I may have posted the above before. What makes a scene a sub killer? The following is the content of the post:
To everyone reading this and wondering what some of the most demanding scenes are, I made a post in a different thread regarding someone tripping a breaker on the Washington Monument scene in Olympus Has Fallen
after never having that problem before. Because it might be useful and particularly illustrative to some others reading this forum, here's the bulk of my post with minor edits in [brackets].
I think what's going on here [re: breaker popping] is that the OHF Washington Monument scene asks your amps, wiring, and breakers to pass a LARGE amount of current for a very long time, about 21 seconds as shown in this SL graph:
The scene finishes with a huge blast at the end. What's likely happening is your breaker is really warm and close to tripping to begin with in that scene, after passing so much current for so long, then the last four seconds and the final bit with content to DC pops it over the edge. The end of that scene asks your bass managed system (not running hot) to produce 124dB, and a large portion of it from dc-3Hz.
A more efficient amp (if that's truly what the IPR is) might work, although the end of that scene is a LOT to ask of an amp @ 2ohms, same for your wiring/breaker.
Take some heart, though - that's about the worst case scenario your system is ever going to see. There really aren't any scenes that compare with that one in terms of intensity & duration.
The Incredible Hulk -
Cop Car Smash is fun, but isn't close:
HTTYD's Dragon Crash is a powerful effect, but the duration isn't [comparable]:
Flight of the Phoenix
- Barrel Roll segment of the plane crash scene has that really hot bit @ 32Hz, but overall isn't nearly as great:
War of the Worlds
- Plane Crash has deep content, for sure, but doesn't ask for the same sustained output:
[It was brought up that the Pulse Server Room scene might present an interesting comparison.]
- Server Room Scene isn't a constant duration effect, and not [nearly] as intense:
In fact, it's hard to find another scene directly comparable to Olympus Has Fallen's Washington Monument scene.
However, I did find one:
The Last Airbender -
Water Wall scene is the only thing that comes close:
It's [much] longer than OHF Washington Monument scene (4x longer), but less intense and not as deep [especially in the content around and below 20Hz].
So, I think if you can get your settings & system dialed in to where you never clip or trip the breaker on the OHF Washington Monument scene, AND you have all the output you could ever want (even to show off), you'll never have to worry again.
Too bad Edge of Tomorrow
came out after this post... Now we can just run it back to back to give our JTR subs a work out...
BTW, I revisited Don't Breath
- Money shot scene today. It is definitely a chuffing inducing scene... Ding ding ding!!! We have another winner!!!
So now for the Chuffing Hall of Fame
, we have:
Edge of Tomorrow
- first 40 seconds
World War Z
- Grenade scene 01:04:46 - 01:05:35
- Server scene
- Money Shot scene 00:29:12 ~ 00:30:21
Kids, please don't try this at home... We are trained professionals... We know what we are doing... Or do we??? Lesser subs need not apply...