PS VR is a little more than a month away... who's buying one ? - Page 41 - AVS Forum | Home Theater Discussions And Reviews
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post #1201 of 1226 Old 03-28-2019, 07:24 PM
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From a few weeks ago: the latest update to Borderlands 2 VR includes support for the AIM Controller.

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AIM CONTROLLER SUPPORT ( Community Suggestion) – BL2VR is now compatible with the Aim Controller!
  • Within the Options Menu, options for swapping sticks, buttons, or both are available. We added this to help people who are left-handed or if you want to switch around the layout of your Aim Controller.
  • Also, the option to make movement relative to the Gun or to the Head is available for the Aim Controller. If your movement is Gun relative, pushing forward on the control stick will move you based on where the gun is pointing. If your movement is Head relative, pushing forward on the control stick will move you based on where you’re looking.
IMPROVED SCOPE ( Community Suggestion) – Performance on the scope has been improved and it is now a much larger window.

CROSSHAIRS TOGGLE ( Community Suggestion) – A new option is available in the Options menu that allows you to turn off the crosshairs.

SCOPE TOGGLE ( Community Suggestion) – A new option is available in the Options menu that allows you to turn off the scope window. You can have all the benefits of scoping without having a giant window in your face.
https://forums.gearboxsoftware.com/t...-today/1969801
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post #1202 of 1226 Old 04-06-2019, 12:31 AM
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To tell the truth, guys, I consider VR not only as a kind of entertainment. It has much more to offer. I mean guys like https://servreality.com/virtual-reality-apps-vr/ know their bussiness and suggest a complex enterprise of VR production from plans and strategies to making original models and to solution advancement in medicine, traveling, financing, advertising and so on. And I hope they'll keep developing in VR gaming too)
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post #1203 of 1226 Old 04-06-2019, 01:05 AM
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I agree that VR has potential way beyond games, but it's much harder to reach a mass audience without the games. Gaming is a way to get millions of people to buy the hardware; that install base will make it easier for businesses to market their applications.
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post #1204 of 1226 Old 04-10-2019, 10:09 AM
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From Eric Chahi, creator of From Dust and Another World:

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post #1205 of 1226 Old 05-04-2019, 07:19 PM
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Originally Posted by TedSeattle View Post
Here's a gameplay video of The Persistence:

https://www.youtube.com/watch?v=ziyHdY6NJSQ

UploadVR gave it 8 out of 10:

https://uploadvr.com/the-persistence-review/

On the Playstation Blogcast, one of the hosts says it scratches his itch for Bioshock/System Shock-style games.
I finally got around to trying The Persistence, and I've concluded it's not for me. I don't think the game is bad, but it's very much a rogue-like game, which is a genre I don't play. (I've only tried one other rogue-like, the Mooncrash DLC for Prey, and didn't enjoy that either.)

The issue I have with rogue-likes isn't that the level maps are randomly generated each time. (In The Persistence, this isn't really a problem anyway, because you'll probably be playing slowly, and you're always able to view a complete map of the level by hitting the touchpad.) It's that dying costs so much that I don't feel like I can practice my skills. For example, you have to purchase your weapons, paying with carefully scrounged resources. If you die because you couldn't figure out how to use a weapon properly, you've lost every weapon you were carrying. You'll have to start over from the beginning and scrounge up more resources to buy them again. Some progress is maintained; if you've increased your maximum health, that carries over, but even with 200% health, I was dying after two hits from certain enemies.

The Persistence's main story campaign involves completing four objectives, and I notice that only 28.1% of players have been awarded the trophy for completing the first objective. That means less than a third of people who've played have finished the first quarter of the game, which is apparently the easiest part. I managed to get that far, but the completion rate for the second objective drops to 12.4%, and I can see why; I'm giving up. Maybe this is typical for rogue-like games, but it makes me wonder: are developers actually happy when most of their customers never experience the vast majority of the game?

