Nope that didn't help.
48 channels is just too much load for 1 core. Silly Adobe!!! WHY did you single-thread this app? For godsakes it is 2018! Anyhow...
I tried to find a way to run multiple Adobe Auditions at once.
After a quick google search I couldn't seem to find any articles that said no or how,
so instead I just installed Sandboxie and now I can run say 12 instances of the program with HyperThreading if need be.
You can't break the projects up by task (say all XO's on this instance, and all EQ on this instance), but you CAN divide it by inputs or outputs or groups there of, as long as the load per core isn't too crazy...
Let's say the following via manual Affinity assignment:
Core 1 runs LR
Core 2 runs C
Core 3 runs subs
Core 4 runs surrounds
Core 5 runs heights
Core 6 runs OS processes and services
Or you could just let Windows manage the core loads, which is the default.
In either case, that should break up the load evenly across all cores, using all the horses.
The question is:
Will it work when running in Sandboxie?
Time to find out!