Originally Posted by bd2003
The second half of that article is off the mark, every unreal engine game has that string in their .ini, it's there by default. There's no way it's actually using hardware PhysX, NVIDIA would not let that go unmentioned.
About gameworks in general, I'm really not a fan of the way AMD bitches and moans about it and uses it as a scapegoat every time their hardware performs poorly with a game. Anything that pushes graphics forward is alright by me. I'd rather AMD stopped whining and created a real alternative to it instead of punting it to the open source community.
It's really strange that Microsoft chose HBAO+ as their only form of AO, I can't recall any other game that did that. Normally it's just a high end option. But HBAO+ has worked fine with AMD cards for years, so I have no idea why it's not working for them now.
But anyway, yeah I am 100% behind gameworks. Best thing NVIDIA has done in years and one of the primary reasons I buy their cards.
It's also the main reason I won't
. Almost every game that's been released recently with GameWorks has been utter garbage on release (AC: Unity, Arkham Knight, Far Cry 4 etc). It would be somewhat understandable if it were only garbage on AMD cards, but it's also garbage on Nvidia cards. GameWorks, like every other proprietary technology is terrible for the consumer. And I have a feeling you'll be seeing less games using GameWorks going forward as a direct result of all the backlash.
As for AMD creating alternatives, they do. But unlike Nvidia, they're not trying to stifle the competition
. Mantle became Vulkan. FreeSync uses VESA's Adaptive-Sync standard as opposed to G-Sync's proprietary technology (Intel has announced support for Adaptive-Sync)
. TressFX was open-source and became PureHair in Rise of the Tomb Raider,
which was well optimized for all cards, unlike, say, HairWorks.
One company seems to be trying to deliver the best possible user experience regardless of the hardware you're using, while the other seems to want to cripple the experience if you're not using their hardware. I was a long-time Nvidia user, but in recent years they've turned me off completely. I should have bought a 970 when I upgraded last year but went with the 390 just because I didn't want to support Nvidia anymore. At the time it may not have been the best decision, but after seeing more and more benchmarks for recent titles, it seems as though AMD has turned a corner on their DX11 drivers as it's usually outperforming the 970. And then there are those early DX12 benchmarks that take it to a whole other level comparatively. AMD regained a tiny amount of market share last quarter. Let's hope that trend continues as I think we can all agree a monopoly isn't good for anyone.
As for Windows Store, I'll be avoiding it at all costs until they address some serious issues: http://www.howtogeek.com/243012/why-...windows-store/