Trinnov DTS:X Pro 15.3.10 Demo System Coming to ISE 2020 - AVS Forum | Home Theater Discussions And Reviews
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post #1 of 41 Old 01-28-2020, 01:32 PM - Thread Starter
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Trinnov DTS:X Pro 15.3.10 Demo System Coming to ISE 2020

There's a bunch of news coming from Trinnov ahead of ISE 2020. The Integrated Systems Europe show is the largest of its kind in the world. It highlights AV and systems integration, so it is typically an occasion for major product announcements and demonstrations. This year, Trinnov is highlighting the debut of DTS:X Pro and plans to put on a demonstration featuring a 15.3.10 speaker system during the show.


Full press release:


- Trinnov Audio Leads the Immersive Audio Market at ISE 2020

- Trinnov pulls ahead with delivery of DTS:X Pro to Altitude owners

- 15.3.10 Immersive Audio system at Hall One, Stand 1-N100, to showcase DTS:X Pro and highlight ISE 2020 demonstrations

- CEO Arnaud Laborie to participate in Immersive Audio panel session

- Alexandre Garcia joins Trinnov Audio team from B&W

- Trinnov to debut new immersive audio trailers at ISE



Paris, France – January 28th, 2020 – Trinnov Audio, the market leader in the design and manufacture of reference audio processors for home theaters, high-end hi-fi, professional audio and commercial cinemas, is continuing to expand its unique in-house platform by offering DTS:X Pro as a free-of-charge update to all new and existing owners of Altitude32 and Altitude16 processors.

Promoted by Trinnov Audio throughout 2019 in partnership with DTS, Trinnov will demonstrate DTS:X Pro for the first time as a publicly available technology in a purpose-built 15 seat 15.3.10 channel immersive audio theatre in Hall One, stand 1-N100, in partnership with co-exhibitors Procella Audio and Kaleidescape. An Altitude32 processor and Amplitude8 power amplifiers will be utilized for the playback system, along with 28 Procella loudspeakers, Procella amplifiers, a Kaleidescape Strato and a Sony VPL-W5000ES projector.

Fighting obsolescence: the DTS:X Pro software upgrade is now being provided at no charge to all new and existing owners of Altitude32 and Altitude16 processors. Whilst other manufacturers need to release a new generation of products to support this feature, Trinnov’s unique software-based platform, designed for sustainability with unprecedented power and upgradability, requires no hardware change. The upgrade is available through a simple online download that is typically completed in under 15 minutes.

DTS:X is an immersive object-oriented audio format that can provide astoundingly high spatial resolution and imaging. Prior to the introduction of DTS:X Pro, DTS:X for the home was limited to only 11 main channels plus LFE, typically in a 7.1.4 configuration. Trinnov’s unique implementation of DTS:X Pro enables discrete rendering of the full DTS:X complement of 30.2 channels, up to the channel capacity of each individual processor.

Trinnov’s Altitude32 processor is the only consumer processor capable of discretely rendering the 26 unique channels of the ISE demonstration system. Processors based on traditional DSP-based platforms are currently limited to 16 discrete channels. This is significant because systems with higher speaker counts provide a higher degree of spatial resolution and greater immersion, in addition to providing much greater consistency of sound among all the seats in a theater.

Introduced in 2014, Trinnov’s Altitude32 processor remains uniquely capable of up to 32 discretely rendered channels for home theater, and up to 64 independent channels to include multi-amplified speakers and multiple subwoofers when used with a separate Altitude48ext. For more modest systems, the lower-cost Altitude16 can render 16 discrete channels whilst maintaining the same benefits in terms of longevity. Both models benefit from Trinnov’s exclusive, patented technologies, including Trinnov’s Speaker/Room Optimizer and 2D/3D loudspeaker remapping.

Trinnov Releases Two New Immersive Audio Trailers

Visitors to Trinnov’s ISE demo will enjoy two unique bits of program material. These viewers and listeners will be able to experience the debut of Trinnov’s new Cinema trailer in the ISE theater, and, as a bonus, later download it for playback in their own theaters. They will also see and hear Trinnov’s Music Machine One video, which combines images of an imagined music machine with a dynamic soundtrack that takes full advantage of the capabilities of immersive audio, using multiple, active objects and DTS:X Pro playback utilizing all the loudspeakers in the room.


Trinnov CEO Arnaud Laborie to Participate in Immersive Audio Panel

On Thursday, February 13, Trinnov’s Chairman and CEO Arnaud Laborie will participate in a panel discussion entitled “The Future of Immersive Audio.” This discussion will take place in room D201 of the RAI Amsterdam during the ISE show. Laborie is recognized as one of the world’s leading experts on immersive audio, having authored multiple research papers and obtained 48 patents to support 5 basic inventions. Arnaud Laborie also authored Trinnov’s “Recommended loudspeaker positions for optimal immersive sound reproduction“, featured in The CEDIA Designer software. He is presently engaged in multiple research activities for future applications and will share his experience and perspective.

