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Blender Projects and Studio Themed Intros - Page 2

post #31 of 922
Just imagine .... A tree grows before your eyes and then it turns to gold (autumn). The wind blows and the leaves fall into the name of your theater.


Regarding the use of wind and forces, I have played a little with them. Trying to see if I can get the rain to bounce off the umbrella. It would be interesting if the wind could blow against some planes and cause a random push effect like you would see in nature. That would toss the umbrella around much better than I could move it by hand.

Wish that some "expert" could chime in. Some of these effects may be impossible

I have found some ripple blends but nothing that would show the ripples when the bobber goes into the water. Would a simple circular ripple be enough for the "man in the moon" idea?
post #32 of 922
Thread Starter 
zductive,
As far as the Dreamworks logo is concerned, just about any reasonable ripple effect would be a great step in the right direction. Once the water is figured out though, the clouds still pose a major effort to undertake.

For the actual figure of the boy in the moon I would simply "cheat" and use a plane textured with a .jpg of the logo, so it's really just the water and clouds that make this intro challenging.

I *really* like the idea you've described of the growing tree and color changing, etc. though I have no idea if any of that is even possible... lol. It sure would be nice if we had a couple of experts around here .
post #33 of 922
Thread Starter 
By the way, I whipped up an extremely simplistic version of the Touchstone Pictures logo this morning if anyone is interested. The text is fully editable, so this is easier than pie to customize. I'll admit it's nothing spectacular, but for about an hour's work I figured maybe someone would find it interesting. The halo definitely needs some work when the lightning bolt appears, but again that's a very simple thing for interested parties to play with.

Funny enough, this animation uses the "cheat" I described above, so at the end when the lighting bolt appears I simply cover up the plain blue sphere with a plane textured with the lightning bolt logo. It's nothing fancy, but it works.

I've uploaded two low res sample videos of this animation, one showing custom text and the other with the familiar "touchstone" text. The .blend file is also in the package, as is the lightning bolt texture that I used to cover the plane if anyone wants to play with this.
post #34 of 922
Thread Starter 
If anyone is interested, I worked up another very simple animation this morning, this time of the old Walt Disney logo. This is the one before they went all 3D and fancy (ie: on their Pixar movies).

This one has 100% customizable text again so it's easy to make it your own. I've included 2 screenshots that show my version of the "original" logo as well as an example of a customized logo. Before anyone asks, yes the castle is hand draw, and no the font is not. I simply searched Google for a Disney font, downloaded a true type, and loaded it into Blender. It really couldn't have been any easier.

As far as the animation goes, I've finished the castle appearing from top to bottom, the bright halo in which the words "Walt Disney" appear, and the appearance of the word "pictures". The only thing left to do is Tinkerbell flying in an arc above the castle, so once I get that done I'll upload a .blend file. There's some tweaks I'd like to add, such as the "haze" effect as the castle appears, and my halos are notorious for needing work, but for ~2 hours effort it works well enough.
post #35 of 922
Magius, I would love the disney file please!
post #36 of 922
Thread Starter 
Absolutely Echo,
All the junk I create is destined for the boards here, and is geared towards being easily customizable for anyone's use. As I mentioned previously, my current .blend file is missing Tinkerbell and needs a few more tweaks as well before it's done.

For anyone interested in playing with the .blend at this early stage I've uploaded it in a .zip file, along with a test render of how the animation plays out so far, and the files associated with the true-type font that I used.

Just now looking at the test render I can see there are some timing issues with the word "pictures" and the halo needs a bit more work than I thought . I'm not sure why I suck so much at creating halos... they've plagued me since the original Universal logo...

Anyways, hope you guys enjoy this, and I'll upload an update whenever I get around to finishing it.
post #37 of 922
I will post a blend of a float with radial ripples this afternoon. Also,believe that I found a good tutorial for clouds. Dreamworks is almost possible!
post #38 of 922
Thread Starter 
Sounds great zductive. I have a tutorial or 2 related to clouds and nebulas as well, so it will be interesting to see if we can all make the Dreamworks thing happen. I'm anxious to see what you come up with for ripples, but for now I'm heading out. I won't have any more time this weekend for Blender projects, so I'll post an updated Disney logo sometime during the week.
post #39 of 922
Thread Starter 
OK I lied.

I got back early and decided to knock out this Disney logo. For some reason I'm not able to upload files right now, as AVS just throws lots of errors when I try. I'll upload it later tongiht or tomorrow whenver I think of it.

