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58 poes and stuck...

post #1 of 29
Thread Starter 
I have done everything in Z:TP 100% except getting all 60 poes.
I found 53 or so without any guides then used this guide as a check list.
I went through one by one down the list and checking every spot.
Got to 58 poes but no luck on the last two.
Some of the poes listed are described kind of weak so I thought a few were questionable.
Like look at poe #49.I went up and down that mountain 50 times at night time and only saw rocks toward the base with no poe.
Can anyone think of some real tricky ones off the top of their head?
Anyone know of a guide that shows them pictured for reference?

PLEASE HELP!
post #2 of 29
Thread Starter 
Now have 59, I over looked poe #11.
1 more, please help!
post #3 of 29
I am close to the end and I only have freakin 40 poes. I did find all the bugs on my own, which is an accomplishment for me since I usually don't find everrything in sidequests on my own. the prize for that was ridiculous though considering most people would find them late like I did.
post #4 of 29
Thread Starter 
That's how all these things are.
You're always getting an upgrade after you don't really need it anymore.
My wallet is never big enough.
Every orange rupee I find I have to equip my magic armor just so I can get my rupees low enough to keep them after opening the chest.
It's more for bragging rights I guess.
After getting all the poes, Jovani will give you silver rupees every time you visit him.
Like I need that kind of money this late in the game
I just like to retire my games at 100% completion.
post #5 of 29
hmm, i will check out this guild..stuck on 54....
no cheats for me up until i open this guide
post #6 of 29
I have had to use the guide in several areas of the game itself and every time except once it was either something I ALMOST tried then thought no that is stupid it wont work or else it was smething I tried and somehow it didn't work properly when I first did it or it was something Midna told me to do and I didnt get to read the whole thing before it switched to the next screen, thus I didnt know for sure what she said and it messed me up, thinking I was supposed to stay in the same place when I was supposed to warp.

I actually only have 33 poes. How in the world I have missed this many, I have no clue. I am only missing 3 heart pieces now and I have been to where I know they all are but cant figure out how to gte them (except 1 from the balloon game and that is so annoying seeing as how the most I ahve got is barely over 100 and it tells you to get 10,000).
post #7 of 29
Quote:
Originally Posted by BASHERS33 View Post

I actually only have 33 poes. How in the world I have missed this many, I have no clue. I am only missing 3 heart pieces now and I have been to where I know they all are but cant figure out how to gte them (except 1 from the balloon game and that is so annoying seeing as how the most I ahve got is barely over 100 and it tells you to get 10,000).

In the balloon game just go for the strawberries and avoid the other fruit and you'll get the 10000 easily.
post #8 of 29
Thatw as what I was thinking if I was to try it again. I may do it. It really annoys me I am this close to all heart pieces and know where the last 3 are yet cant get them. lol I ahve had a lot of ideas on how to possibly get them, but trying not to use a guide. It really sucks though becuase I am wodnering what my motivation is going to be when I play a second playthrough, considering I have got LAMOST everything. SO it definitely wont be motivation to play again to get 100% when I am not far off of it my fikrst time. Maybe I will have to try to see how quick I can complete the game next time as my challenge... This time I purposely took my time VERY much and have stretched it out to 116 hours so far.
post #9 of 29
ok, I figured out the sacred grove heart piece and I got the one from the balloon game by turning the pointer off. (my vision sucks and with me sitting as close as I was, the pointer was making it difficult, since it wasn't picking it up well enough for me to make the turns and such). So there is 1 single heart piece left now and so far I haven't figured out how to get it. Sigh. I would rather not use a guide for it because then I can say I got all 20 hearts with thr only help being from But I definitely will use a guide for it if I can't figure it out because who in the world would want to end it with 19 and 4/5 hearts! lol

So... I guess other than poes and a few chests with rupees in them, the only things left would be the star game, that game at the fishing place, and the game next door to the fishing place. All I have heard give pretty unimportant things, but oh well.
post #10 of 29
Sigh. Finally gave up and did use a guide on the final heart piece.

Warning: Spoiler! (Click to show)
Spoiler  
Warning: Spoiler! (Click to show)
The one where the bridge is broken... I had never noticed that piece to it. I DID have a feeling I would need to put that bridge back together and move the statue across it, but I had no clue how to put the bridge back together and I was also thinking of other possibilities, so I probably would have never figured it out until another playthrough.


