We have a name:
Legend of Zelda: Breath of the Wild
Lost Woods? That tree looks familiar
GAME PLAY DEMO:
Game starts in the Shrine of Resurrection with Link waking up in somekind of chamber... he quickly (yes, Link's a HE, at least so far) and is given the Sheikah Slate, his cell phone type device.
Auonuma said they wanted to use more technology in this game, something consistent with Zelda but a new twist.
Link can jump!
There's a voice, the same as heard in the trailer, but it'll be curious to see how much voice acting is actually in the game. [EDIT
] Met the first NPC, and the dialog is all TEXT. Navi is the only voice so far.
All the tutorial stuff seems to be just pop ups, no annoying "HEY! Listen"
Lot of climbing and collecting so far. Link chopped some trees into firewood, which is interesting... sounds like you have to set campfires in the game... day/night cycle confirmed
No hearts in the grass, you have to collect apples/food for health refills
All sorts of little things in the overworld, enemies, barrels, lots of small flourishes that really fill out the world. It's deserted and run down, but not just open space
No backstory, the game just kicks right off into exploration
Weapons take damage, you have to steal weapons from enemies. Link grabbed a pot lid as a shield and used a tree branch as a weapon
Enemies have health bars....
Artstyle is beautiful. Very Wind Waker meets Skyward Sword meets Studio Ghibli. I'm thinking this is a post-WW world, actually. Seems fitting given the enemies, the art style and some of the environment
Tons of NES Zelda feel here! Free exploration, little things to find around every corner, even an old man as your first NPC encounter
Interesting tidbit from the treehouse interview
Originally Posted by Neogaf
They just confirmed in an interview that the game will have no towns. They clarified that it's a Hyrule in ruins and they took direct inspiration from the world of the NES LOZ . They did confirm that there will be a handful of stray NPCs throughout the world but no towns or villages in the "traditional sense". Also, they claimed that link will not have any kind of partner and will be exploring alone for the entire game
Aonuma specifically mentioned villages in another interview though,
Originally Posted by aonuma via IGN
“I can't share too much about villages because to tell you how the villages work, they're interconnected to the story and overall world."
which to me makes it sound like you might have be part of rebuilding Hyrule? Or perhaps there's time travel and you'll revisit areas after they're settled?