Apple TV owners' thread. FAQ in first post - Page 776 - AVS Forum | Home Theater Discussions And Reviews
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post #23251 of 26323 Old 06-20-2019, 09:28 AM
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Has the flashing in dark scenes bug been fixed? Haven't seen anything about resolution. Thanks
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post #23252 of 26323 Old 06-20-2019, 09:51 AM
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Quote:
Originally Posted by mutelight View Post
I have 3 in my home and the main account of all of them is the same Apple ID and it all syncs perfectly as far as the home screen layout and installed apps.

With tvOS 13, you can add additional accounts but I would recommend having the same base/primary account on all of them if you are going to "manage" them.
We have individual Apple IDs for my wife and for myself, and we have a third Apple ID that we use for the Store. This way I have my own Cloud and Contacts and Calendar and etc. from my wife's. We have two ATVs and they use the same Store ID; while we've not used the new feature I imagine that it will help so e.g. I can put-up my Photos and wifey and put up hers w/o me logging-out and she logging-in time and again.
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post #23253 of 26323 Old 06-20-2019, 11:23 AM
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Originally Posted by Soundizer17 View Post
I think there will be a hardware update to Apple TV4K this September to offer:

1. Better processing power for Gaming.

2. Possible update to support HDR 10+ and HDR HLG.

3. Faster frame rates at 120fps for certain games.

4. A H1 Chip for blue tooth which is on the Airpods 2 and Beats pro.

5. Support for Game Controllers - Xbox and Playstation


HDR HLG is already supported.
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post #23254 of 26323 Old 06-20-2019, 12:24 PM
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Originally Posted by HD-Master View Post
HDR HLG is already supported.
I was thinking that faster and more efficient hardware would improve results for HDR HLG and Game Controllers?

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post #23255 of 26323 Old 06-20-2019, 12:37 PM
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Quote:
Originally Posted by Soundizer17 View Post
I think there will be a hardware update to Apple TV4K this September to offer:
1. Better processing power for Gaming.
2. Possible update to support HDR 10+ and HDR HLG.
3. Faster frame rates at 120fps for certain games.
4. A H1 Chip for blue tooth which is on the Airpods 2 and Beats pro.
5. Support for Game Controllers - Xbox and Playstation
1. There doesn't seem to be a big market for games on the Apple TV and there doesn't seem to be an outcry for more power for them
2. HLG support and HDR10+ could potentially be patched in as it has on 4K Blu-ray players and TVs
3. See point 1 and the appetite is even lower for 120fps games
4. I don't see a hardware refresh for this alone especially when most people are fine with SBC
5. Already there

So in short, I don't see any reason for them to refresh any time soon as the changes you listed that have the widest impact are either supported or don't require new hardware.

Quote:
Originally Posted by leonmckee View Post
I was thinking that faster and more efficient hardware would improve results for HDR HLG and Game Controllers?

Leon McKee
The hardware is already substantially sufficient for both. Neither are very taxing on hardware.

Last edited by mutelight; 06-20-2019 at 04:11 PM.
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post #23256 of 26323 Old 06-20-2019, 12:42 PM
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Should be an interesting fall/winter for Apple. We shall see said the blind man

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post #23257 of 26323 Old 06-20-2019, 12:50 PM
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Originally Posted by leonmckee View Post
Should be an interesting fall/winter for Apple. We shall see said the blind man



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P.S. I don't play games these days, but I miss the Centipede arcade game from back in the day





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post #23258 of 26323 Old 06-20-2019, 01:10 PM
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post #23259 of 26323 Old 06-20-2019, 01:18 PM
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Pac-Man or Pong for me

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Some friends and I would spend hours playing Ms. Pac Man and drinking pitchers of beers at one of the local pubs when I was in college. I only have one Xbox game and I can't seem to get the hang of it. It's Rise of the Tomb Raider in 4k HDR but I can't seem to finish getting up the hill on the first level.
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post #23260 of 26323 Old 06-20-2019, 02:15 PM
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Quote:
Originally Posted by HD-Master View Post
HDR HLG is already supported.
BBC iPlayer in the UK often has HDR HLG broadcasts, but it is not available on Apple TV4K.
Hence I assumed it was not supported.
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post #23261 of 26323 Old 06-20-2019, 02:28 PM
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Coming up on 2 years since they last introduced new hardware.

