(Audio) Dynamic Range setting in video games.
In the audio settings of some video games there is a setting called "Dynamic Range". Some games allow you to set this to either "Small" or "Large". There are some games that allow for more options, which include "Small", "Medium", "Wide", and "Maximum". Obviously all systems support the Small option. What I would like to know is how are you supposed to know if your audio system supports the Large/Full/Maximum setting? And also what does this do exactly?
I have a very old 5.1ch Surround Sound Home Theater System that I purchased back in 2011 (if I recall). I purchased it off the shelf from the average electronics store, and even back then it was not anything fancy, it was one of the cheaper Home Theater Systems. It's a Samsung HT-D330K 5.1ch Home Theater System. I don't know if I'm just not seeing it, but I've checked the documentation that came with the system as well as the Samsung website for the system and I can't find any information about this at all. Does this system support Large/Full/Maximum Audio Dynamic Range in video games? If it makes a difference I have my standard PlayStation 4 connected to the Home Theater System through a Optical Audio cable (TOSLINK). When playing video games, for the ones that allow this setting, what should I set the audio Dynamic Range to in the game's options?