into crazy mode. The game is dominated by the pistol, which has a steep steep learning curve. You don't shoot unless you know it will be a hit. The pistol is only accurate when shot slowly, but you still have to get hits before you get killed. It takes a lot of practice to get good, and takes tremendous practice to become excellent. The game is amazing simply because of the difficulty level. It's easy to pick up, but almost impossible to truly master. Since Halo is dominated by the pistol, and everyone begins with one, it's the great equalizer. There are more powerful close range weapons, like rocket launchers and grenades, but as long as you have a pistol, you can dominate everyone. Headshots are so important, but not easy to get.
With other games, it's often about dominating areas of maps, or collecting the proper weapons or vehicles. While this is somewhat true in Halo, since everyone begins with a pistol, and it's the best weapon of the game, it's a very equal playing field and you win or lose based upon skill, not items. The game is freakin sick.
post #18 of 92
Thread Starter 
Quote:
Originally Posted by DrCrawn View Post

I never got into UT much, so I can't compare really.

It's hard to explain, but you must lead your shots quite a bit in Halo, plus deal with varying degrees of lead time based upon people's connection speeds. The game does support dialup, which can really throw things into crazy mode. The game is dominated by the pistol, which has a steep steep learning curve. You don't shoot unless you know it will be a hit. The pistol is only accurate when shot slowly, but you still have to get hits before you get killed. It takes a lot of practice to get good, and takes tremendous practice to become excellent. The game is amazing simply because of the difficulty level. It's easy to pick up, but almost impossible to truly master. Since Halo is dominated by the pistol, and everyone begins with one, it's the great equalizer. There are more powerful close range weapons, like rocket launchers and grenades, but as long as you have a pistol, you can dominate everyone. Headshots are so important, but not easy to get.
With other games, it's often about dominating areas of maps, or collecting the proper weapons or vehicles. While this is somewhat true in Halo, since everyone begins with a pistol, and it's the best weapon of the game, it's a very equal playing field and you win or lose based upon skill, not items. The game is freakin sick.

Cool, UT features "lag lead" like any other online FPS, but the default weapon is pretty pathetic and can't be used to dominate, even if you're botting to get 100% accuracy. I'll have to give it a try on the PC sometime!
post #19 of 92
Lego Star Wars II

try it you'll love it
post #20 of 92
I'm playing the FEAR expansion pack while I wait for the patch to make Dark Messiah actually playable.

The FEAR expansion pack is basically the rest of the original game, which is a good thing. Excellent expansion pack that gives you basically more of the same with a few new weapons and some more multiplayer wrinkles. If you're a big fan of it, like I am, you're thrilled.
post #21 of 92
Now that most of the bugs are gone for me I'm playing Dark Messiah. Sweet game shame about the bugs though.... Maybe this time they'll learn their lesson.
post #22 of 92
Civ 4: Warlords
post #23 of 92
Quote:
Originally Posted by karson View Post

UT2k4 - Even after 3 years it's still the best multiplayer FPS out there for my money, Onslaught is WAY more fun than any Battlefield franchise game.

Nice thread and good titles. I like your breadth of gaming.

Sadly I'm messing around with BF2142 in demo. Not sure I like it. Thinking about trying BF2 PoE mod. They are playing it a lot at Tactical Gamer so I'm guessing it's worth it. For non-deathmatch multiplier in teams, it's all about the people and for squad based combat I haven't found much better than their servers.
post #24 of 92
Splinter Cell Double Agent
NFS Carbon
GRT2
BF 2142
MAME

Soon
neverwinter nights 2
Warhammer 40,000: Dawn of War
That new marvel thingy lol I forget
post #25 of 92
NHL07
COD2
Company of Heroes
Battle for Wesnoth
Gametap (got a whole year for $45)
post #26 of 92
Quote:
Originally Posted by hdtv00 View Post

Warhammer 40,000: Dawn of War

Did you mean the new Warhammer...Chaos something of other? Dawn of war is a couple years old now. Still a good game and could probably be found in the bargin bin for <$20 now if you haven't played it.
post #27 of 92
BF 2142
Company of Heroes
WoW (I'm trying to quit)
Waiting for Gears of War
post #28 of 92
Thread Starter 
Quote:
Originally Posted by getme View Post

Lego Star Wars II

try it you'll love it

Oops, forgot that one! I loved Lego as a kid and who doesn't like Star Wars, so that was a lot of fun for me even though I can't get the hang of "console 3rd person 3D" (i.e. moving cameras and direction changes). I finished all three episodes but haven't gone back to try all the unlocks and stuff, is there any cool content in there?
post #29 of 92
Thread Starter 
Quote:
Originally Posted by MikeRich View Post

BF 2142
Company of Heroes
WoW (I'm trying to quit)
Waiting for Gears of War

I hear you about WoW, I managed to quit but with the expansion coming up...

My wife's away on training for her new job, so based on some of the recommendations in this thread I just picked up R-Factor, GTR2, Ghost Recon: Advanced Warfighter, Serious Sam 2 and Virtual Skipper 4 (ok, I came up with that one on my own). My Sondigo Inferno (http://www.sondigo.com/inferno) just came in too, so it should be a great week of high-def surround sound gaming!
post #30 of 92
Quote:
Originally Posted by karson View Post

I hear you about WoW, I managed to quit but with the expansion coming up...

My wife's away on training for her new job, so based on some of the recommendations in this thread I just picked up R-Factor, GTR2, Ghost Recon: Advanced Warfighter, Serious Sam 2 and Virtual Skipper 4 (ok, I came up with that one on my own). My Sondigo Inferno (http://www.sondigo.com/inferno) just came in too, so it should be a great week of high-def surround sound gaming!


How is Serious Sam 2? I always kind of liked the first one...
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