lol - Yes, you would not enjoy having me stare back at you in the reflection, so best you got an ST60.
Speaking of input lag, which is what this thread is about (lol), I was playing MLB The Show the other night on the ST60 and I noticed something interesting. It made me wonder about the real-time affect of input lag.
There are multiple interfaces for pitching in MLB The Show, one of which is a meter. The way it works is that you pull back on the joystick and the meter starts, and then when one moving line is flush with another line, you are to press forward. If you match the moving line dead on with the other line, your pitch is more accurate. And the good thing is that it shows you where you pressed forward, so you can definitely see if you matched the two lines.
My assumption (and this could be incorrect) is that if I press forward at the exact right time, I should not be able to match the two lines. The reasoning being that with the input lag, my PS3 believes that I'm at a spot in the game which is incongruent with where my TV is reporting that I'm at. In other words, what I'm reacting to is in fact 70+ms behind what is happening on the screen.
But despite this, when I press forward on the joystick to try to match the two lines ... in those instances where I felt like I was dead on, I was dead on. And in those instances where I thought I was marginally early or marginally late, the results bore true. Clearly, input lag had no impact.
This makes me wonder how impactful input lag really is to the extents that we've been discussing on these televisions (and I include both ST60 and F8500 in the mix).