They're suppose to be launching their streaming service later this year. Would be a good time to launch a new box, especially if they update it with HDMI 2.1.
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post #23262 of 26323 Old 06-20-2019, 03:04 PM - Thread Starter
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Quote:
Originally Posted by HD-Master View Post
HDR HLG is already supported.
Okay, I give up. Where was this announced and why doesn't Apple show it in the video specifications section?
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post #23263 of 26323 Old 06-20-2019, 03:06 PM
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Maybe they need new hardware to fix the frame skipping issue for Movies in 24fps.
As I understand 24fps Movies are played in 23.976fps which results in skipping.

This is constantly noticeable in the move ‘TRANSCENDENCE’ as an example.


This website lists the frame rate - scroll down and see “DISTRIBUTED FRAME RATE’.

You can search Movie title in “Title Search’.

I guess it is possible to avoid iTunes Movies that are not 23.976fps

https://shotonwhat.com/transcendence-2014
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post #23264 of 26323 Old 06-20-2019, 03:44 PM
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Quote:
Originally Posted by Soundizer17 View Post
Maybe they need new hardware to fix the frame skipping issue for Movies in 24fps.

As I understand 24fps Movies are played in 23.976fps which results in skipping.



This is constantly noticeable in the move ‘TRANSCENDENCE’ as an example.





This website lists the frame rate - scroll down and see “DISTRIBUTED FRAME RATE’.



You can search Movie title in “Title Search’.



I guess it is possible to avoid iTunes Movies that are not 23.976fps



https://shotonwhat.com/transcendence-2014


It doesn’t need new hardware as downloading the files and playing via the computers app fixes the skipping. Haven’t seen any skipping when playing back the same films via infuse either - although I accept the source files may be different in that case


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post #23265 of 26323 Old 06-20-2019, 04:41 PM
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Quote:
Originally Posted by mutelight View Post
1. There doesn't seem to be a big market for games on the Apple TV and there doesn't seem to be an outcry for more power for them

2. HLG support and HDR10+ could potentially be patched in as it has on 4K Blu-ray players and TVs

3. See point 1 and the appetite is even lower for 120fps games

4. I don't see a hardware refresh for this alone especially when most people are fine with SBC

5. Already there



So in short, I don't see any reason for them to refresh any time soon as the changes you listed that have the widest impact are either supported or don't require new hardware.







The hardware is already substantially sufficient for both. Neither are very taxing on hardware.
The one thing holding ATV back from being the perfect streamer is better sound support. You wouldn't think pass- through/bitstream would require new hardware, but something is holding them back... maybe it is hdmi 2.1/earc before it's valuable beyond people like us...

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post #23266 of 26323 Old 06-20-2019, 04:58 PM
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Originally Posted by Spinningbull View Post
The one thing holding ATV back from being the perfect streamer is better sound support. You wouldn't think pass- through/bitstream would require new hardware, but something is holding them back... maybe it is hdmi 2.1/earc before it's valuable beyond people like us...

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Yeah definitely no hardware changes necessary for bitstreaming, they just need to allow it.

eARC does not come into play with a source device, it is only needed on the TV and audio device (soundbar/AVR).
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post #23267 of 26323 Old 06-20-2019, 05:20 PM
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Yeah definitely no hardware changes necessary for bitstreaming, they just need to allow it.



eARC does not come into play with a source device, it is only needed on the TV and audio device (soundbar/AVR).
I was thinking more about what changes would make apple care... there aren't enough of us enthusiast who need it for music and local libraries to impact their design. But if higher bandwidth of hdmi 2.1, and better support down chain through earc make lossless audio more prevalent in streaming services, that would make it more interesting for more people.

But you're right, those of us who care don't use arc - audio goes through the avr first. Given the multiple $1000s I've spent on audio gear, I don't want a $200 box doing the decoding. (To be fair, my favorite audio endpoint right now is a pi with a hifiberry hat, so price isn't really the issue... just purpose. )

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post #23268 of 26323 Old 06-20-2019, 05:23 PM
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Why would you need eARC support on the ATV? Wouldn’t it be sufficient to have it on the TV and AVR?
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Why would you need eARC support on the ATV? Wouldn’t it be sufficient to have it on the TV and AVR?


We don’t/wouldn’t. You have it correct.
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post #23270 of 26323 Old 06-20-2019, 05:55 PM
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Why would you need eARC support on the ATV? Wouldn’t it be sufficient to have it on the TV and AVR?
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We don’t/wouldn’t. You have it correct.
Yup, no source device will ever need eARC support, it is only the TV and AVR. The current Apple TV would work perfectly fine being connected to a TV with eARC and then pass lossless audio back down to the AVR with eARC.
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Yup, no source device will ever need eARC support, it is only the TV and AVR. The current Apple TV would work perfectly fine being connected to a TV with eARC and then pass lossless audio back down to the AVR with eARC.


