I’ve done a good deal of searching for this topic and not coming across any real descusions of this feature. The feature of Super Resolution seems to be available on most newer LG UHD TVs and Monitors. I’ve used it on a IPS Panel TV and Monitor, and I have used it on an Oled to gather my thoughts here. I’m sure this feature is available from other manufactures as well (maybe by different names) but LG is the only one I can speak for.
From what I’ve seen Super Resolution is a low level form of Anti-Aliasing (which should be familiar with any gamers or motion graphic enthusiasts). The settings direct results can’t be directly paired to a typical form of AA due to the fact that it is simply scanning and “sharpening” the flat image being displayed. Where real AA is more in depth as it has more 3D (actual Graphical Structures, polygons, textures, etc) information to work with.
So that said, my conclusion here is Super Resalution is actually a pretty worth while feature to use with gaming and some video content whether it be Console, PC, Broadcast input. I’ve noticed that having the setting on Low gives gaming images a nice crisp look especially on distant objects and scenery. Same can be said for video, set at low there is a slight bump in focus detail.
Some slightly older games on PS4 Pro, and PC get a nice bit of Anti Aliesing from this feature at no cost to your console or PC GPU rendering pipeline. When set to medium or high I find that it can begin to create artifacts and image over sharpening, so low is my preferred setting.
The issue of Lag is what most people attribute to why this feature should not be used, but with testing it out I can not sense any added lag at all. This is the only post processing I’ve chosen to leave on by the way. The rest do add some lag, and or Image descepensies I dislike.
I am also aware that this is not strictly the proper way to view a perfect reference of media, but the setting on low truly only elaborates on the detail already present in the image and doesn’t attempt to add or subtract from the intended visuals.
So what have others noticed with this feature? Has anyone had a positive or negitive experience with it? I’m purely curious to hear other opinions.
Thanks!
From what I’ve seen Super Resolution is a low level form of Anti-Aliasing (which should be familiar with any gamers or motion graphic enthusiasts). The settings direct results can’t be directly paired to a typical form of AA due to the fact that it is simply scanning and “sharpening” the flat image being displayed. Where real AA is more in depth as it has more 3D (actual Graphical Structures, polygons, textures, etc) information to work with.
So that said, my conclusion here is Super Resalution is actually a pretty worth while feature to use with gaming and some video content whether it be Console, PC, Broadcast input. I’ve noticed that having the setting on Low gives gaming images a nice crisp look especially on distant objects and scenery. Same can be said for video, set at low there is a slight bump in focus detail.
Some slightly older games on PS4 Pro, and PC get a nice bit of Anti Aliesing from this feature at no cost to your console or PC GPU rendering pipeline. When set to medium or high I find that it can begin to create artifacts and image over sharpening, so low is my preferred setting.
The issue of Lag is what most people attribute to why this feature should not be used, but with testing it out I can not sense any added lag at all. This is the only post processing I’ve chosen to leave on by the way. The rest do add some lag, and or Image descepensies I dislike.
I am also aware that this is not strictly the proper way to view a perfect reference of media, but the setting on low truly only elaborates on the detail already present in the image and doesn’t attempt to add or subtract from the intended visuals.
So what have others noticed with this feature? Has anyone had a positive or negitive experience with it? I’m purely curious to hear other opinions.
Thanks!