Originally Posted by andrewtodd
I've read very good things about Audeze Mobius, however, all reviews have described them as gaming headphones. What are your thoughts on that? I'm mainly be using them for music and TV.
I use my pair exclusively for music with the 3d on. For me, I found a couple adjustments to vastly improve the sound, but out of the box they're impressive headphones.
They're the only bluetooth planar magnetic(this type of more responsive driver renders the virtual loudspeaker effect better than most dynamics) headphone in existence, and the only bluetooth headphone with a built in convolution engine with head tracking via Waves NX. While it doesn't have the virtual room size of the Smyth Realiser or Out of Your Head, it is much more pronounced then crossfeed dsp, and the head tracking improves the realism, and downright incredible for wireless closed back headphones. Big soundstage!
The builtin eq presets are useful and Waves NX is supposed to compensate for double HRTF of headphones that tollow the Harman curve, but for me I found there to still be to much energy around 2-5khz, which is the same with any headphone I've used with that kind of frequency response when using Out of Your Head. I use the Mobius with a Note8(bluetooth 5.0) and use USB Audio Player Pros built in parametric EQ, when playing over tidal or flac dls. Again this could be a personal preference thing.
When trying different pads and making a custom baffle, I found the angled brainwavz pleather pads to increase soundstage, smooth the treble response which improved imaging. This with the eq made the 3d effect of very high fidelity. They're also deeper and more well padded. So just wanted to add that in my opinion, the performance of the headphone can be further improved if that's something you'd like to try. You can read my headfi posts here: https://www.head-fi.org/threads/aude...#post-14528330