The logo is very easy to customize, but you may notice that some names just don't look as nice, others won't line up with Tinkerbell's arc, etc. All of this can be played with until you get something you like, but for my own theater name I wasn't overly happy...

Anyway, one word of advice for those interested in customization: There is a dotted line ellipse in front of the castle. These are the points that create the halo effect, so your custom text shouldn't extend too far beyond or it might become visible outside the halo. Some experimentation with scaling will likely be necessary to get your own text just the right size.

If anyone wants to modify this and improve my halo effect (or fix anything else for that matter) I'm all for it. Good luck!
post #40 of 922
I have attached my first cut of the bobber and ripples. Unfortunately, I rendered it with the ripple starting before the bobber hit the water.

http://s134.photobucket.com/albums/q...rksbobber1.flv



blender file that shows a bobber with ripples
http://www.box.net/public/0v7d9ngddu
post #41 of 922
Quote:
Originally Posted by Magius View Post

OK I lied.
If anyone wants to modify this and improve my halo effect (or fix anything else for that matter) I'm all for it. Good luck!

I love to see the files for this. I've got time to work on it.

Adam
post #42 of 922
Thread Starter 
Alright finally the uploader works so I was able to post the finished Disney files. I stuck a screenshot of the finished product here for easy viewing, and a .zip file with everything else.

Inside the .zip is the .blend file, the truetype font (in case you have to load it again, or want it for a different project), and a test render showing how the animation turns out.

Atagert,
Feel free to mess around with this and see if you can improve it. I think it's great how we can all collaborate and share ideas to make these things better. Unfortunately I think you're going to be disappointed with how simple the animation really was. For both the Disney and the Touchstone logo's I just went for "how quickly/easily can I create this and still have it look good", so it's really very basic.

Let me know if anyone finds either this or the Touchstone logo useful at all. I'm just making them for the fun of it, but I like the idea that someone else may make use of them.
post #43 of 922
[quote=Magius]
Atagert,
Feel free to mess around with this and see if you can improve it. I think it's great how we can all collaborate and share ideas to make these things better. Unfortunately I think you're going to be disappointed with how simple the animation really was. For both the Disney and the Touchstone logo's I just went for "how quickly/easily can I create this and still have it look good", so it's really very basic.
QUOTE]

wow, you're right that was very simple. I never touched it thinking it was complicated. Thanks. Looks really like it too.

Adam
post #44 of 922
Thread Starter 
Quote:
Originally Posted by atagert View Post

wow, you're right that was very simple.

I'll take that as a compliment! lol j/k

It's funny how simple I was able to make that animation. I never would have tackled it otherwise. I was able to implement some of the little "tricks" that I've posted about before, such as teleporting an object into place when you need it, and using the depth of an image to your advantage by covering up stuff you don't want seen. Based on how well it turned out (IMHO) I think there's a number of "simpler" logos out there that we could bang together this way. Not all of them have to be as fancy as Fox or Universal. (Or Pixar for that matter... If I ever finish it...)

Anyway even looking at it now there's a thing or 2 I might touch up at a later date, but it's good enough for the community to play with. Best of luck to everyone.
post #45 of 922
Thread Starter 
Oh I forgot I also had 2 problems that I was hoping someone might be able to help me solve.

First, does anyone know where I could find some music to go with this Disney clip? I did a little searching but didn't come up with anything. I was kinda hoping for the old school upbeat Disney home video type music, but anything that's clearly Disney would probably work.

Second, not to let the cat out of the bag, but can anyone point me to a video of New Line Cinema's logo online. I've scoured Google and Youtube and haven't found it, only still images. I'd like to give their logo a shot, but I can't recall how the animation plays out so I'm not sure how complicated it would be.

Logos I'm currently considering working on:
Dreamworks (assuming it's a good community effort like the Universal logo)
Pixar (Gotta get around to finishing this someday...)
New Line Cinema
Jerry Bruckheimer Productions
Suggestions ??? (Preferably of the "simplistic" variety... no Lionsgate/MGM requests )
post #46 of 922
Quote:
Originally Posted by Magius View Post

Oh I forgot I also had 2 problems that I was hoping someone might be able to help me solve.

First, does anyone know where I could find some music to go with this Disney clip? I did a little searching but didn't come up with anything. I was kinda hoping for the old school upbeat Disney home video type music, but anything that's clearly Disney would probably work.

Second, not to let the cat out of the bag, but can anyone point me to a video of New Line Cinema's logo online. I've scoured Google and Youtube and haven't found it, only still images. I'd like to give their logo a shot, but I can't recall how the animation plays out so I'm not sure how complicated it would be.

