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What I use DVD Fab for is to overcome a limitation in Power Director that does not output 8.iso image files like I can do in Vegas Pro under burn disk ( image only) meaning you never actually burn a disk.
The way it works is you tell Power Director to burn a BD-RW and then put that BD-RW in the drive and have DVDFAB do a clone to to a Hard drive folder rather than to a second BD-R. Now you have an iso image file of your program with 3D menus and DTS sound. That image file plays just like a commercial 3D BluRay in my OPPO player accessing those image files on a hard drive. It's easier and lower cost than dealing with those BluRay disks. Rather than limiting to a 25Gb disk, I have 4TB at a time with a long list of titles in alphabetical order. Just scroll down the list and select a title to play.
My 3D and 360VR videos and more
Don Landis HT System: Projector Sony VPL VW665ES Players: Samsung UBD K8500 OPPO BD93 Sony BDP S6200 All Regions Player Denon AVR S940, 7.1 JBL Professional series and Klipsch PS3, XBOX360, Dish VIP722K; 3D; Apple TV 4K. Edit Suite:Adobe Premiere, Edius7.53, Vegas Pro v13, Power Director16, i9-7980XE/GTX1080Ti, LG 3D TV DM2752
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I thought I had this thing figured out with a work around to just shut off the GPU, however, it seems there is one more Gotcha in the mix I discovered last night.
When the video is done rendering, the next step is to render the audio to an uncompressed temp file in wav format. Didn't know this but WAV has a 4Gb file size limit and if your audio will exceed that it will crash the long render to iso. When I tested this with just a wav format render, I got a warning that the project exceeds 4GB maximum. With iso burn disk there isn't any warning. Another possible bug in the code in Vegas. It should issue these warnings before wasting 10 hours on a render. So what's the fix? In the preferences menu there is a check box that is by default not checked to render wav as w64, a Sony proprietary format is the wav exceeds 4GB. I checked the box and now the render proceeded generating a w64 file for the 5.1 audio. I will test this to see if it also works rendering the iso file tonight.
I don't think too many are going to see this limitation unless you approach project sizes >90 minutes or there about. But it's something to recognize if you do ever try a long timeline with 5.1 audio.
My 3D and 360VR videos and more
Don Landis HT System: Projector Sony VPL VW665ES Players: Samsung UBD K8500 OPPO BD93 Sony BDP S6200 All Regions Player Denon AVR S940, 7.1 JBL Professional series and Klipsch PS3, XBOX360, Dish VIP722K; 3D; Apple TV 4K. Edit Suite:Adobe Premiere, Edius7.53, Vegas Pro v13, Power Director16, i9-7980XE/GTX1080Ti, LG 3D TV DM2752
Joe Clark
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Currently rendering a SBS half with sound for the YT upload. That should take a good long time! The file is expected to be 14 Gb.
My new PCIe storage has 240Gb available and all the media files for this project took, 233 Gb. Just made it! I was getting worried it wouldn't all fit. I have one more big project to do and it has even more media files. Thinking I need to rewrite the script to split it into 2 or 3 projects.
My 3D and 360VR videos and more
Don Landis HT System: Projector Sony VPL VW665ES Players: Samsung UBD K8500 OPPO BD93 Sony BDP S6200 All Regions Player Denon AVR S940, 7.1 JBL Professional series and Klipsch PS3, XBOX360, Dish VIP722K; 3D; Apple TV 4K. Edit Suite:Adobe Premiere, Edius7.53, Vegas Pro v13, Power Director16, i9-7980XE/GTX1080Ti, LG 3D TV DM2752

I've gotten footage of red tulips that's so overblown that I simply can't use the shots without filtering them in Edius. I've also had to set up blue and yellow filters to tame some clips.
As for the JVC TD1 vs the Panasonic Z10k questions, I also have no complaints about the image quality of the Panasonic in terms of sharpness, even though its bitrate is lower. I think the 3-chip design negates somewhat the higher bitrate. The Panasonic also has a significant edge in wide angle shooting, and the Cyclopital3D WA adapters are multi-lens designs that out-perform their JVC counterparts. I've really missed that at times while shooting at the Garden. Still, it's usually not much of a contest when I think about picking up a camera and going out to shoot. For family and spur of the moment stuff, it's always the JVC. And that's not just because it's smaller and lighter. I just plain like the look of the video.