Anyway, if you're a fan of rogue-likes and want to try one in VR, you'll probably like this game.
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post #1206 of 1226 Old 05-05-2019, 12:58 PM
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The Persistence definitely requires a bit of ... persistence. But the nice thing about the game is that upgrades to you and your weapons/gadgets as well as credits and stem cells you find all remain banked even after death. So while it takes a while, you will eventually get to a point where you are actually more powerful than even the strongest enemies. By the time I'd reached the ship's 4th level I was one-hitting everything. Add in the handy Ivy Serum which turns an enemy into your ally and the game becomes much easier once you put some time into it.

The devs also added in a recent update that added new game modes including one that lets you modify the game in many ways (infinite shield energy for example) to make the game easier (though these generally disable trophies).

While I normally hate rogue-likes, The Persistence ended up being one of the few PS4 games I actually got a platinum on; it's one of my favorite PSVR games.

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post #1207 of 1226 Old 05-12-2019, 09:49 AM
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The Mage's Tale got a Pro update a few days ago and it really improves the game. The addition of supersampling and more particle effects gives everything a sharper, far less coarse look than the original game. The update also includes some UI improvements so moving around, grabbing items, pulling levers and similar movements are all easier to pull off now. I decided to restart the game from scratch and have really been having a lot more fun with it now that the patch has dropped.

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post #1208 of 1226 Old 05-30-2019, 09:04 AM
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Luna, from the indie studio Funamena, has been out for Oculus and Vive since 2017. It's coming to PSVR on June 18:

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post #1209 of 1226 Old 06-05-2019, 06:13 PM
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I've been playing Blood & Truth for the PSVR the past few days. The game, which is published by Sony and developed by London Studios, is a spiritual follow-up to The London Heist from VR Worlds. You play a British special forces soldier who is drawn into his family's conflict with a would-be mob boss and the shadowy association that is bankrolling him. The game is one of the better looking and sounding PSVR titles with PS4 Pro support out of the gate and an orchestral soundtrack.

Gameplay involves node-based movement combined with the ability to move laterally at will between specific locations, lots of gunplay with a variety of weapons in well designed action setpieces and lots of hand manipulation involving activities like picking locks, setting explosives, climbing ladders and walls, crawling thru vents, etc. By finding hidden items, shooting hidden targets within each level and generally being an efficient killer you gain stars that can be used to obtain weapon upgrades like silencers, laser scopes, etc. The story has lots of cinematics that move the plot along and the whole thing is designed to make you feel like the lead it a Guy Ritchie style action movie.

Once you finish the game, you can replay any level to find items you may have missed and the developers have already said there will be some free DLC, with a Game+ mode and challenge mode being the first additions.

Blood & Truth has an MSRP of $40 and while I've been hesitant to pay full price for many PSVR titles lately I do think this one easily earns its asking price as it is a polished title with great production values and solid replay options.

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post #1210 of 1226 Old 06-06-2019, 11:13 AM
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I want to pick up Blood and Truth as well. But waiting to see if it is part of the big PSN sale.
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post #1211 of 1226 Old 06-07-2019, 03:21 PM
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Quote:
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I want to pick up Blood and Truth as well. But waiting to see if it is part of the big PSN sale.
Pretty sure it's not part of the Days of Play sale. Pretty much all the the games on sale have been around for at least a year.

Blood & Truth was only released a couple of weeks ago and by all accounts it is selling well; I would not expect a sale for a few months at least.
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post #1212 of 1226 Old 06-08-2019, 05:04 AM
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Ok, was hoping for a miracle, lol. Will likely just pick it up, but figured worth waiting a couple days, since I was away when it came out.
Thanks
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post #1213 of 1226 Old 06-08-2019, 10:46 AM
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When I saw Days Gone on the list, I figured thar was new too, lol.
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post #1214 of 1226 Old 06-27-2019, 02:46 PM
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Medusa and Her Lover is a Japanese PSVR title that offers couch co-op: the player wearing the headset controls Medusa while the other player controls her lover on the TV:

