Originally Posted by BubbaMc
I would advise you both to finish the game, the last two chapters and epilogue are incredible imo.
I finished it last week and cannot stop thinking about the world and narrative Rockstar have created here, and due to the gravity of the ending I've started a second play-through to catch things I missed in the story the first time around. As a whole this would have to be the finest game I've played, and I also nearly threw in the towel mid game. Very glad I saw it through to the end!
Agreed, as someone just venturing into Chap 6 of the story. Different strokes for different folks, I guess.
The things I love about this game are the things other people hate about it. That there's no fast travel, that you're not a parkour/acrobatic demon who can sprint across all/any terrain.
I mean, think about it; people are complaining that you spend a lot of time riding your horse around
in an Old West game. Ya think???? It's supposed to be a big world that moves at a pre-industrial pace. Arthur is not an elite assassin ninja warrior.
You can already ride from the high west Rockies, through the plains of the midwest, into the swamps of the Bayou, and up though the foothills of Appalachia in about 15 minutes, if you really want to. Smartly, the game never has you do that though, because it would break the immersion and massive feel they've managed to pull off.
I love that gun upgrades are optional, and largely cosmetic. A Colt SAA .45 should be
pretty much as deadly as any other revolver, even though it's the starter weapon. And making it gold w/ silly engravings don't matter a damn; there are
fancy versions of the guns to collect if you want to have them. But they won't headshot fools any better than your rusty iron Cattleman revolver... as it should be.
Yes, the game is asking you to play it in a certain way. Because it is steering you into a specific set of experiences that serve the story they're trying to tell. Occasionally, I agree it goes too far with the missions on rails and failing if you're standing in the wrong place at the wrong time, etc. But overall? I see what they're doing and appreciate it. The experience is the reward of this game. If you feel like you deserve a better gun than everyone else because you followed some convoluted questline and that's just how things work in video games? There's a hundred other games that will feed that mentality. This isn't one of them. That's okay.