Would lowering the chroma color help on that TD1 issue? I shot a whole day with my 3DA1 and the color was set to default which was flat all across, after adjusting the chroma level it really livened things up. Then I shot some closeups of my red rose bushes out front and noticed they were over saturated at that level so I may need to back it down in some locations.
Bit rate does make a big difference, but the 3MOS sensors are nice too. I have to say, I'm a little disappointed with the Z10k's 3D, the PQ and sharpness are a tad muddy, but that's comparing it to the 3DA1, which is about 42 mbps combined and it also has 3MOS. Judging the Z10k for what it is, it's not bad. I wish the 3DA1 had some of the features of the Z10k, it's more of a bare bones 3D acquisition rig. The z10k is a nice all-in-one and it's size and boasts some great features. But if I'm shooting just 3D, I'm going with the 3DA1 and a tripod. If I'm not taking a tripod, I'd probably take the Z10k. The 3DA1 is not very hand-held friendly. No image stabilization and it's a bit lens heavy and awkward in your grip, usually requiring two hands to hold it and operate.
I've yet to find that one 3D camera that does it all. After reading everyone's experiences here on these 3D camcorders there isn't that one that really stands out as the best, which is why you need to have more than one. It just depends on the situation which camera you go to.
One disappoint I've noticed, there does appear to be some vignetting in the upper corners with the wide angle installed. Zunow proudly claims their lenses don't cause vignetting, yeah right. The kit is really nice as it fixes the close up problem on that camera from about 6 feet min. to about 18 inches not to mention it really widens the range on it to the point that I've just left the kit on. It appears to just happen randomly in how the light hits it. I need to measure it and find some filters and see if that helps. I contacted the company and they wanted more info which I gave them and I'm waiting to hear back.
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They now are available from Amazon vendors for $500-$600 range. A tremendous value, in my opinion.
My YouTube Channels:
Underwater 3D Channel https://www.youtube.com/user/Tarnway/feed
Yosemite Channel https://www.youtube.com/user/Tarnway0412
4K Universe: https://www.youtube.com/channel/UCso...S4xa7hZrW4p6IA
Barry C
Ah, gotcha, not much else to do then. Yeah at that price it's good value, and the size.
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My YouTube Channels:
Underwater 3D Channel https://www.youtube.com/user/Tarnway/feed
Yosemite Channel https://www.youtube.com/user/Tarnway0412
4K Universe: https://www.youtube.com/channel/UCso...S4xa7hZrW4p6IA
Barry C
I love my JVCs - a TD1 and an HMZ1. If the HMZ1s were still on sale for $850, I'd buy another. The two things I prefer about the Panasonic Z10K are its wider angle lens and the 3-chip design, which is probably responsible in part for the red color issue.
Joe Clark
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My 3D and 360VR videos and more
Don Landis HT System: Projector Sony VPL VW665ES Players: Samsung UBD K8500 OPPO BD93 Sony BDP S6200 All Regions Player Denon AVR S940, 7.1 JBL Professional series and Klipsch PS3, XBOX360, Dish VIP722K; 3D; Apple TV 4K. Edit Suite:Adobe Premiere, Edius7.53, Vegas Pro v13, Power Director16, i9-7980XE/GTX1080Ti, LG 3D TV DM2752
In case you weren't aware, the ONLY differences between the HMZ1U and the TD1 is that the HMZ1 will let you shoot at either 60i or 24p. Also the HMZ1 allows for an external mic and the TD1 doesn't. The TD1 is 60i only in mp4 mode. The 34 mbps bit rate is the same. The lens is exactly the same. Neither camera is 3 chip, as they use exactly the same processor.
My YouTube Channels:
Underwater 3D Channel https://www.youtube.com/user/Tarnway/feed
Yosemite Channel https://www.youtube.com/user/Tarnway0412
4K Universe: https://www.youtube.com/channel/UCso...S4xa7hZrW4p6IA
Barry C
Joe Clark

Actually, there are a few other differences, Barry. The HMZ1 has a zebra feature. Also, the TD1 has an external mic input, but it doesn't come with the HMZ1's XLR to mini adapter/shotgun mic accessory. I haven't used it on the TD1, but I assume the HMZ1 accessory would work with the TD1, too. The biggest difference, of course, is that the TD1 won't shoot at 24p. However, the TD1 has several very helpful manual and semi-automatic features. Not having 3 imaging chips isn't as detrimental to image quality as it used to be. Single chip designs have come a long way in the last few years. Still, all other things being equal, a good 3-chip camera still out-performs most single chip cameras being made today.
