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Wii Master Game List - 480p, 16x9 & Dolby PLII - Page 6

post #151 of 217
Quote:
Originally Posted by caliskier View Post

Metroid 2 had options to stretch the screen. Look at the options menu and see if you can stretch the screen.

I checked that when I got it, and did not see it. But I might have missed it as I did not look very hard since I can adjust the picture on my display (as stated above).
post #152 of 217
In metroid 2 it was in the same general area as where you make the HUD more or less see through.
post #153 of 217
Quote:
Originally Posted by maniefrizzle View Post

just got metroid prime 3, i can confirm that it has underscan (black side boarders only).

Has thing black borders on all 4 sides for me (same can be seen in some screen shots on IGN0...top and bottom are very thin though.
post #154 of 217
Quote:
Originally Posted by dmaul1114 View Post

Has thing black borders on all 4 sides for me (same can be seen in some screen shots on IGN0...top and bottom are very thin though.

post #155 of 217
I'm honestly extremely pissed off about Nintendo.
It is a good console and has games I want to a cheap price, yet they can't get things straight like the online capabilities (friend codes? Weak support from beginning, etc) Not even ****ing 480p and widescreen. Nintendo should've jsut said no 480p? **** off then biatch.
Don't even get me started on EU release dates being pushed back for no reason (fact)
post #156 of 217
I just got a 46" Samsung. Now playing Mario Strikers Charged, there are flashing pixels that appear intermittently on the screen. They appear in the same pattern, all over, but are not there constantly. I never saw this before, but my TV was only 26" before. I have a Component connection (Monoprice cable) and it's set to 480p. Does anyone know if this is something that is normal (I can't imagine it is) or can be fixed?

Metroid Prime 3 appears to be doing the same thing so it's not the game.
post #157 of 217
Quote:
Originally Posted by Axelrod View Post

I just got a 46" Samsung. Now playing Mario Strikers Charged, there are flashing pixels that appear intermittently on the screen. They appear in the same pattern, all over, but are not there constantly. I never saw this before, but my TV was only 26" before. I have a Component connection (Monoprice cable) and it's set to 480p. Does anyone know if this is something that is normal (I can't imagine it is) or can be fixed?

Metroid Prime 3 appears to be doing the same thing so it's not the game.

I've actually heard of a few other people having this flashing pixel problem due to the Monoprice Wii cable. I love and trust Monoprice for most of my other cabling, but their Wii cable appears to be a dud.

I've been using the OEM Nintendo component cables since shortly after release and have had no problems.

*waves at dmaul* CAGs in the house!
post #158 of 217
I haven't had any problems with my Wii cables from MonoPrice... so YMMV?

CAGs yo!
post #159 of 217
Quote:
Originally Posted by Axelrod View Post

I just got a 46" Samsung. Now playing Mario Strikers Charged, there are flashing pixels that appear intermittently on the screen. They appear in the same pattern, all over, but are not there constantly. I never saw this before, but my TV was only 26" before. I have a Component connection (Monoprice cable) and it's set to 480p. Does anyone know if this is something that is normal (I can't imagine it is) or can be fixed?

Metroid Prime 3 appears to be doing the same thing so it's not the game.

Can you explain any clearer what exactly you are seeing on strikers? I have component cables that I believe to be the monoprice ones(found them on ebay before i knew about monoprice, and they look identical). I've noticed on Strikers what appear to be...um Columns of....lighter pixels? It's rather hard to explain, but I've always just thought that that was the game. If not I may be picking up some new component cables in the near future....

Has anyone with non monoprice cables ever noticed what either of us are experiencing?


Thanks for any help
post #160 of 217
Quote:


I just got a 46" Samsung. Now playing Mario Strikers Charged, there are flashing pixels that appear intermittently on the screen. They appear in the same pattern, all over, but are not there constantly. I never saw this before, but my TV was only 26" before. I have a Component connection (Monoprice cable) and it's set to 480p. Does anyone know if this is something that is normal (I can't imagine it is) or can be fixed?

