Originally Posted by markmon1
Your screen doesnt show any red flags other than your rendering time being too low. Your render queues are empty which means the GPU is not keeping up with your settings. A 1070TI is plenty of power to keep up with regular old dynamic tone mapping. So, which build are you running and with what settings on the HDR screens? Any post processing options checked? What is checked / not checked on trade quality for performance?
Also I see that the display is set for RGB 8 / Full but madVR seems to be set to limited? I'd go fix that to be full also. You want your whole chain to be full (display, madvr, windows).
Thanks for the response, Mark. Regarding the madVr version, I am on 0.92.17 (beta 78). Strangely enough, on 1080P content where most of the upscaling happens, I don't see any issues, but I see a few issues when playing 4K content.
The default display is set to 4K 8 bit 60 hz, but if the content coming through is 10 bit or 12 bit, I have it setup to switch over to those bit rates, but at 30 hz or less (given the bandwidth limitation of HDMI 2.0). In my madVR settings, I have the output level set at RGB Full (0 - 255) (screenshot attached). Is there any other setting that I need to modify to ensure that it's set to Full and not limited?
Trade quality for performance: nothing is checked
Image enhancements: nothing is checked
I have now enabled "delay playback start until render queue is full"
I have attached a few screenshots specific to my HDR and post-processing options. Please do take a look and let me know if there is anything funky.