Quote:
Originally Posted by
Dr. AIXÂ

Wow...there's a lot in your post. Let me respond briefly. First of all, AIX Records is first and foremost a music label. We deliver what I believe is some of the best sound music recordings on the planet on various formats. It doesn't matter to me whether it's an MLP file on DVD-Audio or a TrueHD file on a Blu-ray disc or even a file downloaded from the internet. The magic is not in the format but in the way the recordings are produced. We are currently releasing our REAL HD-Audio albums on Blu-ray and Bluy-ray 3D. The video is a bonus...watch it a couple of times or don't watch it at all. I find that many customers like the experience of watching a performance. After all, music is a visual art as well as a sonic one. As for the 2D or 3D thing, that's just additional candy to explore. I like 3D but every disc we make is 2D compatible.
The files for all of our projects are available on iTrax.com AND our recent releases have the stereo FLAC in HD-Audio on the BD-ROM portion of the titles.
I'm not sure what you mean by "the design of our ears blocks out sound coming from the rear". I hear sound from the rear all the time and actually our stage mixes include sounds coming from the 110-120 degree perspective.
The fact is, everyone can choose their own type of listening experience...and I think AIX Records gives people more choices than any other label I'm aware of.
What I meant about "the design of our ears" is that the shape of the pinna - the ear trumpet made of flesh - around each ear faces
forwards, so that sound from the rear - particularly high frequencies - have to pass through the pinna. Sort of like a "wind filter" made out of leather as far as sound from the rear goes.
Most localization information is high frequency, and that's what's most heavily attenuated by having to pass through 1/16" of rigidized flesh. If you like to relax by locking your fingers together behind your head, you can add to that the thickness of your wrists.
My experience in my 5.1 home theater, when I first set it up with the surround speakers in the back of the room as shown in most equipment manuals, was that when all the speaker levels were equalized by reference to a sound pressure level meter the rear speakers were inaudible.
I found myself frequently going over to those speakers to confirm that they were actually putting out sound.
Eventually, I was told by an audio columnist in another forum here that in a 5.1 system the surround speakers are intended to be to the listeners' sides and the diagrams in equipment manuals are wrong - the rear positions are only used in 7.1. (Think of the matched pairs of surround speakers marching down the side walls in a movie theater.) When I moved my surrounds to the sides, the problem was solved. The intended immersiveness occurred.
120 degrees is still within the scoop of the pinna, so 120 degrees should be achievable with a 5.1 system with the speakers placed on the sides very slightly behind the listener. What won't work is anything approaching 180 degrees.
As to the 3D disks being 2D compatible, I have no doubt of that - but if the choice is made to master both eyes' images at 720p rather than 1080p, as you mentioned in an earlier post - I'd rather get a purely 2D disk mastered in 1080p. Yes, 720p can look good, but 1080p looks better. It's like the difference between a well-made 44/16 CD and one of your 96/24 disks - it's the presence of more fine detail. Maybe the image for the eye that gets used in 2D playback could be at 1080?
My optometrist set me up with "monovision" (instead of bifocals) a few years ago - one eye corrected for near objects and one for distance. It's amazing that the brain coordinates so well that I'm not aware that this is going on unless I close one eye and then the other. In fact, I've stopped using the contact lens for near objects at all, since I'm near-sighted to start with!
The presence of more detail in one eye's video signal than the other would work the same way. You could supply 1080p to the eye channel that is viewed by 2D users, and the 3D viewers would see that same increased level of detail!
-Phil