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Wii Component Cables on SXRD Looks Horrible (for me)

post #1 of 45
Thread Starter 
I have a 50" Sony SXRD that looks great with everything I've ever put on it. I got a wii and was running the composite cables until my nintendo brand component cables came in and it looked ok. I was expecting the component cables to help a lot but they didn't, the image looks much worse. It is hard to describe, but I'll try.

The first thing I noticed was the text on the warning screen when you first start any game was much much fuzzier than before, almost hard to read without getting a headache. Then I noticed an increase jagginess in the miis, and in wii sports that is perhaps to be expected. I noticed cut scenes look great but rendered scenes look bad. In games like Mario Kart (GC game) the background looks good, but the kart and drivers look horrible. Then I put in Zelda and really ran into problems. When Link was near water all the edges between the characters and water were bleeding together and making a horrible distortion. It looks too bad to play.

My contrast is set low and all contrast enhancers (DTE, etc.) are turned off. I've tried tons of different settings including those recommended by others and those I chose using a dvd player with avia in the same inputs, and nothing has helped. It still looks much better with composite.

What's the problem? The Wii, the cables, the inputs? Has any one else had this problem? I've looked all over but haven't read anything like this except about the jaggies. Any help is apprevciated.
post #2 of 45
What do you have the resolution set to? My picture looks much better when the Wii is set to 480i (I don't have a Sony, though).
post #3 of 45
I don't know, I have a 70 SXRD XBR2 and the Wii looks damn good through component at 480p. Try calibrating you input.
post #4 of 45
Thread Starter 
I have it set to 480p, that's why I bought the cables. I shouldn't have to use a worse resolution to get a better picture.

I have calibrated it, like I said in the post. I really don't think this is a calibration issue, I think it is a wii issue, or a cable issue. I'm pretty set on it being a wii problem. My main point of the thread is to see if anyone else has heard of any similar problems.

Every one but me says the picture looks better with component so I've definitely got a problem somewhere. I've had people with wiis come over and ask why it looks so bad. I've tried tons of settings options. I don't have any extra processing turned on.

Is it possible for the wii to just have trouble rendering at 480p due to a defect? Could by cables be bad (shorts, bad shielding, bad ground?)
post #5 of 45
Cables could be bad.
post #6 of 45
what are you comparing it to? if you're comparing it to a ps3 or 360 its going to look horrible.
post #7 of 45
Thread Starter 
Perhaps I am not being clear enough. I am comparing it to the wii with the composite cables.

I realize this isn't a high def image, I realize the wii isn't a graphics powerhouse. I am not saying the images don't look good enough, I'm saying they look horrible. Zelda is truly unplayable, text is so fuzzy it causes headaches sometimes, but on other screens is clear as day. Pictures in photo channel look good, but rendered images look bad.

While typing this it is becoming more and more apparent this must be a wii ouput issue.
post #8 of 45
Well, I guess your options are:

1. Try new Component cable. Pick up a 3rd party component cable at your local store
2. Try another Wii.

I doubt there are specific problems with the Wii and your Sony TV, unless your Sony is bad. I have seen the Wii on a few different systems and have not seen any problems at all, not to mention that no one else has reported the problem. Sony's are quite popular so if this is indeed a problem with Sony and the Wii, we would of heard about it since day 1.
post #9 of 45
I am also using the component cables on my 40" sony LCD. I do have SOME issues with the visual quality in certain parts of Zelda. I ,of course, have set the proper settings on the Wii to take advantage of the cables. Also, TV was calibrated by pro.

While I cant say Ive experienced the same problems as you (in my case, text in the game or on the start/save screen is crystal clear....I do have some complaints.
On one hand, you definately can tell some extra details are being displayed in comparision to the composite cables (the snow falling in the snowpeak dungeon,....or the backgrounds of the save screen boards, for example).
On the other hand, in any scenes with lines in the background (such as wood planks, or rows of bricks in buildings, for example) when Link is in motion the jagginess of those "lines" becomes distorted, which I find makes the image less visually pleasing. I never had an issue like this with the composite cables.