Metroid Prime 3 appears to be doing the same thing so it's not the game.

If the pixels are red and green, you're system needs to be repaired.
post #161 of 217
Couple more to add... I'm using the component cable, 480p, 16x9...

Mario & Sonic at the Olympic Games has underscan.
Tiger Woods PGA Tour '08 does not have underscan.

Paul
post #162 of 217
You've gotta be kidding me, not all Wii games are 480p?!

If Nintendo is not going HD, the least they can do is go 100% ED (and yes, unlike the 448 Dolby Digital vs. 640 Dolby Digital zealots, there is a huge and noticeable difference between 480i and 480p).
post #163 of 217
Trauma Center: Second Opinion has a lot of underscan, but I'm not sure if it supports anything higher than stereo sound.
post #164 of 217
I've been trying out Naruto: Clash of Ninja Revolution and Bleach: Shattered Blade for the past month. Both games are 4:3 and Naruto is 480i only, despite the Wii set to 16:9 and 480p with component cables; kinda disappointing since I'm a fan of both manga/anime series they're based on.

EDIT: Correction about Bleach, it does in fact support 480p. Still no widescreen, though.
post #165 of 217
Yeah, that really sucks. If I remember correctly, wasn't Clash of Ninja 2 on GameCube 480p?
post #166 of 217
Quote:
Originally Posted by Josh7289 View Post

Yeah, that really sucks. If I remember correctly, wasn't Clash of Ninja 2 on GameCube 480p?

Yeah, doing some research reveals that there's 480p support in both Clash of Ninja 1 and 2 for the Gamecube, which makes the lack of progressive scan in Revolution even more disappointing.
post #167 of 217
Does anyone know if Guitar Hero III has underscan isues on plsams?
post #168 of 217
Do Zelda TP and Mario Galaxy have underscan, or do they fill the entire 16/9 screen?
post #169 of 217
At the top of this page, on the right side just above the first post, is a search field to search this thread. Enter Zelda or Mario Galaxy, explore the search results, find your answer.

Sure, it would be easier for me to simply give you a quick answer....which I had to get by using that search feature myself....but you know the old saying "Give a man a fish, feed him for a day. Teach a man to fish feed him for a lifetime." Now I've given you the glorious tools to find your own answers when they are readily available rather than crying out to be spoon fed information. Go forth now, enjoy your new liberation and self-empowerment!
post #170 of 217
Quote:
Originally Posted by Flyfishingdad View Post

At the top of this page, on the right side just above the first post, is a search field to search this thread. Enter Zelda or Mario Galaxy, explore the search results, find your answer.

Sure, it would be easier for me to simply give you a quick answer....which I had to get by using that search feature myself....but you know the old saying "Give a man a fish, feed him for a day. Teach a man to fish feed him for a lifetime." Now I've given you the glorious tools to find your own answers when they are readily available rather than crying out to be spoon fed information. Go forth now, enjoy your new liberation and self-empowerment!

Thanks, I know about the search function as I have been here a few years

The reason I ask is it seemed unclear in the master list that is linked on the first page as far as these 2 games when I looked. At this point though I allready have the answer as I have been playing Zelda the past 3 days and saw Mario briefly and they both fill the entire 16/9 screen in case anyone else is wondering and happens to read this.
post #171 of 217
Still wondering if anyone has Guitar Hero for Wii and if it has underscan.
post #172 of 217
I'm not able to check right now, but from what i remember...guitar hero fills the full screen when playing the actual game. cut scenes may not tho....don't remember
post #173 of 217
Quote:
Originally Posted by caliskier View Post

Still wondering if anyone has Guitar Hero for Wii and if it has underscan.

Don't know about underscan, but there is a bigger issue that should make you think twice about purchasing the Wii version of GHIII: It only outputs audio in mono.



