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What games have/will have motion sensing?

post #1 of 6
Thread Starter 
I just got my PS3 a few days ago and was just wondering about this.

For those that have experienced it, is it really cool or just kinda "Meh"?
post #2 of 6
so far in games it depends on the functionality whether its good or not.
In the motorstorm demo the steering is cool. takes getting use to. You can use it for balance, etc. in tony hawk, which is cool but again takes getting use to. The implementation of it in Marvel UA seems pretty good and it lets you know how to use it as you learn to do knew things with it. Resistance used it minimally but very effectively in my opinion. Haven't use it yet in madden. I believe as games progress for the system and developers acquaint themselves with the possibilities of how to incorporate it usefully it will become a lot cooler, but just the fact its there is neat to me....
post #3 of 6
Blast Factor uses it and it seems pretty natural (causes a wave to roll across the cell).
post #4 of 6
Quote:
Originally Posted by metrognomerical View Post

so far in games it depends on the functionality whether its good or not.
In the motorstorm demo the steering is cool. takes getting use to. You can use it for balance, etc. in tony hawk, which is cool but again takes getting use to. The implementation of it in Marvel UA seems pretty good and it lets you know how to use it as you learn to do knew things with it. Resistance used it minimally but very effectively in my opinion. Haven't use it yet in madden. I believe as games progress for the system and developers acquaint themselves with the possibilities of how to incorporate it usefully it will become a lot cooler, but just the fact its there is neat to me....

I was wondering how you get the sixaxis steering to work on the motorstorm demo? I am steering thru the analog toggle right now. Any response would be appreciated.
post #5 of 6
The problem is that on most of the games that use it, you can control better with the d-pad or analog stick and thats what you'll usually use. There really isn't enough fun-factor with the tilt sensing to make up for the less precise controls. With the wii, the fun is more in the accelerometer and positioning rather than the simple tilt abilities.
post #6 of 6
Blazing Angels has the option.
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