Originally Posted by Wesley Hester
1. Short answer, no. However, I don't have my UHD60 hooked up to know for sure with custom resolutions.
2. The aspect ratio may be right.
3. See compatible resolutions attachment.
4. Mostly just 60Hz with 24Hz and 30Hz with some 4K. I briefly outputted 1080p/120Hz on the Xbox One X when it became available but didn't keep it on. Unfortunately I can't recall off the top of my head if I was using the UHD60 or UHD51A at the time (old).
Thanks for the answer. The Manuals are actually my main Problem, some quotes:
1) 4K UHD Upscale Conversion: Upscales non-4K UHD resolutions (WXGA, 720p, 1080p, WUXGA, 1440p) and frame rates to 2160p 60Hz (4K UHD)
2) Computer Compatibility: UHD 2160p, WUXGA, HDTV 1080p, UXGA, SXGA, WXGA+, WXGA (1366x768), WXGA, HDTV (720p), XGA, SVGA, VGA,
3) Video Compatibility: UHD 2160p (24/50/60Hz), 1080p (24/50/60Hz), 1080i (50/60Hz), 720p (50/60Hz), 480i/p, 576i/p
4) 4k UHD scaling mode: Native 1:1-Abbildung, zentriert. Keine Skalierung; die angezeigte Auflösung hängt von der Eingangsquelle ab. ->translated this means no scaling done, the outgoing resolution is directly tied to the source resolution.
So what do this quotes combined mean?
1. It states to upscale 1440p sources to 4k in 1), but doesen't accept 1440p (WQHD) sources in 2) and 3).
2. It states to be capable to cutput the source directly, centered, without any scaling in 4). So actually should be able to accept any source up to UHD range limits, regardless of the Ratio and anything else.
So thats why I ask here, is anyone able to test something like this? I get that there maybe wont be a chance to 120hz, but 1440p native would be cool if doable.