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post #1215 of 1226 Old 07-25-2019, 09:27 PM
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Does anyone have Space Pirate Trainer and can tell me the noise in the loading screen? Is it normal that you can hear a kind of coil whine (PS4 Pro)?
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post #1216 of 1226 Old 09-24-2019, 11:19 PM
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L.A. Noire: The VR Case Files, previously available on other platforms, comes to PSVR today:

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post #1217 of 1226 Old 09-27-2019, 07:22 PM
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Witching Tower PSVR:

I originally played this game on PCVR and the PSVR port is a pretty amazing accomplishment. Graphically the PCVR version was one of the better looking games I played and it looks almost identical on PSVR, with only a very minor drop in resolution (I played in on a PS4 Pro). The Skyrim style Move controls worked really well and the voicework was well done. The title is an adventure game with combat, some pretty clever puzzles and a few supernatural abilities you pick up along the way. The game takes place in a really well rendered castle and you must make your way from your prison at the very to to a fateful encounter with the wicked queen at the lower-most level. My original playthru clocked in at around 4 hours. For $20, I think it's a good value and an overlooked title.

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post #1218 of 1226 Old 10-04-2019, 07:26 PM
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Marvel's Iron Man VR comes out Feb 28, 2020:

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post #1219 of 1226 Old 10-08-2019, 12:20 PM
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PSVR Anniversary Sale happening now:

Ace Combat 7: Skies Unknown – $29.99
Ace Combat 7: Skies Unknown Deluxe Edition – $50.99
Along Together – $5.99
Apocalypse Rider – $2.49
Apollo 11 VR – $5.99
Blasters of The Universe – $5.99
Borderlands 2 VR – $24.99
BoxVR – $20.99
Bravo Team – $9.99
Carnival Games VR – $4.99
Carnival Games VR: Alley Adventure – $3.99
Castlestorm VR Edition – $5.99
Catlateral Damage – $2.49
Creed: Rise to Glory – $14.99
Detached – $9.99
Dick Wilde – $5.99
Dick Wilde 2 – $9.99
DOOM VFR – $14.99
DriveClub VR – $5.99
Drone Striker – $4.99
Eagle Flight – $5.99
Electronauts – $9.99
Evasion – $7.99
Floor Plan – $2.99
Guns’n’stories: Bulletproof VR – $9.99
Hatsune Miku: VR Future Live – 1st Stage – $7.49
Hatsune Miku: VR Future Live – 2nd Stage – $7.49
Hatsune Miku: VR Future Live – 3rd Stage – $7.49
Hatsune Miku: VR Future Live Season Pass – $19.99
Hyper Void Complete – $6.99
I’m Hungry – $11.89
Infinite Minigolf – $7.49
Killing Floor: Incursion – $9.99
Mars Alive – $11.89
Mervils: A VR Adventure – $5.99
Mind Labyrinth VR Dreams – $9.99
NBA 2KVR Experience – $3.74
One Piece Grand Cruise – $4.99
Out of Ammo – $7.49
Paper Dolls – $11.89
Persona 3: Dancing in Moonlight – $29.99
Persona 5: Dancing in Starlight – $29.99
Persona Dancing: Endless Night Bundle – $44.99
Pinball Fx2 VR – $7.49Pinball Fx2 VR– Universal Classics Pinball – $9.99
Pinball Fx2 VR: Season 1 Pack – $12.49
PlayStation VR Worlds – $7.49
Raw Data VR (NA) – $15.99
Red Matter – $17.49
Resident Evil 7 Biohazard – $14.99
Resident Evil 7 Biohazard Gold Edition – $24.99
Space Junkies – $9.99
Sprint Vector – $14.99
Star Trek Bridge Crew + TNG DLC Bundle – $17.99
Stunt Kite Masters – $0.99
Superhot Mind Is Software Bundle (Bundle) – $19.99
Superhot VR – $14.99
Telefrag VR – $17.49
The Angry Birds Movie 2 VR: Under Pressure – $19.79
The Elder Scrolls V: Skyrim VR – $21.59
The Elder Scrolls V: Skyrim VR – $29.99
The Idolmaster Cinderella Girls Viewing Revolution – $4.99
The Rabbit Hole – $2.49
The Solus Project – $9.99
Theseus VR – $4.99
Titanic VR – $9.99
Unearthing Mars – $4.49
Unearthing Mars 2: The Ancient War – $9.99
Viking Days – $2.49
Virry VR – $3.99
Virry VR: Wild Bundle – $9.99
Virry VR: Wild Encounters – $7.99
Werewolves Within – $5.99
Wolfenstein: Cyberpilot – $9.99
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post #1220 of 1226 Old 10-08-2019, 12:25 PM
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Wow, I've been thinking about pulling out the PSVR lately, and I didn't realize there were so many titles I've missed!


