Watched Exodus, again. Same 3D depth plan throughout the movie. All closeup character scenes, they are put in the convergence point, never extending into the negative parallax region. There is very minimal negative parallax used. Most scenes the depth isn't as enhanced as it could be if given sufficient distance of lenses, like 2.5" spacing which mimmic normal human viewing. Most, if not all close up character scenes the actors are placed in the convergence point, which is fine but there's very little depth behind them and almost nothing ever extends into the negative parallax region. There is some at times, like the flies and locusts scenes but it's kept very minimal.
See attached as example of how the 3D appears to be used and what is actually possible to view with better 3D.
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