E3 2016 - Page 2 - AVS Forum | Home Theater Discussions And Reviews
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post #31 of 62 Old 06-13-2016, 05:44 PM - Thread Starter
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15 Minute demo of Halo Wars 2

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post #33 of 62 Old 06-13-2016, 06:05 PM
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Xbox One S shots:









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post #34 of 62 Old 06-13-2016, 06:11 PM
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controller renders:








You can customize the controller body, back case, D-pad, bumpers, triggers, thumb sticks, ABXY, View, and Menu buttons with various color options. Microsoft also offers laser engraving to add your name, Gamertag, or custom 16-character message. The controllers sell for $80. It's an extra $10 for the engraving.



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post #35 of 62 Old 06-13-2016, 06:13 PM
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No interest in Xbox One S since I already have 2 great Xbox One systems (white Sunset Overdrive and Halo consoles). And especially because there's no Kinect port on the S model.
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post #36 of 62 Old 06-13-2016, 06:36 PM
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I just read on the amazon preorder page they are offering a free USB adapter for you kinecters.

xbox.com/XboxOne/KinectAdapter
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post #37 of 62 Old 06-13-2016, 06:44 PM
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Originally Posted by onlysublime View Post
I'm definitely getting whatever Scorpio is going to be. Looks like a sweet system.
Same here. Anything under $1000 and this will probably be a pretty quick buy for me as it pretty much gives me most of the advantages of a PC without the associated headaches. Also, by the time the system is released the components will hopefully be a little cheaper, thus hopefully making it a little more affordable.

The Xbox One Slim is a sexy piece of tech but it doesn't come out until August and that probably puts it about 14-15 months ahead of Scorpio; probably not worth the purchase unless my current Xbox One gives up the ghost of course.
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post #38 of 62 Old 06-13-2016, 07:24 PM
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I just read on the amazon preorder page they are offering a free USB adapter for you kinecters.

xbox.com/XboxOne/KinectAdapter
I figured they would offer the PC adapter because the PC side has had some things happening (not mainstream news but Kinect followers see more stuff happening on PC than on Xbox).

But this means I'm losing a USB port I would assume. I should check it out. Maybe the adapter has a splitter.
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post #39 of 62 Old 06-13-2016, 08:40 PM - Thread Starter
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Nice article about today's announcements for a Microsoft Product Manager.

http://www.windowscentral.com/interv...roduct-manager
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post #40 of 62 Old 06-13-2016, 09:46 PM
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1. I love the colored controllers. Anybody check yet to see how much the custom ones cost ?

2. The slim looks WAY smaller after seeing those major nelson pictures. WAY smaller.... but I'm going to stick with my Fats instead.... I'd rather save my pennies for Scorpio or maybe a super high end gpu for PC since it seems every game is going to be on PC.

3. What the heck happened to Crackdown ? I saw most of the e3 show and I don't remember seeing Crackdown..

4. Forza Horizon 3 looks super awesome.
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post #41 of 62 Old 06-13-2016, 11:20 PM
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Originally Posted by Anthony1 View Post
1. I love the colored controllers. Anybody check yet to see how much the custom ones cost ?

2. The slim looks WAY smaller after seeing those major nelson pictures. WAY smaller.... but I'm going to stick with my Fats instead.... I'd rather save my pennies for Scorpio or maybe a super high end gpu for PC since it seems every game is going to be on PC.

3. What the heck happened to Crackdown ? I saw most of the e3 show and I don't remember seeing Crackdown..

4. Forza Horizon 3 looks super awesome.
It says $80 for the custom controller with another $10 for personal engraving.

Crackdown was delayed to 2017
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post #42 of 62 Old 06-14-2016, 12:13 AM
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now, I have some interest in an Xbox One S...

http://www.polygon.com/2016/6/13/119...rmance-gears-4

Games can perform better on Xbox One S
Better frame rates and higher resolution are possible on Microsoft's slimmer console

Gears of War 4 will perform better on the Xbox One S than it does on the Xbox One that released in 2013.

While Microsoft was quick to tout 4K video support and upscaling for the new version of the Xbox One announced at this year's E3 and available in August, the company also announced support for high dynamic range color on the console. While that in and of itself will provide subtle visual improvements to Gears of War 4 — The Coalition studio head Rod Fergusson talks in particular about improved surface detail on things like metal and armor — it will also provide a more consistent level of technical performance as well, Fergusson told Polygon in an interview following Microsoft's press briefing today.

