Wii U Center Speaker Not Used? - AVS Forum | Home Theater Discussions And Reviews
Forum Jump: 
 
Thread Tools
post #1 of 6 Old 03-08-2016, 09:44 AM - Thread Starter
Member
 
Join Date: Jan 2016
Posts: 19
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 4 Post(s)
Liked: 4
Wii U Center Speaker Not Used?

Based on the posts here and google searches. Even if you have the Wii U Surround Mode correctly configured, it seems most games (if not all) simply don’t use the center channel. Currently I have tested it with the following games: Twilight Princess HD, Mario 3D World, Smash Bros Wii U and NSMBWU. They all use the front left, front right and the surround left and surround right as well as the LFE channel. However center channel seems completely muted. I was wondering if any of you has figure out a way for a work out (as it seems to a lazy attempted at surround by the nintendo team):
System setup:
Wii U -> HDMI -> Sony 1060 AVR -> HDMI -> TV
Wii U with surround sound active (all 5.1 tests are done correctly on the correct speaker)
Using ADF Auto (no added effects, DSP, as is sound).
devildothack is offline  
Sponsored Links
Advertisement
 
post #2 of 6 Old 03-08-2016, 08:19 PM
Member
 
Simon1921's Avatar
 
Join Date: Jul 2006
Posts: 61
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 8 Post(s)
Liked: 13
Quote:
Originally Posted by devildothack View Post
Based on the posts here and google searches. Even if you have the Wii U Surround Mode correctly configured, it seems most games (if not all) simply don’t use the center channel. Currently I have tested it with the following games: Twilight Princess HD, Mario 3D World, Smash Bros Wii U and NSMBWU. They all use the front left, front right and the surround left and surround right as well as the LFE channel. However center channel seems completely muted. I was wondering if any of you has figure out a way for a work out (as it seems to a lazy attempted at surround by the nintendo team):
System setup:
Wii U -> HDMI -> Sony 1060 AVR -> HDMI -> TV
Wii U with surround sound active (all 5.1 tests are done correctly on the correct speaker)
Using ADF Auto (no added effects, DSP, as is sound).
The Wonderful 101 also does not use the center channel.
Simon1921 is offline  
post #3 of 6 Old 03-08-2016, 08:48 PM
Senior Member
 
JoshuaL's Avatar
 
Join Date: Dec 2003
Posts: 486
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 30 Post(s)
Liked: 32
Searching around (especially neogaf) this seems to be a known drawback to several Wii U games. Some (like the ones you tested with) apparently underuse or exclude the center channel in the surround mix. Others use all channels, but I haven't been able to find a definitive list of games with / without this problem. Another example of Nintendo failing at what (by now) should be a basic technological feat.
JoshuaL is offline  
Sponsored Links
Advertisement
 
post #4 of 6 Old 03-10-2016, 11:06 AM - Thread Starter
Member
 
Join Date: Jan 2016
Posts: 19
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 4 Post(s)
Liked: 4
Just as I feared; the games simply failed to utilize the center channel and send all front audio to the front left and front right speakers only. This is a major draw back on Nintendo's side. They have 5 full, independent 48 khz LPCM channels available at its disposal and the devs simply decide to use 4 of them because of reasons..

Heck, I already attempted to switch to stereo mode so I can use either Dolby PLII or Neo:6 to utilize all three front channels. The only drawback is since there is no native support for Dolby Pro Logic II on Wii U games, left and right surround stay unused. So it’s either center muted or surround channels muted..****, thanks Nintendo
devildothack is offline  
post #5 of 6 Old 03-15-2016, 06:52 AM
Senior Member
 
WebEffect's Avatar
 
Join Date: Oct 2006
Posts: 444
Mentioned: 2 Post(s)
Tagged: 0 Thread(s)
Quoted: 98 Post(s)
Liked: 44
Quote:
Originally Posted by devildothack View Post
Just as I feared; the games simply failed to utilize the center channel and send all front audio to the front left and front right speakers only. This is a major draw back on Nintendo's side. They have 5 full, independent 48 khz LPCM channels available at its disposal and the devs simply decide to use 4 of them because of reasons..

Heck, I already attempted to switch to stereo mode so I can use either Dolby PLII or Neo:6 to utilize all three front channels. The only drawback is since there is no native support for Dolby Pro Logic II on Wii U games, left and right surround stay unused. So it’s either center muted or surround channels muted..****, thanks Nintendo
Um, this is not the case. If you set your Wii U to output stereo, and turn on ProLogic2x you should be able to get sound from all speakers. That's what I do, and I get sound from all 7 speakers and subwoofer while playing games, using the YouTube app, anything.

However, the surround channels aren't always that active. The best way to check if they're working is to use the YouTube app and go to a video of a DTS or THX surround demo.

Last edited by WebEffect; 03-15-2016 at 06:55 AM.
WebEffect is offline  
post #6 of 6 Old 04-03-2016, 08:53 PM - Thread Starter
Member
 
Join Date: Jan 2016
Posts: 19
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 4 Post(s)
Liked: 4
Quote:
Originally Posted by WebEffect View Post
Um, this is not the case. If you set your Wii U to output stereo, and turn on ProLogic2x you should be able to get sound from all speakers. That's what I do, and I get sound from all 7 speakers and subwoofer while playing games, using the YouTube app, anything.

However, the surround channels aren't always that active. The best way to check if they're working is to use the YouTube app and go to a video of a DTS or THX surround demo.
It is conflicted information, here is the info from nintendo's website explaning surround sound on wii u:

The Wii U uses six-channel linear PCM audio output. If your receiver does not support six-channel linear PCM audio output, you will not be able to use surround sound in Wii U mode.
With the latest system update, the Wii U now also supports Dolby Pro Logic II. This is only supported in Wii Mode."

However if you look at the back box cover of a wii u game, for example, NSMBU, it does have the PLII logo as on the attached picture. Now I am confuse for sure
Attached Thumbnails
Click image for larger version

Name:	52865-new-super-mario-bros-u.png
Views:	2419
Size:	572.6 KB
ID:	1357274  
devildothack is offline  
Sponsored Links
Advertisement
 
Reply Nintendo

Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page


Forum Jump: 

Posting Rules  
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off