Perhaps a silly question, but: what occurs when you play a game and/or film with an audio track that provides a higher speaker count/quality than in your setup?
My setup is a 5.1 system + atmos-enabled AVR + XBox One X.
When I popped in my Blade Runner 2049 UHD, it offered the Atmos 7.1 track by default. But DTS-MA 5.1 was also an option, which I presume is what I should choose. The recent Spider-man, however, only has the Atmos 7.1 track in English. The respective 5.1 tracks are in various non-English languages. Am I simply losing out on audio in the Spider-man example?
As applied to Atmos-enabled games on the Xbox 1 X, I'm similarly curious. Titles such as Shadow of the Tomb Raider and Gears of War 4 are touted as Atmos-enabled, as those in this thread are certainly aware of. What occurs to the audio when I play those games on the XB1X? Those two games don't have specific audio settings (like the UHD's I mentioned above). Does the proper spatial audio depend on the audio XB1X's settings? What would happen if I chose bitstream + atmos with my 5.1 (but atmos AVR) setup instead of Uncompressed PCM 5.1?
Last edited by pg22; 03-22-2019 at 01:27 PM.