The PS3 has been out close to 18 months now and we are still having the same problem. I have a couple of questions. Most importantly why has this thread all but died out? There was one post in october 07', but before that everything ended a year ago this time.
In post 216 Darknight stated in the last paragraph:
"Developers know what they can do now and the issue is now pretty much a non issue."
In the year long hiatus of this threads activity, no real progress has been made. Yes, there are games that support 1080 such as ratchet, uncharted, ut3 etc... but there are also many games that still do not support 1080.
There is a thread on the official playstation boards that still has a good deal of life and has new posts daily. it is
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boardsus.playstation.com/playstation/board/message?board.id=ps3&message.id=1543693#M1543693
This brings to to the start of a 300 page thread with 3000 replies on this topic and gamers frustrations. As of this writing the final page of the thread is as follows:
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boardsus.playstation.com/playstation/board/message?board.id=ps3&thread.id=1543693&view=by_date_ascending&page=300
What i dont understand is how dvd's can be upscaled, ps1 games can be upscaled, ps2 games can be upscaled but ps3 games cannot.
recently, people have been discussing this issue on criterions forum thread because of the lack of 1080 compatibility in burnout paradise on the ps3. the thread is at
criteriongames.com/forum/viewtopic.php?f=12&t=127&st=0&sk=t&sd=a
A employee at criterion had this to say on the subject:
by HamishY@Criterion on Mon Feb 25, 2008 12:32 pm
We are dedicated to providing players with the best game possible within our means. We chose 720p because it gave the best performance and results for the majority of people. I presume you were wanting to improve the quality of the experience by going to 1080i, but in reality it would significantly affect it and not in a good way. Both the memory constraints and the performance cost mean that for our particular game the trade-off is not beneficial either to frame-rate or graphical quality. We will continue to look at ways we can achieve 1080i without serious compromise, but as it stands right now it is not looking likely. Even an extra 1-2% rendering cost would start causing significant framerate problems.
I hope you understand.
HamishHamishY@Criterion
Posts: 3
Joined: Wed Jan 23, 2008 10:49 am
After further posting Hamish posted again stating this
by HamishY@Criterion on Wed Feb 27, 2008 3:16 pm
Hi tibbar110,
To clarify, the way that X360 does the upscale is part of the video interface / DAC, so essentially the upscale is free to the extent that the developer has no control over it - the OS will just resize to what the output needs. On PS3, you can upscale, but only as part of the conversion from the "rendering buffer" to the back buffer. The back / front buffers have to be correctly configured for the output mode, which for 1080i/p is a bigger memory footprint than for 720p. In addition, the scale is not free as it goes via the GPU. This is not to say it is particularly expensive, but it is NOT free. So essentially we have to pay a rendering and a memory cost. In our case, both of these costs are critical so we would have to gimp other parts of the game to achieve 1080i. The question is whether doing this to get to 1080i would actually end up looking better than what you have now with super anti-aliased 480i/p or even better with anti-aliased 720p. In our eyes, the compromise is not worth it as things stand now.
In response to others in this thread,
1) There is no magic bullet that just takes 5 minutes to turn on if we had only read the manual e.g. some super HW scaling chip. It does not exist.
2) If we find a way to make the game look better, we will.
3) Because other games have enough spare rendering time / memory to support 1080i doesn't automatically mean we do. We have different constraints than those games and we are pushing the hardware pretty hard.
4) The back of the box of ALL PS3 games clearly state which HD modes they support and we comply with all the Sony TRCs on this matter.
If we DO manage to find a way to do this in the future, be in no doubt that we will gladly update the game to make it better.
I hope this answers everyone's questions.
HamishHamishY@Criterion
Posts: 3
Joined: Wed Jan 23, 2008 10:49 am
This is still a huge issue, and everyday a ps3 is bought a early adopter of an hd tv is affected and did not know they would be. Lets get this thread going again.
Sorry for not being able to put in actual url, but site would not allow until atleast 3 posts were written, I am in a hurry to get somewhere so could not.