Gears of War 4 employs a dynamic resolution system that tweaks the game's rendering resolution in both single-player and multiplayer to maintain its target frame rate in each mode (30 frames per second and 60 fps, respectively). According to Fergusson, the Xbox One S has additional raw GPU and CPU power compared to the Xbox One, and The Coalition's engineers have been able to take advantage of that to reduce the frequency of frame rate or resolution penalties in more demanding sections of the game.

"We have to look at what the engine can do with the power that Scorpio has," said Fergusson. "Because we're mastering at 4K, it's not about assets or art. It's about getting the milliseconds down in terms of getting the game to 4K at 60 or 30 [fps] depending on single-player or multiplayer."

The Xbox One S will debut in August. Gears of War 4 will launch with Xbox One S specific support on Oct. 11, 2016.
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post #43 of 62 Old 06-14-2016, 03:56 AM - Thread Starter
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A game that did not make the E3 press conference but was announced on another show, a Phantom Dust remaster is coming to Xbox One and Windows 10 in 2017. It will support Play Anywhere.

http://www.polygon.com/e3/2016/6/13/...rrives-in-2017
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post #44 of 62 Old 06-14-2016, 03:57 AM
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Quote:
Originally Posted by onlysublime View Post
now, I have some interest in an Xbox One S...



http://www.polygon.com/2016/6/13/119...rmance-gears-4



Games can perform better on Xbox One S

Better frame rates and higher resolution are possible on Microsoft's slimmer console



Gears of War 4 will perform better on the Xbox One S than it does on the Xbox One that released in 2013.



While Microsoft was quick to tout 4K video support and upscaling for the new version of the Xbox One announced at this year's E3 and available in August, the company also announced support for high dynamic range color on the console. While that in and of itself will provide subtle visual improvements to Gears of War 4 — The Coalition studio head Rod Fergusson talks in particular about improved surface detail on things like metal and armor — it will also provide a more consistent level of technical performance as well, Fergusson told Polygon in an interview following Microsoft's press briefing today.



Gears of War 4 employs a dynamic resolution system that tweaks the game's rendering resolution in both single-player and multiplayer to maintain its target frame rate in each mode (30 frames per second and 60 fps, respectively). According to Fergusson, the Xbox One S has additional raw GPU and CPU power compared to the Xbox One, and The Coalition's engineers have been able to take advantage of that to reduce the frequency of frame rate or resolution penalties in more demanding sections of the game.



"We have to look at what the engine can do with the power that Scorpio has," said Fergusson. "Because we're mastering at 4K, it's not about assets or art. It's about getting the milliseconds down in terms of getting the game to 4K at 60 or 30 [fps] depending on single-player or multiplayer."



The Xbox One S will debut in August. Gears of War 4 will launch with Xbox One S specific support on Oct. 11, 2016.

Interesting. Presumably it's a 14nm SoC, Polaris is still based on GCN....so it's not out of the question that they went with a RX460 class Polaris GPU.

Steam/PSN/Xbox Live: Darius510
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post #45 of 62 Old 06-14-2016, 05:33 AM - Thread Starter
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Hawken console announce trailer

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post #46 of 62 Old 06-14-2016, 06:32 AM
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Yeah, I'm curious how the Windows 10 / XB1 thing is going to work from a gamertag standpoint. For example, let's say my kid buys the digital version of Gears of War 4 for the XB1. Can I play the single player version of Gears of War 4 on my PC while he plays multiplayer on Gears 4 on the XB1 ?

Or, when I try to play Gears 4 on the PC, and he's already playing on Xbox One, it would say this gamertag is already signed in elsewhere and won't allow me to play it ? I know the game is supposed to be locked to a single gamer tag, but it would actually almost be an incentive to buy the game digitally if I could also play it on my gaming PC. (I'd just use his gamertag)

I normally avoid digital, because I like to be able to sell my game for 40 bucks on Craigslist a few months later, when I get bored of it. If my son could play it on Xbox and I can play it on PC, it would almost tempt me to go digital.
If it is installed on the Xbox one it's licensed to all the players on that xbox. So that shouldn't matter.

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post #47 of 62 Old 06-14-2016, 07:06 AM
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Man that was annoying during the ms presentation how they would cut to a long shot of the stage while a video was playing.
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post #48 of 62 Old 06-14-2016, 08:32 AM
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If it is installed on the Xbox one it's licensed to all the players on that xbox. So that shouldn't matter.
My suspicion is that it will work 'sort of' like it currently does on the Xbox itself. The gamertag that buys the game will have the license associated with it, and the 'home' console will have the game associated with it. In the case of windows 10, the home 'console' will be that user that currently is signed in on the PC (as the licenses will be tied in to the windows store user that is active).

