Spoilers for "The Walking Dead" TV series in this story.
TV Notes
‘Walking Dead’: Glen Mazzara promises ‘hard-hitting’ action
By Gina McIntyre, Los Angeles Times' 'Hero Complex' Blog - Oct. 10, 2012
If fans of “The Walking Dead” had one complaint last season, it was pacing. Rick Grimes and his band of post-apocalyptic survivors camped at Hershel’s farm for a long stretch of episodes as they desperately searched for young Sophia (a quest that, of course, came to a heartbreaking conclusion once Shane insisted on breaking into that barn). But on the Georgia set of AMC’s hit zombie series earlier this year, show runner Glen Mazzara defended the creative decisions that kept the action steadily, if deliberately, moving forward, even as he promised an action-packed return to form when the show’s third season kicks off Sunday (9 p.m.).
“It was a matter of pacing, like any show, it takes a while to find it — I think we did,” Mazzara said between takes. “Moving on, we know what the show is. We know what’s exciting about the show, we know that it needs to be suspenseful. It needs to be character-driven. It needs to be frightening. It’s a tall order to do every week, but I think we’ve cracked it. I would say our season opener just hits the ground running and it doesn’t let up. Any issues that people had at the beginning of last year? Long gone.”
The world of “The Walking Dead” promises to become more expansive this year, with Rick and the others setting their sights on a prison fortress as a new home base, while Andrea (Laurie Holden) and her traveling companion Michonne (Danai Gurira) stumble upon the seemingly idyllic town of Woodbury. Mazzara said he and the show’s writing team were excited to finally arrive at this juncture in the narrative of Robert Kirkman’s comic book, though he did point out that they plan to do things a little differently. At this point in the life of the show, absolute fealty to Kirkman’s text isn’t necessarily the top priority. (For a detailed look at the first episode of Season 3, check out the photo gallery above.)
“It’s incredibly exciting to get to the heart of Robert Kirkman’s comic book,” Mazzara said. “I think when fans talk about what they love about ‘The Walking Dead,’ they talk about the Governor, Michonne, the prison. We finally have that story line, we’re excited to explore it, to do our take on it, to let it play out. I think it opens up the show, it opens up the world.”
The Governor, in particular, is written to be a more complicated and complex character than the evil-with-a-capital-E villain from the comic book, Mazzara said, praising English actor David Morrissey for his interpretation of Woodbury’s fearsome ruler.
“The Governor in the show is different from the Governor in the comic book,” Mazzara said. “He’s more layered. He’s more textured, there’s a duality to the character. He’s not as arch a villain as he is in the comic book, although he’s still clearly a villain. He’s still an interesting, dynamic character. He’s fun to watch and David’s just been crushing it. He’s been doing a great job. We couldn’t be more excited that he’s doing it, he’s nailed it from Day 1. We’re lucky to have him.”
As for which members of “The Walking Dead” cast might not survive their encounters with the Governor, Mazzara declined to say. But he was quick to once again emphasize the fast-paced nature of the upcoming episodes, which pick up some time after the conclusion of Season 2 and see the core ensemble effectively dispatching walkers even as they prepare to encounter a real, and potentially more lethal, human threat.
“The first two episodes are really about finding our group out on the road,” Mazzara said. “They’ve evolved, they’ve become a hard-hitting strike team that is able to take out walkers very efficiently. They’ve learned how to live in this world, how to live on the road. They come across the prison and very quickly they take that prison, they move into that prison, they fight hard to take the prison. Rick and his crew spill a lot of blood to take that prison, that prison is worth protecting, worth fighting for. The prison is safe, it’s relatively hidden, it’s the place that Rick has been looking for.
“At the end of the [Season 2] finale, Rick says, there must be a place where we can be safe, where we can fortify, where we can get past just existing and start having a life,” Mazzara added. “As soon as they find that and they spill blood to take it and keep it and try to rebuild their own little civilization, they’re under threat, not so much from the zombies, from other humans.”
http://herocomplex.latimes.com/2012/10/10/walking-dead-glen-mazzara/#/0
TV Notes
‘Walking Dead’: Glen Mazzara promises ‘hard-hitting’ action
By Gina McIntyre, Los Angeles Times' 'Hero Complex' Blog - Oct. 10, 2012
