Originally Posted by vhato
Wait....So the game allows me to do WHATEVER I want and still be able to complete the main quest?? This is sounding kind of cool.
Oblivion is not a linear JRPG that has you running on a set path.
(And where doing or not doing something keeps you from moving on.)
It is more of a sandbox game where you can go anywhere and do anything you want to.
For example, you don't *have* to take the amulet to Jauffre until you want to.
Or if you do, you can wait to carry out any assignment that follows until you're good and ready.
Let's say you want to know how many Oblivion gates the game can throw at you (over 60 different sites) you can deliver the Amulet and just roam the countryside closing gates for fun and profit.
Later, you're asked to close gates to complete an assignment but if you already did it on your own long before, you just get credit for a job well done.
Similarly, the various "boss battles" at the end of the Quest lines are as free-form as any challengein the game; you don't have to figure out that to kill XXX you have to whack him three times with a sword in the elbow or anything like that. If the big bad can take 4000 damage points and you're good enough to deliver 5000 in one blow, down he goes, regardless of what technique or skill you used.
There are a half dozen or so "quest lines" that are tied-in by a common story but each quest's missions are independent of the rest.
There is no set order to anything outside the quest lines; there are dozens of miscelaneous, settlement, and Daedric quests that can be performed (or not) in any order. And there are literaly hundreds of dungeons, caves, ruins, etc that can be individually explored at will, at any character level. (That's why the game opponents level up with you.)
For example, if you go to Sercen or Vilvarin as a level 1 character you'll find a different challenge than if you walk in as a level 46 powerhouse.
Ditto for the various quests; closing an Oblivion gate at level 1 has you facing stunted scamps and Dremora Churls; at level 30-40, its all Xivilai, Storm Atronachs, and High-level Dremora, with conmensurate quality paybacks in plunder.
If you could play every single challenge in the game (and I doubt anybody has) by the time you finished you probably wouldn't remember what it looked like at the beginning. Very high replay value, especially when you consider you can play with different strategies and different characters designed for those strategies.
The thing about Oblivion is there is no right way or wrong way to play; its all done *your* way.
So, welcome to Cyrodiil; hope you survive your stay...