Logos I'm currently considering working on:
Dreamworks (assuming it's a good community effort like the Universal logo)
Pixar (Gotta get around to finishing this someday...)
New Line Cinema
Jerry Bruckheimer Productions
Suggestions ??? (Preferably of the "simplistic" variety... no Lionsgate/MGM requests )

Couldn't find a music file in a brief search, but you could extract from the VOB file on this site: http://www.digital-digest.com/movies...hp?type=studio

As for the New Line animation, the easiest way to see it, would be to go to Apples trailer page and look at a preview for a New Line movie.
post #47 of 922
Quote:
Originally Posted by Magius View Post

I'll take that as a compliment! lol j/k

What impressed me the post is the actual disney casttle. I guess, I'm just not very good at modeling things.

Adam
post #48 of 922
Quote:
Originally Posted by nelsona View Post

Quick question. I have the rendered output I did of my "Universal" intro and the audio to go with. I also have the VOB file of the DTS Piano intro. What i'd like to do is play the universal intro first, fade out, and then play the DTS Piano clip. However, I want the final file to still retain the dts 5.1 audio. Basically, what program can I use that will add this together into 1 vob file I can burn while retaining the original video/audio. Thanks, it's late, so if this dosnt make sense, sorry.

Nevermind about this, even though nobody replied, lol. I was able to figure it out using DVD Audio Extractor and DVD Lab Pro.
post #49 of 922
Thread Starter 
Atagert,
It's funny you mention the castle and how hard it is to model things. I have to be honest here and say that my entire castle is composed of rectangles and triangles all superimposed on top of each other, because I have no idea how to make shapes like trapezoids in Blender. One might be led to think that each piece of my castle is a single object, but I just don't know how to make those funny shapes, so I had to build them up one at a time from rectangles and triangles.

In the end the effect is the same, but I really could have saved a lot of time if I knew how to make the shapes as a single object...
post #50 of 922
Thread Starter 
I really wanted to post this conceptual render that I made earlier for the Jerry Bruckheimer logo. I always liked that particular logo, and I think this concept turned out incredibly well. Unfortunately my current computer is abysmally slow and I can't even edit this .blend file in real time. There are so many meshes making up the tree leaves and trunk that my computer stutters trying to move an object around the window. I won't be building my new gaming workstation for a while (waiting until at least the April 22 price cuts, and the AMD DX10 and/or G90 releases), so this logo is going to have to remain an idea for a while.

If anyone else is interested in working on the concept, or just needs trees or lightning for their own projects, I can provide the tree generator and energy field files that I used to make this. I'm certainly not taking credit for either one, I just combined other people's effects to facilitate my own idea.

Let me know what you guys think of the concept picture. Thanks!
post #51 of 922
Looks pretty cool, Magius. Can't wait to see the finished product if/when you get the new PC up and running.

Thanks for sharing!

Regs,
Jeff
post #52 of 922
Oooh, I really like the Disney intro, so I thought I'd take a shot at it. I haven't had much time to work on any 3D stuff lately but this 2D one looked fun. Thanks to Magius for the inspiration and idea! Now I just need to clean it up a little and get Tinkerbell's wings to flap

My Disney Intro w/Tinkerbell

Here's a screen grab of it:


Justin
post #53 of 922
Thread Starter 
Justin that is so great! This is exactly the type of creativity that I was hoping would come from my efforts. I'm curious, did you start from scratch or use my source file? It's obvious you changed the halo effect when the Disney text appears, you're castle is shaped/spaced differently than mine, and the arc in the background is different too, so on first glance I'd have to guess you started from scratch... great job!

Your particle emitter system around Tinkerbell is really cool, I was thinking about splashing some particles around as my arc gets revealed (think like welding sparks maybe), but I never thought of actually importing a Tinkerbell graphic .

I also haven't been able to settle on music to accompany my animation, but I liked the "when you wish upon a star" theme that you chose. I may have to steal that idea from you as well.

