Originally Posted by AaronTV
I respect the work you've done and your comments along the way but I simply do not agree. I tried to find a way to accept the changes over the course of 3 months. No matter what I did, I couldn't get any games to look as good in game mode as they do in hdr standard. No amount of brightness tweaks in game or use of dynamic contrast were able to remove the fact that the image was not pleasing to my eye.
I don't play in total darkness. Regardless, I can't imagine ever getting used to how dark the image looked. Alternatively, applying brightness tweaks or dynamic contrast just made it feel washed out to me or removed the cool sense of contrast that makes hdr fun.
As soon as I reverted my firmware, I was immediately pleased with hdr game mode again. I wanted to experience the same reaction that you have. But I couldn't.
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That's really strange, because typically (with a few exceptions), the brightness settings in HDR games affect exposure, not gamma like it does in SDR mode (gamma definitely does wash things out when it's too bright). The main difference between the two modes is that HDR Game is about 1/3 the exposure of HDR Standard, which means all you'd have to do to correct it is increase the exposure by 3x.
AC Origins (paper white) and GT Sport (Exposure) have the best direct controls I've seen for this, but most games should allow you to still do the same using the standard brightness controls. I don't recommend dynamic contrast though, that definitely hurts the image.
Personally, I wish HDR TVs would include exposure controls so we could have more control over the clip/rolloff points in the tonemapping of our sets. It could easily be implemented into the contrast control (which right now is pretty pointless in HDR modes), as long as they allowed values >100. If they did that, nobody would have to complain about the way their sets tonemap/clip, or how bright or dark the image is, as they'd have more control over that.
Ultimately I'd say it just depends on what you think is more important to you, a bright HDR Game mode, or a more accurate Dolby Vision picture. I still haven't got the DV update for my Blu-ray player yet. How common is the raised blacks issue? Is it for entire movies, or just parts of some movies? I've noticed that 3D Blu-rays do sometimes have flashes of raised blacks, which I assumed was a similar issue since both technologies use adjustment layers to convert from one format to another. (2D to 3D and HDR10 to DV) but the flashes in 3D were not too frequent, so they didn't ruin the experience. If the way it looks now doesn't ruin the experience for you, then don't worry about updating. But if it does, and you care about movies more than games, we'll at least you'll be able to either use HDR Standard or use in game controls to reduce the darkened HDR Game mode. From what I recall, the input lag isn't hugely increased in HDR standard, so maybe that's a decent compromise, and you could use HDR Game or SDR Game only for the games that require absolutely precise control.
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