Originally Posted by Jet-X
The market spoke. I felt the way the market did, far more interesting games on Genesis/Megadrive. PC Engine was a completely different market than Turbografx, which has a negligible amount of games released over the Japanese market.
The Supergrafx, what a shame, handful of games and poof, it was gone.
I LOVED my TurboGrafix CD system - "Y's I & II" was the only RPG game I've ever been interested enough in to finish. And "It Came From The Desert" was a superb CD game that took its inspiration from the classic Warner film "Them!". "Sherlock Holmes Consulting Detective" was also fun but after you solved the mysteries the game was, for all intents and purposes, done, with no replay value. It's amazing playing a TurboGrafix CD-based game now - it's SLOW! The load-times and access times seem agonizing now - and back then I didn't think twice about it. The TG-16 Hu-Card game "Alien Crush" is still the best pinball game ever made for a video system, I think.
NEC was really good with their support for TG-16 owners, bringing in games from Japan and such to keep us supplied - they could have just abandoned the market and yet they didn't. Class act all the way.
Did anyone ever own the CD-I competitor 3DO? I think it was Panasonic that marketed the first system - 3DO was thought to be the 'killer' interactive platform, one that would take the household by storm... it flopped probably worse than CD-I did!
My dad bought me a Coleco ADAM - or I should say, 'tried to buy me' - we went through four of them and never got one that worked for more than 24 hours. The first one was dead right out of the box. The second one died when I first turned it on - flip the switch and there was a loud "pop" and the smell of something burning. The third one's data drive wouldn't work reliably - it seemed to randomly erase parts of the tape as it was searching - it would search and seach and then the tape was unusable. The fourth lasted all that first day and the next morning I turned it on and - NOTHING - it was dead. There was a slight 'humming' sound coming from inside but that was it. Dad wouldn't let me try another - so, my experience with ADAM had come to an end... and the box was HUGE - the box alone made the system seem exciting! Poor Coleco, they had such high hopes for the ADAM! They even had a contract with RCA to create CED-ROM VideoDisc games for the ADAM - the "control" port on the SJT-400 Interactive disc player was put there just for the ADAM. RCA hired people to come up with a data-coding and error correction system that was suited to the types of errors the capacitance disc created - so it would be a CED-ROM system! Apparently a capacitance disc could store vastly greater amounts of information than optical - not the CED disc system itself, but a theoretical capacitance disc system - and RCA was excited about exploring the possibilities with a partner that actually had some commercial prospects and not just a project for the research labs.