I spent about 600 rupees playing games and still never got anything in those really. So i am just going to have to finish it up without a couple upgrades and without the poe sidequest finished I guess.
post #11 of 29
Thread Starter 
I've got all the heart pieces so if you get stuck on one just ask me.
I can tell you how to get it.
Now, about that 60th poe....
Come on guys.
It has to be some odd one.
post #12 of 29
Quote:
Originally Posted by KristByrne View Post

I've got all the heart pieces so if you get stuck on one just ask me.

I'll try to word this so as to not give anything away. I've already beaten the game once, but this time I'm trying to get everything. So here's my question: How many full hearts should I have before battling the boss in Hyrule castle? I'm one short of two full rows. Will I get another one when I fight the castle boss, or am I missing another set of pieces? Thanks.

-Dan
post #13 of 29
Thread Starter 
You need 5 heart pieces.
You will not get anything in the castle but rupees ans keys.
post #14 of 29
Quote:
Originally Posted by dagware View Post

I'll try to word this so as to not give anything away. I've already beaten the game once, but this time I'm trying to get everything. So here's my question: How many full hearts should I have before battling the boss in Hyrule castle? I'm one short of two full rows. Will I get another one when I fight the castle boss, or am I missing another set of pieces? Thanks.

-Dan

No you definitely don't get any in the castle becuase I ahve the full 2 rows just entering that.
post #15 of 29
Quote:
Originally Posted by KristByrne View Post

You need 5 heart pieces.
You will not get anything in the castle but rupees ans keys.

Great. Thanks for the info!

-Dan
post #16 of 29
The last dungeon does not have an item does it? I don't want to get into spoilers, just being totally sure I did not miss an item in this one area I can't seem to get to with treasure chests there. Only reason i care is that I am within a very short area of the final booss and I am somehow stuck.

I don't want help. Sitll trying to figure it out. But double checking that there isn't an item. (I don't think there is, honestly)

What annoys me about the last area of the game is a lot of cool puzzles lead to something not even necessary! It kind of pisses me off. They should have saved those puzzles for heart pieces or necessary items where people MUST figure them out because a couple stumped me for a little while and then I get something such as rupees for figuring it out!
post #17 of 29
Quote:
Originally Posted by BASHERS33 View Post

What annoys me about the last area of the game is a lot of cool puzzles lead to something not even necessary! It kind of pisses me off. They should have saved those puzzles for heart pieces or necessary items where people MUST figure them out because a couple stumped me for a little while and then I get something such as rupees for figuring it out!

I agree 100%. You work hard to figure out a puzzle, and you end up getting cash, which at this point is almost totally unnecessary.

-Dan
post #18 of 29
Nevermind to my question. I figured it out on my own and finished the game. I got almost 140 hours out of my first playthrough. I may use the same file to get it 100% I guess.

I wonder how many more hours it would take me. Somehow I am missing like 20+ poes and other than that it's just a lot of chests of rupees and upgrades I think.
post #19 of 29
Quote:
Originally Posted by BASHERS33 View Post

Nevermind to my question. I figured it out on my own and finished the game. I got almost 140 hours out of my first playthrough. I may use the same file to get it 100% I guess.

I wonder how many more hours it would take me. Somehow I am missing like 20+ poes and other than that it's just a lot of chests of rupees and upgrades I think.

140 hours?! Now THAT'S what I call immersive!

-Dan
post #20 of 29
A few days near the end I even just rode around to everywhere on Epona to remember the world. lol


Some of that time amount was when I went to eat or something though. I don't know if it stops counting when it has the message on the screen saying that it has lost connection or if it counts absed on the clock on the wii and when the game is totally turned off, so I cant judge how much of that figure is from it just sitting there.

Either way I sure am glad I did spread it out so much though. I basically did that with Ocarina of Time and Wind Waker also, and it just makes me feel more "in their world".


With Majora's Mask I got stuck in the third dungeon and went over TWO YEARS before I finished the game. That was so weird. I never spend over a couple months on a zelda game. To go 2 years was crazy. I hate dthta game then when I played it a second time I absolutely loved it. So strange....
post #21 of 29
Quote:
Originally Posted by BASHERS33 View Post

With Majora's Mask I got stuck in the third dungeon and went over TWO YEARS before I finished the game. That was so weird. I never spend over a couple months on a zelda game. To go 2 years was crazy. I hate dthta game then when I played it a second time I absolutely loved it. So strange....