Thanks Joe,
Forgot about the zebra!
My YouTube Channels:
Underwater 3D Channel https://www.youtube.com/user/Tarnway/feed
Yosemite Channel https://www.youtube.com/user/Tarnway0412
4K Universe: https://www.youtube.com/channel/UCso...S4xa7hZrW4p6IA
Barry C
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The JVC mp4s are fairly standard fare MVC, as far as I can tell - h.264 video and stereo AAC audio, with a left eye view and dependent right eye view. I don't know how much extra coding would be involved for Vegas to support the JVC files, but Sony decided not to do it. PowerDirector supports them, as does Edius. That's the reason I ended up an Edius user. IMO, it's as powerful as Vegas (stronger in some ways, weaker in others). It supports more video formats, has been FAR more stable for me, and the preview is smoother. I can drop my JVC files directly into Edius and edit more cleanly than I can in Vegas, even if I split the files first and Vegas doesn't have to decode MVC. Where Edius fails is not being able to burn to Blu-ray 3D. Also, Vegas makes audio editing much easier. So, I use both. The high quality and ease of use of my JVCs makes Edius a small price to pay for native format editing.
Joe Clark

Actually, there are a few other differences, Barry. The HMZ1 has a zebra feature. Also, the TD1 has an external mic input, but it doesn't come with the HMZ1's XLR to mini adapter/shotgun mic accessory. I haven't used it on the TD1, but I assume the HMZ1 accessory would work with the TD1, too. The biggest difference, of course, is that the TD1 won't shoot at 24p. However, the TD1 has several very helpful manual and semi-automatic features. Not having 3 imaging chips isn't as detrimental to image quality as it used to be. Single chip designs have come a long way in the last few years. Still, all other things being equal, a good 3-chip camera still out-performs most single chip cameras being made today.
It has zebra feature, but it cannot be used in 3D view (as far as I remember).
Also note that 24p mode is not so sharp as 60i mode (which was a bummer for me, so I am exclusively using 60i mode).
Thanks!
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My 3D and 360VR videos and more
Don Landis HT System: Projector Sony VPL VW665ES Players: Samsung UBD K8500 OPPO BD93 Sony BDP S6200 All Regions Player Denon AVR S940, 7.1 JBL Professional series and Klipsch PS3, XBOX360, Dish VIP722K; 3D; Apple TV 4K. Edit Suite:Adobe Premiere, Edius7.53, Vegas Pro v13, Power Director16, i9-7980XE/GTX1080Ti, LG 3D TV DM2752
Not sure when I'm getting Vegas Pro, can't seem to get the funds for it right now with everything else going on, but I've only got around 4 or 5 hours of 3D footage so far so I may just wait on it. There's a few other items I need to acquire that are more important right now for filming anyway.
I just got a pair of UV filters ordered for my 3DA1 and a flush mount tripod mount for it and a 3/8" mount for the Z10k, now I won't have to take them off all the time. The 3/8" hole is a little closer to dead center on the Z10k so it should balance the weight better.
My first project is on The Old West at Cowtown Museum. I've finished up getting shots of all of the structures and interiors, now just need to film some of the people dressed up which is a little more difficult getting good shot selection. This weekend should be pretty interesting as they have "Steam Punk" day. It's a pretty big event, lots of people dressed up. I missed Civil War Day a few weeks back so I'll have to go next year and shoot that, so this project might not be completed to around this time next year. There's so much there it's really hard to get everything.
So far, filming it all with the 3DA1, in 3D of course and in 1080 24p for Blu ray.
My next project will actually just be across the street at the Botanical gardens, that one shouldn't take as long and should be a good test project to get on Blu ray quick just to see how the finished 3D looks.
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This is what I made to put my quick connect at center gravity on my Z10K. This is the old one. I made a new one that is longer so I can move it further toward the lens because the Cyclopital accessories add even more front heavy Center of Gravity to the camera. The new one slides beyond the bump extension on the bottom of the lens.
