Originally Posted by _Avarice_
The perks system might be a good idea for a Halo or Haze, or some other intentionally unrealistic FPS.....but for COD4 which, I assume, is striving for realism,
I find it unwelcome.
If I've blasted somebody with an M249 SAW, not only are they dead, but they're probably missing a lot of body parts. Yet they can pull the pin on a grenade or fire a pistol? No.
See thats where I think you went wrong, I would not assume as you know what happens there.
I dont think the guys over at Infinity Ward were striving for realism with they came up with the perks system...
They needed something that would get peoples attention. The perks system works, realistic or not it adds an element of fun. What good would a ranking system be if all it did was unlock more weapons.
I enjoy the multiplayer a lot and my little tip, shoot everything that moves, and even the things that dont.
I usually unload a few stun grenades before I walk into an area that I think I might get shot at, occasionally works to distract or injure some and other than that I would suggest using Deep impact to enhance your ability to shoot through walls and other objects.