Quote:
Originally Posted by DaveFi 
Then you'd have to pay for the service like XBOX Live. Another disadvantage would be that PSN wouldn't be an open network and allow for user mods like is planned with a game like UT3.
That said, there was an interview with the developers of COD4 on Gametrailers and I know they said the PS3/360 version online play was limited to either 32 or 64 players total, I don't remember which, and PC was unlimited depending upon bandwidth.

Then you'd have to pay for the service like XBOX Live. Another disadvantage would be that PSN wouldn't be an open network and allow for user mods like is planned with a game like UT3.
That said, there was an interview with the developers of COD4 on Gametrailers and I know they said the PS3/360 version online play was limited to either 32 or 64 players total, I don't remember which, and PC was unlimited depending upon bandwidth.
I'm hoping users will be able to set up their own dedicated servers (separate ps3) similar to what warhawk allows. Anyways, IMO 32 players is more than enough for most types of games.

