Supposedly they'll be offering a replacement disc in early 2008. I'd avoid it until then.
post #174 of 217
Good to find this thread..
Anyway Resident Evil Umbrella Chronicles and Resident Evil 4 have also black bars...
But please allow me to rant some more..
In contrast to what you say i didn;t have any black bars on Super Paper Mario..
All of the games are Pal versions..
So, what is happening?
Is the underscan bars only on some tvs?I have the PANASONIC Plasma Viera 37'' TH-37PV45EH...
A friend of mine told me that he didn;t have any black bars whatsoever in games like the Resi stuff i mentioned..
He is the owner of a Samsung 32"lcd..

Is the problem only related to plasma screens or above 32"?
Or does it happen in all HD widescreen tvs..

Please help me, cos i am really baffled..
And is there a way to "fix" this thing?

EDIT:i checked the other pages more carefully and i noticed that in the Panny Plasmas you can adjust the size of the horizontal and verticle aspect of the signal..I checked my manual and apart from the auto aspect button, which when in Zoom2 covers the black bars but a lot of things are missing..:P, i couldn;t find anything else.
post #175 of 217
Quote:
Originally Posted by Gabriel Knight View Post

Is the problem only related to plasma screens or above 32"?
Or does it happen in all HD widescreen tvs..

It depends on how much overscan your TV has. Some games only underscan on TVs that do not have much overscan, while others underscan on practically all TVs. Realistically, no TV will overscan by more than 6-8% from the factory. Some do much less - say 3%.

Quote:


EDIT:i checked the other pages more carefully and i noticed that in the Panny Plasmas you can adjust the size of the horizontal and verticle aspect of the signal..I checked my manual and apart from the auto aspect button, which when in Zoom2 covers the black bars but a lot of things are missing..:P, i couldn;t find anything else.

Only the professional plasmas have size/position controls. Consumer units can only adjust overscan in a limited (and global) way, through the service menu.
post #176 of 217
Hello, I just got a Wii. I'm playing Wii Sports and Wii Play on my widescreen tv, but they are being displayed as 4:3. I do have component cables, and have set the Wii to widescreen and 480P mode in the Wii menu. Does the Wii not automatically enable widescreen mode on your tv? Do I have to manually do this?

Also, to enable Dolby PL2 I just have to feel the left and right audio jacks into a receiver that can code the D PL2, right? It then sends out a 5.1 signal?
post #177 of 217
Quote:
Originally Posted by sl@cker View Post

Hello, I just got a Wii. I'm playing Wii Sports and Wii Play on my widescreen tv, but they are being displayed as 4:3. I do have component cables, and have set the Wii to widescreen and 480P mode in the Wii menu. Does the Wii not automatically enable widescreen mode on your tv? Do I have to manually do this?

Also, to enable Dolby PL2 I just have to feel the left and right audio jacks into a receiver that can code the D PL2, right? It then sends out a 5.1 signal?


Please answer if possible! I have a Sony 60" XBR1. thank you!
post #178 of 217
Quote:
Originally Posted by sl@cker View Post

Hello, I just got a Wii. I'm playing Wii Sports and Wii Play on my widescreen tv, but they are being displayed as 4:3. I do have component cables, and have set the Wii to widescreen and 480P mode in the Wii menu. Does the Wii not automatically enable widescreen mode on your tv? Do I have to manually do this?

Also, to enable Dolby PL2 I just have to feel the left and right audio jacks into a receiver that can code the D PL2, right? It then sends out a 5.1 signal?

You have to tell you widescreen TV what mode to use (if it doesn't automatically switch).

Yes, you can send PL2 signals from the Wii into a receiver by red/white RCA cables and the receiver will output the PL2, but IIRC it's not 5.1. 5.1 is a step above PL2.
post #179 of 217
Quote:
Originally Posted by sl@cker View Post

Please answer if possible! I have a Sony 60" XBR1. thank you!

You gotta set it on stretch mode.
post #180 of 217
does anyone know if tomb Raider anniversary has 480p and 16x9
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