Once you get it finished you should upload the .blend file so that we can see how you did things. I'm sure the animation flow is a little different than mine, and I'd like to see other ways of accomplishing a similar task. Thanks!
post #54 of 922
Quote:
Originally Posted by jnrock View Post

Oooh, I really like the Disney intro, so I thought I'd take a shot at it. I haven't had much time to work on any 3D stuff lately but this 2D one looked fun. Thanks to Magius for the inspiration and idea! Now I just need to clean it up a little and get Tinkerbell's wings to flap

My Disney Intro w/Tinkerbell

Here's a screen grab of it:


Justin

That is awesome. So simple in a 2D environment. Great job!
post #55 of 922
Schweet!!! I definately want a copy of that blend file...
post #56 of 922
Thanks for the nice comments! So here's the deal with my latest render. As you noticed, Magius, the castle is a little different than yours. Yes, I started from scratch. I did all the layout of the castle, text, and arc in Photoshop hoping I could just import it into Blender. But as you may have already figured out you can't just import a 2D file into Blender. You can, but only as a background. If I'm wrong on this please let me know. So then I worked with the castle image as a background and used it to sketch it in Blender and added the text as another layer. I couldn't quite figure out the animated arc and got so frustrated I quit...it was also pretty late.

So to sum it up, the file I uploaded was made using Photoshop and After Effects. I know this thread is for Blender, but I just wanted to see a working version of what I had envisioned the finished product to look like. Unfortunately the .blend file will be a little further off. However, I can provide my .aep file to those of you with AE. I'm still going to try and do the majority of this in Blender so everyone can have access to it and make it their own.

As for the music, I edited a version of When You Wish Upon A Star by Olivia Newton John. It's the begining 20 seconds.

If I can't get Blender figured out I may just start another thread for After Effects. I know it's not free so everyone won't have it, but I'd be willing to modify the files for anyone who wanted them. In the meantime I'll keep trying to get this worked up in Blender.

Justin
post #57 of 922
Quote:
Originally Posted by jnrock View Post

Thanks for the nice comments! So here's the deal with my latest render. As you noticed, Magius, the castle is a little different than yours. Yes, I started from scratch. I did all the layout of the castle, text, and arc in Photoshop hoping I could just import it into Blender. But as you may have already figured out you can't just import a 2D file into Blender. You can, but only as a background. If I'm wrong on this please let me know. So then I worked with the castle image as a background and used it to sketch it in Blender and added the text as another layer. I couldn't quite figure out the animated arc and got so frustrated I quit...it was also pretty late.

So to sum it up, the file I uploaded was made using Photoshop and After Effects. I know this thread is for Blender, but I just wanted to see a working version of what I had envisioned the finished product to look like. Unfortunately the .blend file will be a little further off. However, I can provide my .aep file to those of you with AE. I'm still going to try and do the majority of this in Blender so everyone can have access to it and make it their own.

As for the music, I edited a version of When You Wish Upon A Star by Olivia Newton John. It's the begining 20 seconds.

If I can't get Blender figured out I may just start another thread for After Effects. I know it's not free so everyone won't have it, but I'd be willing to modify the files for anyone who wanted them. In the meantime I'll keep trying to get this worked up in Blender.

Justin

I am cool with After Effects. To me, it is however we can get it completed. I did the same type of thing with the Marquee, not everyone has Photoshop and Illustrator CS2, but I still had a lot of interest. Maybe it is time we setup another thread for After Effects work. I am thinking of setting up a thread for Marquee ideas as well. It is just a good forum to get some creative ideas going.
post #58 of 922
Besides the Studio Themed Intros, there are also the various THX intros that are pretty cool--some are pretty basic, like the THX with the blue border, some are more complicated, like the shattering ball that liquifies and forms the THX letters, or the guy who plugs the cord from THX into the "moo generator".
post #59 of 922
Thread Starter 
Justin,
In a way it's good that your file is in AE. Now people who know how to work in Blender can use my file, and people that know how to work in AE can use your file. Mine of course has no Tinkerbell, but with a .jpg textured plane and a halo textured particle emitter system that could be easily changed if someone spent the time to do it.

I did start the thread with Blender projects in mind, due to the large Fox and Universal threads, but this is not the first project we've seen in AE, and I think it's a great idea to keep the thread diverse. Different tools for different people, but great results all around.

I haven't done anything in Blender yet this weekend, I feel like such a slacker .
post #60 of 922
Well, I haven't been doing nothing lately, though I haven't been working on a studio intro. I've been trying to build a complete intro. Anyway, here is the first part, Its a space shuttle orbitting the earth with "please turn off cellphones." The space shuttle was imported from a 3ds file I found on the net and what I found the hardest part was to get it to look right. I started with with it orbiting at the equaitor and growing so it didn't look like a tiny dot. I then tried to have fire coming off as it entered the atmosphere, but that looked like it exploded, finally after watching the core, I realized that the orbit isn't horizontal but verticle. It really does fly upside down.

Adam

A frame, and a link to the whole video.


http://atagert.andrew.cmu.edu/videos/cellphones2.wmv
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