Wow! When I get stuck on something and there's nothing else to do, I go find an FAQ with the answer. I fully admit that I do this too often. My problem is, I sometimes miss *really* obvious things, and I suspect I might not ever notice them. My wife will vouch for this -- the other day I asked her when she put something up outside the house, and she told me it's been there for years.

-Dan
post #22 of 29
Quote:
Originally Posted by dagware View Post

Wow! When I get stuck on something and there's nothing else to do, I go find an FAQ with the answer. I fully admit that I do this too often. My problem is, I sometimes miss *really* obvious things, and I suspect I might not ever notice them. My wife will vouch for this -- the other day I asked her when she put something up outside the house, and she told me it's been there for years.

-Dan

I did that a few times on TP and got amd at myself for it because only 1 time was it something I would have had a tough time figuring out. I just wasn't paying attention enough to obvious things. One time I was staring at a DOOR and didnt even see it and the FAQ said to go in the door. lmao

But on Majora's Mask I think I flat out wanted to finish it without using a guide NO MATTER WHAT. But after 2 years I finally said screw it and used a guide almost immediately any time I got stuck.

I did not play every day for 2 years though. That would truly be stupid to do that and still not use one. lol I only tried to get unstuck a few times. I just was really depressed at the time and couldn't make myself get into it enough anyway.

I was stuck becuase I thought there was only one way to go in that third dungeon and didn't even NOTICE there was another area to go to. I think it was another case of me not noticing a door also. lmao So stupid.


(and I hated that boss, Gyorg.... more than any other zelda boss ever, although 2 bosses in TP annoyed me also)
post #23 of 29
Quote:
Originally Posted by BASHERS33 View Post

One time I was staring at a DOOR and didnt even see it and the FAQ said to go in the door. lmao

Quote:


I was stuck becuase I thought there was only one way to go in that third dungeon and didn't even NOTICE there was another area to go to. I think it was another case of me not noticing a door also. lmao So stupid.

That's what happens to me all the time. So sometimes I glance at an FAQ just to see if 1) the thing I'm trying to do is possible at this time, and 2) it's really easy and I just missed the obvious thing. Generally I can do this without learning too much. I just hate trying to figure something out for hours and hours, only to learn there's a door I was too stupid to see. I don't consider that fun! And my forehead gets sore from being slapped all the time.

-Dan
post #24 of 29
Thread Starter 
I found it:
It was Poe 39 according to the Nintendo Power Guide
post #25 of 29
Quote:
Originally Posted by dagware View Post

That's what happens to me all the time. So sometimes I glance at an FAQ just to see if 1) the thing I'm trying to do is possible at this time, and 2) it's really easy and I just missed the obvious thing. Generally I can do this without learning too much. I just hate trying to figure something out for hours and hours, only to learn there's a door I was too stupid to see. I don't consider that fun! And my forehead gets sore from being slapped all the time.

-Dan

Pretty much what I do. I try to stay stuck as long as I can handle it though. Then I try to barely notice anything in the FAQ. Like at one part where you have to warp somewhere I read the line syaing to warp there then I read nothing else about what to do once getting there. I hate using guides so much! I never get through a game without at least once using one. In Wind Waker I used one only twice, but one was ANOTHER case of me not paying attention to dialogue and then the second thing was something I ALREADY tried but it didnt work.

In fact 1 time in TP it was for something I already tried (correctly) but for whatever reason it didn't work. I guess I slightly mis-aimed something.



As for the poes.... I may have to sue a guide if I do any of that again. To be missing 20+ after all the times I went through the whole land.... beats me where theya re.
post #26 of 29
Quote:
Originally Posted by BASHERS33 View Post

Pretty much what I do. I try to stay stuck as long as I can handle it though. Then I try to barely notice anything in the FAQ. Like at one part where you have to warp somewhere I read the line syaing to warp there then I read nothing else about what to do once getting there.

