Quote:
Originally Posted by
macintoshse 
Is Mario Cart 64 better than the Gamecube version of Mario cart if not why buy it, other than price is cheaper for the VC mario cart 64
I prefer Mario Kart 64 because it isn't nearly as chaotic as the GCN version. On the GCN, items are all over the place and you can lose them easily. In the N64 version they're more rare, so you have to use more strategy with using them. I didn't like the GCN's two-vehicle cars and missed the ability to use shell shields around the karts.
The GCN has some advantages, so I'd rate it close to the N64 version. The biggest improvement is the graphics, but I remember the N64 looking really good with its 3D polygonal environments and sprite-based karts. I highly doubt the N64 could have handled decent 3D models for the karts.
Quote:
Originally Posted by
Caswell 
I liked and played the heck out of both, but MK: DD does assault the senses much, much more than MK64. It's a barrage of annoying sound effects from start to finish - I played most of the game with the volume turned way down.
I really do think there's someone at Nintendo who's decided that it's impossible to have too much vocalwork. They're ruined many of their remakes and sequels with excessive vocalwork. They have no problem with forcing the player to hear the exact same vocalwork a dozen times in a minute. I heard that the Zelda: Four Sword games excessively use Link's "Yah!" effect when swinging a sword. The Mario games in particular are especially hard to play because they combine an overuse of vocals with a terrible "Mickey Mouse" voice. I wasn't going to buy New Super Mario Bros. because I just can't stand Mario's voice, but then read from Nintendo that the game was not going to have any vocalwork because they wanted it to be like an old game. I bought it and noticed that they used vocals anyway. Fortunately someone was wise enough to limit the vocals so they are at least tolerable (it's only in the parts where you use a lot of pipe cannons that I turn off the sound)
"Like children, Mario should be seen but not heard."
Quote:
Originally Posted by
Caswell 
The main knock against MK64 is the computer controlled karts ability to close any lead you've built on them. It borders on ridiculous.
If the N64's version borders on ridiculous then the SNES version is a mile over the border. Those computer controlled carts could cheat like crazy, and I think the original FZero was even worse.