I know this works, because my daughter bought Minecraft windows 10 on her account. I was on her computer goofing around, and was playing with the Xbox app on her PC, and I changed the user to my gamertag. I forgot to 'sign out' of the Xbox app, and just closed it. The next day she was playing Minecraft and she assumed it was on her account, while I was playing on the Xbox one some other game and I kept on getting achievement unlocked notifications for Minecraft windows 10. Thus it seems that your gamertag can be active on multiple devices (Xbox 360, Xbox One, Windows 10 (and windows 8.1), Windows phone) simultaneously. Just for the heck of it I decided to unlock achievements on all 4 devices while being active on all 4 (playing different games), and it worked. With GFWL, you would get disconnected from the Xbox 360.

Now the only caveat to that is that if there is going to be cross platform play, I do not think it will be possible to have the same gamertag active on Xbox one and PC. If the servers are going to be different it might be possible. However with different gamer tags, you should be able to play the same game on 2 devices with 1 license.

The only thing that I have not checked is whether she can play (Minecraft or other Windows 10 games) on another PC while I am signed in on her PC and playing the same game. Theoretically it should be possible.

Xbox and PS3 Gamertag = Xerostomia
Wii = I'm too lazy to get the number
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post #49 of 62 Old 06-14-2016, 09:15 AM - Thread Starter
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Forza Horizon 3 game play demo

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post #50 of 62 Old 06-14-2016, 10:25 AM
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[QUOTE=deveng;44724721]Thus it seems that your gamertag can be active on multiple devices (Xbox 360, Xbox One, Windows 10 (and windows 8.1), Windows phone) simultaneously. Just for the heck of it I decided to unlock achievements on all 4 devices while being active on all 4 (playing different games), and it worked. With GFWL, you would get disconnected from the Xbox 360.

QUOTE]

The cross-action is getting to be pretty amazing. The other day, I was chatting with Xbox people on my Surface Pro 4! It was just wild to be chatting via webcam.
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post #51 of 62 Old 06-14-2016, 08:39 PM
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No one interested in state of decay 2 but me? I loved the first game. Will definitely grab the next.
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post #52 of 62 Old 06-14-2016, 11:41 PM
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I love love love the Horizon series!
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post #53 of 62 Old 06-15-2016, 12:55 AM
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Loved the Microsoft Press Conference.

We Happy Few - what a game, looks like heaps of fun!
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post #54 of 62 Old 06-15-2016, 08:23 PM
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I'm excited about the new console. I've been pretty disappointed with the small jump this gen with PS4 and Xbox One (I have both). I actually got back into PC gaming for the first time in about 12-13 years because of it. The Scorpio feels like a next gen jump and I love the infrastructure they are building with PC.
Ditto! I moved to PC back in 2014 because of exactly what you said. And just toughed it out with Xbox 360 until I saw a true next generation console...with next gen tech/applications like VR. And now because of the full marriage of Xbox with Windows...along with VR, HDR, UHDBR and backward compatibility...XB1 Scorpio is the real deal. It wouldn't surprise me if it also didn't include full emulation of all prior Xbox 360 games by the time it launched. Just to sweep up all of the Xbox 360 laggards. I feel the exact same way about Sony and their planned new PS4/VR. That sounds like a real next gen from them too...finally!
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post #55 of 62 Old 06-15-2016, 08:38 PM
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Interesting. Presumably it's a 14nm SoC, Polaris is still based on GCN....so it's not out of the question that they went with a RX460 class Polaris GPU.
I'd bet they put RX390X in the XB1-S...and plan to go RX490X with the XB1-Scorpio. Because they leaked 10 teraflops for the Scorpio earlier. Either one is a serious upgrade over the launch XB1. I'm intrigued with the XB1-S as a 2016 buy. And the XB1-Scorpio is a no brainer for me. I'll own one of those at launch.
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post #56 of 62 Old 06-16-2016, 05:04 PM - Thread Starter
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Interesting interview with Phil Spencer with the Giantbomb guys. It starts right at the beginning of the video.

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post #57 of 62 Old 06-17-2016, 12:28 AM - Thread Starter
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Below has a game play showcase.

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post #58 of 62 Old 06-17-2016, 07:54 PM
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another great vid of the controller customization features. some of the color designs are crazy good.
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post #59 of 62 Old 06-18-2016, 02:00 AM
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post #60 of 62 Old 06-19-2016, 05:16 AM - Thread Starter
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