On other games, it doesnt seem to be a problem, but with Zelda, this situation is puzzling. Overall, Id say the cables are an improvement, but they do have some problems though.....at least, on my set-up.
post #10 of 45
Can you take some screenshots?
post #11 of 45
Thread Starter 
I did take some screenshots but forgot my camera cable so that will have to wait a little bit. As I continue to look into it, I don't think a screenshot will do much good as the biggest problems come while in motion. It seems the problem results from the jagginess. Once the jaggy lines start moving things look horrible, but when stopped, they just look jaggy. The main thing is in cartoony type games most characters have a black outline which is pretty jaggy with the new cables. When that line moves, as when a head is bobbing up and down that line moves up and down and the pixels in it seems to alternate from black to white making a wavy mess. When I take a picture though, it just gets one frame and things look ok. I know this doesn't sound too extreme but it really is bad. It looks much worse than on composite cables and worse than on a gamecube with the same games.
post #12 of 45
Hmmmn...

Try using your camera's 'movie mode' and take a short clip (suitably close to the screen). Post the result on youtube.com or perhaps a yahoo personal web page.
post #13 of 45
Well, in your first post, you mention that the "warning screen" looked bad. Why don't you take a picture of the screen so we can see since it is a static image. Nothing moving there.

In your second post, you say that you don't want to ouput at 480i because it might deliver a worst picture. Well, I would recommend that you try outputting at 480i and let your TV upconvert the signal to it's native 1080p (I think it is a native 1080p TV you have). I have personally seen 480i images get upconverted by the TV and look better than a 480p input signal. Some TV's upconvert better than the device. Sony's are known to do a better job.

In your 3rd post, you say Zelda is unplayable and the text is fuzzy. Again, your camera can capture the fuzziness so we can try and help you determine what the problem is.

In your 4th post, you say that you don't think the camera will work as NOW the problem seems to be a moving problem.

Not to sound like an a....., but it seems each time you are offered some suggestions or help by some of the other members, you come back with another negative comment.

To make this simple, try the Wii on another television in your house or at a friends or bring it to a store to try. If it works, then the problem is your TV. If there are problems, then it is either the Wii or cables and you should just exchange it.

Either way, if you keep this up, sooner or later it will turn into a heated discussion as someone is bound to say that you are just trying to create trouble and the thread will most likely get locked. If your purpose is to get it locked, keep it up, otherwise, we are here to help if you want it.
post #14 of 45
I just have to chime in and say that I have the same TV, also have a Wii, and I think it looks just fine. (Nintendo branded cables)
post #15 of 45
Quote:
Originally Posted by childishidealism View Post

I have a 50" Sony SXRD that looks great with everything I've ever put on it. I got a wii and was running the composite cables until my nintendo brand component cables came in and it looked ok. I was expecting the component cables to help a lot but they didn't, the image looks much worse. It is hard to describe, but I'll try.

The first thing I noticed was the text on the warning screen when you first start any game was much much fuzzier than before, almost hard to read without getting a headache. Then I noticed an increase jagginess in the miis, and in wii sports that is perhaps to be expected. I noticed cut scenes look great but rendered scenes look bad. In games like Mario Kart (GC game) the background looks good, but the kart and drivers look horrible. Then I put in Zelda and really ran into problems. When Link was near water all the edges between the characters and water were bleeding together and making a horrible distortion. It looks too bad to play.

My contrast is set low and all contrast enhancers (DTE, etc.) are turned off. I've tried tons of different settings including those recommended by others and those I chose using a dvd player with avia in the same inputs, and nothing has helped. It still looks much better with composite.

What's the problem? The Wii, the cables, the inputs? Has any one else had this problem? I've looked all over but haven't read anything like this except about the jaggies. Any help is apprevciated.

I just got the psyclone component cables and noticed the start screen is very fuzzy as well. In general, the Sports do look worse, I think. All the edges are jagged. Bowling is especially disappointing as the lanes and pins are all jagged.

Zelda, OTOH, looks really good. Happy Feet is pretty good (but I didn't see it before component).

I have a Sony Hs-10 projector, btw.
post #16 of 45
You will see more jaggies with component, because it just makes the source material sharper. Don't get something to let you see the material more clearly, then complain that it shows more.

Nothing should be fuzzier, that is perplexing.

Link "bleeding" into the water behind him is just a graphics glitch, it has nothing to do with the cables, and everything to do with the graphics engine.
post #17 of 45
Thread Starter 
I refrained from commenting until I could back myself up. I am not trolling. I have tried the suggestions except trying other cables or another wii because I do not have access to one. I am not trying to be negative at all. The internet can easily misconstrue intent.

I love internet forums and although have few posts here, I am very active in others. I just have no expertise in this area so I read instead of post. I appreciate all the advice given.