I’ll play devils advocate here. You could imagine eARC support to allow a TV to play audio to an ATV that is connected to airplay2 speakers such as a pair of homepods. Not saying I would ever do that but I’m sure for 1 person somewhere this would be a must have feature. ;-).
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post #23272 of 26323 Old 06-20-2019, 06:44 PM
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I’ll play devils advocate here. You could imagine eARC support to allow a TV to play audio to an ATV that is connected to airplay2 speakers such as a pair of homepods. Not saying I would ever do that but I’m sure for 1 person somewhere this would be a must have feature. ;-).
Sure, that is true but that would be a rather niche application as we're now seeing major brands starting to implement AirPlay and iTunes which at that point, you'd just AirPlay directly to the HomePods. Then all that said, does not seem to be much of a reason to do a hardware refresh.
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post #23273 of 26323 Old 06-20-2019, 07:33 PM
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The one thing holding ATV back from being the perfect streamer is better sound support. You wouldn't think pass- through/bitstream would require new hardware, but something is holding them back...
I'm starting to think that they realize that it's not in their interests to offer better sound support. Right now if you want to watch something with Atmos, you have to visit the iTunes store (or Netflix or Vudu). If they opened up all the bitstreaming, the people who benefit are those with local files they want to play.

I'm starting to look at the Nvidia Shield, although I don't want to. I enjoy my ATV, but it bugs me that it can't play what is in my Plex server. The Infuse guys have a petition to get Apple to support full HD Atmos, and that makes me think that it just isn't gonna be possible unless Apple opens it up.
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I'm starting to think that they realize that it's not in their interests to offer better sound support. Right now if you want to watch something with Atmos, you have to visit the iTunes store (or Netflix or Vudu). If they opened up all the bitstreaming, the people who benefit are those with local files they want to play.



I'm starting to look at the Nvidia Shield, although I don't want to. I enjoy my ATV, but it bugs me that it can't play what is in my Plex server. The Infuse guys have a petition to get Apple to support full HD Atmos, and that makes me think that it just isn't gonna be possible unless Apple opens it up.
I hear you!

I didn't want to like the ATV, but I really do. But it's missing lossless.

I really liked the shield, but it's missing Dolby vision.

The aftv works great, but the ui is terrible.

So.... I use the shield for plex (and roon when I want ui), aftv for hulu and prime, and the ATV for all other streaming. I could get down to one if the shield would do Dolby vision, or ATV did bitstream pass-through.

Ugh...



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post #23277 of 26323 Old 06-21-2019, 03:32 AM
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It doesn’t need new hardware as downloading the files and playing via the computers app fixes the skipping. Haven’t seen any skipping when playing back the same films via infuse either - although I accept the source files may be different in that case


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How do you download it on the Apple TV4K and what if you don’t use a computer?
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post #23278 of 26323 Old 06-21-2019, 05:05 AM
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How do you download it on the Apple TV4K and what if you don’t use a computer?


Yeah it’s not a workaround that I feel is suitable. HD movies can be downloaded via pc or Mac and streamed from there. I also heard that disabling fast start on the Apple TV fixes the frame skipping but haven’t tried this yet. The issue with that is you need fast start on to get 4k HDR.


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post #23279 of 26323 Old 06-21-2019, 06:08 AM
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Yeah it’s not a workaround that I feel is suitable. HD movies can be downloaded via pc or Mac and streamed from there. I also heard that disabling fast start on the Apple TV fixes the frame skipping but haven’t tried this yet. The issue with that is you need fast start on to get 4k HDR.


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I don’t use Infuse and don’t know anyone that does apart from on tech forums.

Turning off ‘Quick Start’ does fix it.

Therefore a software update might fix it.

I reported it to Apple via feedback website form.

Thank you.
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post #23280 of 26323 Old 06-21-2019, 10:50 AM
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I don’t use Infuse and don’t know anyone that does apart from on tech forums.



Turning off ‘Quick Start’ does fix it.



Therefore a software update might fix it.



I reported it to Apple via feedback website form.



Thank you.


Infuse is an amazing app for playing local media. It’s pretty popular so I’m surprised you’ve never encountered it. Thanks for confirming quick start fixes the issue though as I have a few HD movies affected by the problem and it’s incredibly distracting. Don’t hold your breath on an Apple fix though... the issue has existed from whenever Apple introduced framerate matching which must be about 2 years ago now.


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