Quote:
Originally Posted by ckenisell 
Larry,
I fully understand what you and Roger explained regarding the 5.1 to 7.1 conversion process using Dolby PLIIx, but the fact that they are named "Movie", "Music" or "Game" has me concerned. This would lead me to believe that each of these choices dynamically alters the frequencies of the original course based on some kind of specific algorithm developed by Dolby for specific types of media. Why does there need to be a different choice for the type of media if the processing is simply taking the 5.1 signal and converting it to 7.1 without altering the quality/fidelity of the original 5.1 audio stream?

Larry,
I fully understand what you and Roger explained regarding the 5.1 to 7.1 conversion process using Dolby PLIIx, but the fact that they are named "Movie", "Music" or "Game" has me concerned. This would lead me to believe that each of these choices dynamically alters the frequencies of the original course based on some kind of specific algorithm developed by Dolby for specific types of media. Why does there need to be a different choice for the type of media if the processing is simply taking the 5.1 signal and converting it to 7.1 without altering the quality/fidelity of the original 5.1 audio stream?
Not Larry. Good question. Allow me to explain. First, PLIIx works with 5.1 and 2-ch sources. Even though the same technology is used, the operation is rather different for each.
In the case of 2-ch sources the only difference between Game and Movie mode is how the bass is captured for driving the subwoofer. Movie mode taps L/C/R (same as Music mode), while game mode taps L/C/R/Ls/Rs. This ensures that major rear effects--a tank attack from the rear, has all the rumble preserved. Why not do that for Movie and Music, too? Since there are only 2-channels in the source, what comes from the 5 outputs of PLII in the bass range is just those same two channels depending o how the signal is steered by the decoder. Summed back together for the subwoofer, the bass can add or cancel depending on phase. It caused some wavering of bass levels that was not ideal. Such subtle nuances are not an issue for game sound--no offense intended--so it was more important to retain the bass effects for max impact.
For 5.1 sources, there is no Game mode for PLIIx. No need.
The difference between Movie and Music modes for 5.1-->7.1 PLIIx is not frequency response--both are ruler flat. It has to do with how the decoder handles correlated surrounds. If the Ls and Rs signals in the 5.1 source are highly correlated, they will steer to the rear speakers. That is desirable for EX, ES soundtracks and most modern 5.1 movie mixes. It is not so desirable for movies with mono surrounds or music mixes with highly correlated surrounds. In that case the rear speakers operate as before, but the Ls/Rs speakers are prevented from "running dry" as the sound is steered to the rears. It maintains better envelopment and integration of the surround effect.
For most content, the Movie and Music modes sound exactly the same.



