If fans of “The Walking Dead” had one complaint last season, it was pacing. Rick Grimes and his band of post-apocalyptic survivors camped at Hershel’s farm for a long stretch of episodes as they desperately searched for young Sophia (a quest that, of course, came to a heartbreaking conclusion once Shane insisted on breaking into that barn). But on the Georgia set of AMC’s hit zombie series earlier this year, show runner Glen Mazzara defended the creative decisions that kept the action steadily, if deliberately, moving forward, even as he promised an action-packed return to form when the show’s third season kicks off Sunday (9 p.m.).
“It was a matter of pacing, like any show, it takes a while to find it — I think we did,” Mazzara said between takes. “Moving on, we know what the show is. We know what’s exciting about the show, we know that it needs to be suspenseful. It needs to be character-driven. It needs to be frightening. It’s a tall order to do every week, but I think we’ve cracked it. I would say our season opener just hits the ground running and it doesn’t let up. Any issues that people had at the beginning of last year? Long gone.”
The world of “The Walking Dead” promises to become more expansive this year, with Rick and the others setting their sights on a prison fortress as a new home base, while Andrea (Laurie Holden) and her traveling companion Michonne (Danai Gurira) stumble upon the seemingly idyllic town of Woodbury. Mazzara said he and the show’s writing team were excited to finally arrive at this juncture in the narrative of Robert Kirkman’s comic book, though he did point out that they plan to do things a little differently. At this point in the life of the show, absolute fealty to Kirkman’s text isn’t necessarily the top priority. (For a detailed look at the first episode of Season 3, check out the photo gallery above.)
“It’s incredibly exciting to get to the heart of Robert Kirkman’s comic book,” Mazzara said. “I think when fans talk about what they love about ‘The Walking Dead,’ they talk about the Governor, Michonne, the prison. We finally have that story line, we’re excited to explore it, to do our take on it, to let it play out. I think it opens up the show, it opens up the world.”
The Governor, in particular, is written to be a more complicated and complex character than the evil-with-a-capital-E villain from the comic book, Mazzara said, praising English actor David Morrissey for his interpretation of Woodbury’s fearsome ruler.
“The Governor in the show is different from the Governor in the comic book,” Mazzara said. “He’s more layered. He’s more textured, there’s a duality to the character. He’s not as arch a villain as he is in the comic book, although he’s still clearly a villain. He’s still an interesting, dynamic character. He’s fun to watch and David’s just been crushing it. He’s been doing a great job. We couldn’t be more excited that he’s doing it, he’s nailed it from Day 1. We’re lucky to have him.”
As for which members of “The Walking Dead” cast might not survive their encounters with the Governor, Mazzara declined to say. But he was quick to once again emphasize the fast-paced nature of the upcoming episodes, which pick up some time after the conclusion of Season 2 and see the core ensemble effectively dispatching walkers even as they prepare to encounter a real, and potentially more lethal, human threat.
“The first two episodes are really about finding our group out on the road,” Mazzara said. “They’ve evolved, they’ve become a hard-hitting strike team that is able to take out walkers very efficiently. They’ve learned how to live in this world, how to live on the road. They come across the prison and very quickly they take that prison, they move into that prison, they fight hard to take the prison. Rick and his crew spill a lot of blood to take that prison, that prison is worth protecting, worth fighting for. The prison is safe, it’s relatively hidden, it’s the place that Rick has been looking for.
“At the end of the [Season 2] finale, Rick says, there must be a place where we can be safe, where we can fortify, where we can get past just existing and start having a life,” Mazzara added. “As soon as they find that and they spill blood to take it and keep it and try to rebuild their own little civilization, they’re under threat, not so much from the zombies, from other humans.”
http://herocomplex.latimes.com/2012/10/10/walking-dead-glen-mazzara/#/0










![Downton Abbey: Season 2 (Original U.K. Edition) [Blu-ray]](http://cdn.avsforum.com/9/99/50x50px-ZC-9954007b_B005Q1W0ZQ-51asHaQkplL.jpeg)

![Masterpiece Classic: Downton Abbey Season 1 [Blu-ray]](http://cdn.avsforum.com/1/11/50x50px-ZC-1155d4a9_B004FM2ENU-51zxM5lqY2L.jpeg)










I'm not even sure what their purpose is anymore, draw nice salaries and gouge the public.