Below are a few videos. Unfortunately with the compression of the video and the size displayed in youtube a lot of the effect is lost, but hopefully some of the problem will show through. I have also included a screenshot. All the games shown support and are in progressive mode and are displayed with the wii set to 480p.

I will post some still images when I am able to host them.

Update: this forum will not let me enter a url until i post 5 times.
post #18 of 45
Thread Starter 
post #19 of 45
Wow. That's really ugly. There's no way it should look like that. You've got a faulty wii or your TV set is really messing up the component inputs. Try narrowing it down. Take the wii to another TV set with component input and try it. Try connecting a DVD player to the input the wii is on and see if the TV is butchering it.
post #20 of 45
Thread Starter 
Thanks, Todd, maybe now my word will hold a little more water. I don't have another TV or Wii and don't know anyone in the area. I've hooked up my DVD player to the same input and calibrated using AVIA. Everything looks great including movies.

Also, I have tried 480i and it looks just as bad if not worse. I do have a acquaintance in town for a few days so maybe I can convince him to bring over his wii.
post #21 of 45
I have a 60" xbr2 sxrd and mine looks great. Yours looks horrible, either your t.v. or cables are jacked up... I have Nintendo branded component and set to 480p
post #22 of 45
Thread Starter 
I was able to try another wii and also try both wiis on another tv and here are the results.

Both of our wiis look the same with the cable. Also, both wiis look nearly the same on 480i and 480p.

This narrows it down to one of three things.

1) there is no problem and I was just expecting too much.
2) the cables are bad
3) both wiis are bad

I'll try new cables and see if anything changes.

Also, I tried zelda again (he had it) and the problems were apparent on both wiis in the water. It is only on his right arm, where his arm and the water blur together. I agree this must be a problem with the game/engine.
post #23 of 45
you're expecting way too much out of this system, nintendo never really was a graphic machine.
post #24 of 45
Quote:
Originally Posted by childishidealism View Post

I was able to try another wii and also try both wiis on another tv and here are the results.

Both of our wiis look the same with the cable. Also, both wiis look nearly the same on 480i and 480p.

This narrows it down to one of three things.

1) there is no problem and I was just expecting too much.
2) the cables are bad
3) both wiis are bad

I'll try new cables and see if anything changes.

Also, I tried zelda again (he had it) and the problems were apparent on both wiis in the water. It is only on his right arm, where his arm and the water blur together. I agree this must be a problem with the game/engine.

OK, I don't have a Sony SXRD2, but I do have a JVC 61" HDILA (same basic LCOS technology). I too was extremely disappointed in the Wii Nintendo Component cables. I noticed that everything looks a lot more like, uh, a polygon than a smooth curve. I really expected the curves to look smoother, not more jagged with a set of component cables & the wii outputting at 480p. I was wondering if my cables were bad, as well, but I have no other Wii to try & no other cables to use.

In Zelda, the fishing line can barely be distinguished from the water now. Wii sports (bowling, tennis, golf) all look worse to my eye. I too tried adjusting every setting that the JVC has, but to no avail. I'm tempted to go back to the composite cables!

I'm sure part of the problem is that I really expected a big difference between 480i and 480p. But I'm not sure that the interlaced/progressive scan setting on the Wii does anything different... they both look the same with the new component cables.

I really had high hopes for Zelda & other games (like Madden or Trauma Center) to look better with the new cable. But, to quote an old addage, I guess you can't polish a turd.
post #25 of 45
CoD3 looks *much* better with the component cables probably not as good as on an Xbox 360 or PS3, but it was nice to see!
post #26 of 45
I saw your pictures that you posted and my xbr2 doesnt display crappy images like that. So its something, either the cable or your t.v.
post #27 of 45
Thread Starter 
I actually have the xbr1. I also started noticing the green blob last night, so I'm in for some more fun. I read here that progressive scan is filtered on the composite inputs, can anyone lead me to more info on this? I think this may be where the fuzzy text is coming from.
post #28 of 45
Hmmm I think there's something more than cables at work here.
post #29 of 45
So upconverting a 480p signal to 1080p takes more work than upconverting a 480i signal?
post #30 of 45
Quote:
Originally Posted by dontknow09 View Post

So upconverting a 480p signal to 1080p takes more work than upconverting a 480i signal?

Yes, in upconverting from 480p to 1080p all you are doing is scaling (adding more pixels) but when you go from 480i to 1080p you are scaling and deinterlacing (merging 2 or more interlaced frames into a single full progressive frame)
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