Does anyone remember some of the old text-based games, and how they did hints? I *think* it was Sierra games, but I could be wrong. Anyway, they gave you a list of questions, and each question had a series of hints that you had to do something to see. You'd uncover the first one and it would be *really* generic, like "Yes, it can be done". The next one would be something like "Do you have any item that might help?" Then they'd get more and more detailed, until they told you exactly what to do. These were the best, because they gave almost nothing away unless you specifically uncovered it. On some occaisions the questions (which weren't covered) could give something away, but you learned not to read too far ahead.

Sometimes I miss those days. But it doesn't last long.

-Dan
post #27 of 29
Quote:
Originally Posted by dagware View Post

Does anyone remember some of the old text-based games, and how they did hints? I *think* it was Sierra games, but I could be wrong. Anyway, they gave you a list of questions, and each question had a series of hints that you had to do something to see. You'd uncover the first one and it would be *really* generic, like "Yes, it can be done". The next one would be something like "Do you have any item that might help?" Then they'd get more and more detailed, until they told you exactly what to do. These were the best, because they gave almost nothing away unless you specifically uncovered it. On some occaisions the questions (which weren't covered) could give something away, but you learned not to read too far ahead.

Sometimes I miss those days. But it doesn't last long.

-Dan

It would be good if hints Midna gave would have cost rupees or something. Especially since there were too abundant rupees in the game. And then ahve it similar to what you mentioned, where they start out more generic.

I remember I got stuck in A Link To The Past and had toa ctually call Nintendo to get unstuck. lol They had a tips line back then.

What bugs me about Twilight Princess is how many things Nintendo lied about with it. They said it had mroe dungeons than OoT. False. They exaggerated how much bigger the game as a whole was. They claimed some certain camera angle in dungeons would be top-down, thus you see into rooms you are not in and can do puzzles between the rooms. They claimed you would be able to play the Wii version with a GC controller. And I think they even claimed a war was going on in the game, possibly one involving Link's father which was mentioned in OoT. It's like they totally made up what the freakin game was even going to be about! It also had less horseback fighting than it appeared when they kept showing it off at shows. Fishing was a smaller part of the game than they acted. And although they did not say this, I expected many characters from OoT (such as Saria) to be in this game!

After all of that whining, I am probably going to come to the final conclusion that it is tied for the best Zelda game of all time with OoT. I don't know that I could rate it ahead of OoT, although a lot is better and expanded in TP. Oh and it annoys me Midna tells you TOO often what to do. Even more than Navi in OoT! And one thing people did not like about WW was it being too easy for them. Even the fighting is pretty much easier than OoT. I love this game so much anyway though becuase of the puzzles and atmosphere.
post #28 of 29
Thread Starter 
Quote:


They said it had mroe dungeons than OoT. False. They exaggerated how much bigger the game as a whole was. They claimed some certain camera angle in dungeons would be top-down, thus you see into rooms you are not in and can do puzzles between the rooms. They claimed you would be able to play the Wii version with a GC controller. And I think they even claimed a war was going on in the game, possibly one involving Link's father which was mentioned in OoT. It's like they totally made up what the freakin game was even going to be about! It also had less horseback fighting than it appeared when they kept showing it off at shows. Fishing was a smaller part of the game than they acted. And although they did not say this, I expected many characters from OoT (such as Saria) to be in this game!

Wow, I forgot about most of that.
I thought the game was shorter than expected.
I hit 99% at just over 40hrs, I was expecting 40hrs to beat it, 60+ to get close to 100%.
I never heard the top down camera thing.
Do you have a link to an article talking about it?
Not being able to play with the GC controller didn't surprise me when they decided to flip the game.
Yeah, the "war" and lack of horse back fighting was noticeable.
Fishing... well, let's just say that was tacked on for the most part.
With the exception of getting a scent, you never needed to fish to progress in the plot.
I think anyone who thinks this is harder the WW needs to go back and play WW.
They are pretty much at equal difficulty levels.
Actually, I'm going to say once that Zelda went 3D it got progressively easier.
Link to the Past was pretty challenging at times, remember the fight with Ganon?
Ocarina of Time was a little less challenging but pretty fair.
Majora's Mask was more of a pain in the butt type of challenging
post #29 of 29
Well it also depends on definition of difficulty. As afr as puzzle difficulty, this definitely had mroe difficult puzzles than OoT or WW. Eh, I don't know about Majora's Mask. Majora's Mask had a few complicated ones, but it had so few dungeons, that it probably still had less good puzzles.

The final boxx battles sure were too easy overall.
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