AVS Forum Special Member
Join Date: Jan 2007
Location: Toronto, ON Canada
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I know this is an old thread but I tried this out not that long ago and found out a few interesting things...
First off I got a hold of an Atlona EDID device to attempt to fool a PS3 into thinking it was connected to a PS3 3D Display (one of which I own). Sadly this did not work as people have reported it working for devices like Dr. HDMI. The Atlona has serial software which I used to examine what it was copying and why it wasn't working. It appeared that the block or section of the EDID that contains that SimulView information is either non-standard or just seldom used. The device does not recognise that part as a valid EDID and so it doesn't copy it--stupid, it should just copy it anyway. Seems there's no way around it, even fiddling with different settings, etc. in the control software did nothing for me. So that idea was out the window. So if you're going to try this make sure you get an EDID device it's guaranteed/known to work with.
However I was able to do something else to get it to work on the TV, which was pretty simple though it requires both having a PS3 3DD and having it near your PS and TV. All I had to do to fool the PlayStation into thinking it was connected to a SimilView capable set was to connect the display to the PS3 and then startup the game. Go into the SimulView settings (I was testing with GT5 in my case) and set it to use it for split screen. Then you can exit that screen and the setting will stick. Simply unplug the HDMI cable from the PS3 3DD and plug in your normally-connected HDMI cable and voila! Game still thinks it's connected to the PS3 3DD.
As I found out though even a Sony TV still won't output the LL & RR codes for PS3 3D glasses to use SimulView mode--you'll still need modded glasses or ones that can manually switch LL and RR operation.
Out of curiosity did the PS4 retain this feature and is it used in any modern games, or did Sony drop the idea altogether now?