Are the any recent must-haves that are on sale? I strongly prefer seated experiences.
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post #1221 of 1226 Old 10-08-2019, 03:56 PM
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Are the any recent must-haves that are on sale? I strongly prefer seated experiences.
I enjoyed Witching Tower; while it plays better standing, I played most of that seated and it worked fine.

The Damned, the latest DLC For Arizona Sunshine, works great seated with the Aim.

I also decided to get Wolfenstein: Cyberpilot as I figured it's a low risk for $9.99.
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post #1222 of 1226 Old 10-09-2019, 12:29 AM
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The Damned, the latest DLC For Arizona Sunshine, works great seated with the Aim.
You can't go wrong with this game. I loved playing it! The Witching though, how would you rate it?
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post #1223 of 1226 Old 10-09-2019, 05:57 AM
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I also decided to get Wolfenstein: Cyberpilot as I figured it's a low risk for $9.99.

How's Cyberpilot... worth $10?
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post #1224 of 1226 Old 10-09-2019, 06:49 AM
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I still remember playing Wolfenstein 3D on my PC. It's kinda fun to know how far they've accomplished now.
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post #1225 of 1226 Old 10-09-2019, 03:45 PM
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Quote:
Originally Posted by DaverJ View Post
How's Cyberpilot... worth $10?
I just got thru the tutorial and first level on Cyberpilot and I definitely had fun with it. Graphically, the game looks good and appears to have Pro support. The sense of scale is great as you really get an appreciation for how big things like the panzerhund and drone are really supposed to be. Presence was very good since the character you control is seated, just like you, and the depth perception is quite good. You use a control to move between areas of a hidden lab to reprogram nazi weapons (nice tactile use of Moves here), view intel, and take them out on missions via a holographic system for a kind of VR within VR. The locomotion system works well; it's a modified version of the Skyrim design with a few wrinkles. Figuring out how to navigate the options menu took a little work as it seems like you can press items with your virtual hands but must really use the face buttons on your left Move controller to navigate the menus. The game has a good range of comfort options including smooth or snap turning and full view or blinders which you can customize to your liking. The first mission where you control the Panzerhund was a lot of fun as there were plenty of gadgets at your disposal to wipe out the nazis with.

For $10 I think it's a good deal.

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You can't go wrong with this game. I loved playing it! The Witching though, how would you rate it?
I really enjoyed The Witching Tower. I had previously bought and played thru it with my Rift S on PC and the PSVR version holds up really well. The game has Pro support and while there is a very, very minor graphical downgrade compared to the PC version, I never noticed while actually playing and was surprised at just how close the PSVR version came to its PC counterpart. Locomotion is via the Skyrim system and the game gives you swords, a magical bow & arrow, a tether and eventually a necromancer ability to play with. Gameplay is a combination of exploration, combat and puzzle solving. The entire game takes place within a giant tower; you start in a dungeon at the topmost level and must make your way down to the bottom where you have a fateful encounter with the wicked queen. A chatty disembodied ghost skull accompanies you and provides information and clues.

I think it's one of the better PSVR releases to come out lately and I thought it was well worth it's $20 asking price.
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post #1226 of 1226 Old 10-14-2019, 10:11 AM
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Looks like Predator VR is heading to the PS VR. Has single player and multiplayer modes. Now you’re talking!

https://www.avpgalaxy.net/2019/05/16...laystation-vr/

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