My 3D and 360VR videos and more
Don Landis HT System: Projector Sony VPL VW665ES Players: Samsung UBD K8500 OPPO BD93 Sony BDP S6200 All Regions Player Denon AVR S940, 7.1 JBL Professional series and Klipsch PS3, XBOX360, Dish VIP722K; 3D; Apple TV 4K. Edit Suite:Adobe Premiere, Edius7.53, Vegas Pro v13, Power Director16, i9-7980XE/GTX1080Ti, LG 3D TV DM2752
I wound't mind getting the base extender for the 3DA1, a bit pricey at 2k, but 4x's the stereo effect, might be nice. Actually, I'm currently drawing up plans to build a beam splitter rig to handle distance and macro issues with these all in one side by side cameras. The pro ones are a little pricey to buy (around 6k for a mobile one). I'm hoping to have it built by end of year and then next year get another z10k to use as the second camera, just using them both in 2D. To keep the cost down, since I already have one Z10k, I'll just get a second for a matched pair. At some point I can replace them with Red Pro's (lol!, yeah right!) The second camera and the 50/50 mirror are going to be the biggest costs, I can get all the other parts for cheap.
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My 3D and 360VR videos and more
Don Landis HT System: Projector Sony VPL VW665ES Players: Samsung UBD K8500 OPPO BD93 Sony BDP S6200 All Regions Player Denon AVR S940, 7.1 JBL Professional series and Klipsch PS3, XBOX360, Dish VIP722K; 3D; Apple TV 4K. Edit Suite:Adobe Premiere, Edius7.53, Vegas Pro v13, Power Director16, i9-7980XE/GTX1080Ti, LG 3D TV DM2752
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Tom- It depends on how much work you will be dealing with extreme closeups in 3D. Another option is to use a zoom in and shoot from a distance. On the other side of this is if you plan to shoot wide angle lenses to capture large landscapes in the distance, 6" IA is hardly wide enough. My IA for Monument Valley scenery was using 28" IA with 10 and 12mm lenses. The wider the lens, the more IA separation you will need. I have a 1 meter bench but didn't have it along. Wish I did because the calculator was giving me a 60" spread for 10mm wide angle.
I suggest you do some homework before spending time and money. Imagine your scene in your projects. Then get one of the 3D stereo calculator aps for your ipad and enter the settings for your scene and then figure the lens capture area. You may be shocked at how wide the IA has to be to capture the full Z depth at those distances. You can find these aps in the apple store on line and they are free. The one I use is RittaiCalc3D
My 3D and 360VR videos and more
Don Landis HT System: Projector Sony VPL VW665ES Players: Samsung UBD K8500 OPPO BD93 Sony BDP S6200 All Regions Player Denon AVR S940, 7.1 JBL Professional series and Klipsch PS3, XBOX360, Dish VIP722K; 3D; Apple TV 4K. Edit Suite:Adobe Premiere, Edius7.53, Vegas Pro v13, Power Director16, i9-7980XE/GTX1080Ti, LG 3D TV DM2752
Tommorow is the big day: off on our vacation! Yesterday I picked up my brand new HDR-TD10 (it was new in box with those ad labels still on it). I want to do video editing, but funds are getting low after purchasing Vegas Pro Edit, one HDR-TD20, one HDR-TD10 and a Cyclopital SBE.... So I looked around and found a refurbished Sony Vaio fitted with an i5 processor that can boost to 2.6 GHz, 8 GB internal memory, 1 TB Hybrid drive and a 2GB nVidia GeForce GT 735M video card. Pretty much the same configuration as my desktop that works like a charm with the same software (even doing a preview in 3D on my second screen). However.... the picture jutters awfully in the preview. So, I took a look at Options and found it was trying to do the job using the onboard Windows Graphics... The nVidia GeForce seems to work, it did not give an error in the settings screen. Anyone here knows how I can get Vegas Pro to work with the nVidia?? I tried appointing the nVidia adapter to the program in the nVidia setings app, but I still can't select it in the preferences of the preview device..
Edit: Sony gives the impression the Vaio SVF15N1S2ES should do the trick, the pre-installed Movie Studio Platinum 12.0. In the tech specs of Studio Vegas my system configuration should do the trick... My problem is that I feel like learning to walk all over again because that Vaio thing is fitted with Windows 8 (I know, we have to leave the XP era behind us... that's why I have Windows 7 64 bit on my desktop...)
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