The “Future of Immersive Audio” panel session will discuss where the Immersive Audio landscape sits today and how future developments will affect Home Theater designs and the experiences they deliver. The panel will be discussing topics that include ‘Will MPEG-H be disruptive', ‘How is the music industry embracing and leveraging immersive audio', ‘Are there any differences in what is needed to reproduce music vs movie content', ‘What current academic research is pushing the boundaries', and ‘How will the new CEDIA CEB22 Audio Design recommended practices change how we do things'.

Arnaud Laborie will be sitting alongside Peter Aylett (Archimedia), Wilfried Van Baelen (Auro Technologies), Guillaume Le Nost (L-Acoustics), Sawan Nichani (MACBEE) and Andreas Ehret (Dolby).

Alexandre Garcia Joins the Trinnov Audio Team

Alexandre Garcia, one of Europe’s leading commercial and residential audio experts, is joining the Trinnov Audio team to manage sales for Trinnov’s Cinema, High-End, and Pro Audio divisions in France.

Garcia comes to Trinnov from Bowers & Wilkins, where he was a technical consultant for smart homes and home theaters, as well as technical manager of B&W’s ID Lounge showroom.

Garcia has a Master’s degree in acoustics and is certified as a Home Acoustics Alliance HT3 Advanced Integrator. He brings 17 years of comprehensive experience to Trinnov, not only in audio solutions but also in advanced design and implementation of video, automation and enterprise-level networking systems for the high-end market.




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Editor, AVS Forum

Last edited by imagic; 01-30-2020 at 06:46 AM.
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post #2 of 41 Old 01-28-2020, 03:26 PM
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Is this update actually available yet ? No sign of it with my system

M

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post #3 of 41 Old 01-30-2020, 12:54 PM
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post #4 of 41 Old 01-31-2020, 09:10 AM
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New software actually available to download now from Trinnov's servers !

~M~

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post #5 of 41 Old 01-31-2020, 09:21 AM
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Good news! Do we need dealer to open floodgates to the processor?

Goodbye to a great audio and video genius and writer... JOHN GANNON. I enjoyed your friendship, wit and a nice long run we took around Indianapolis at CEDIA years back... and for buying my Runco 980 Ultra years back... you saved my ass! Rest in peace.
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post #6 of 41 Old 01-31-2020, 09:23 AM
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Quote:
Originally Posted by Luckie View Post
New software actually available to download now from Trinnov's servers !

~M~
Updates are usually initiated on the Trinnov side from a dealer or integrator request for a client. Unless this has changed on this update...

Audio Gear: Trinnov Altitude 32 (24 channel), NAD M27 amps (3)
Video: JVC RS600, Seymour 100" UF Screen, Lumagen Radiance Pro 4444 (coming soon)
Speakers: PSB Imagine T3 LCR, Imagine T Wides/Side Surround 1, T2 Side Surrounds, Imagine XB rears, Image B6 screens, PSB CS1000 ceilings (6), HSU ULS-15 Mk 2 subs (4) - 13.4.6
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post #7 of 41 Old 01-31-2020, 10:29 AM
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It’s generally available just lick ‘Check for Updates ‘ button under Info


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post #8 of 41 Old 01-31-2020, 03:49 PM
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Unless this has changed on this update...
AutoUpdate has been available for a while, but Trinnov have not opened up for it until now. Let's hope there are no problems - and it will continue.

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post #9 of 41 Old 01-31-2020, 04:27 PM
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Originally Posted by imagic View Post
There's a bunch of news coming from Trinnov ahead of ISE 2020. The Integrated Systems Europe show is the largest of its kind in the world. It highlights AV and systems integration, so it is typically an occasion for major product announcements and demonstrations. This year, Trinnov is highlighting the debut of DTS:X Pro and plans to put on a demonstration featuring a 15.3.10 speaker system during the show.


Full press release:


- Trinnov Audio Leads the Immersive Audio Market at ISE 2020

- Trinnov pulls ahead with delivery of DTS:X Pro to Altitude owners

- 15.3.10 Immersive Audio system at Hall One, Stand 1-N100, to showcase DTS:X Pro and highlight ISE 2020 demonstrations

- CEO Arnaud Laborie to participate in Immersive Audio panel session

- Alexandre Garcia joins Trinnov Audio team from B&W

- Trinnov to debut new immersive audio trailers at ISE



Paris, France – January 28th, 2020 – Trinnov Audio, the market leader in the design and manufacture of reference audio processors for home theaters, high-end hi-fi, professional audio and commercial cinemas, is continuing to expand its unique in-house platform by offering DTS:X Pro as a free-of-charge update to all new and existing owners of Altitude32 and Altitude16 processors.

Promoted by Trinnov Audio throughout 2019 in partnership with DTS, Trinnov will demonstrate DTS:X Pro for the first time as a publicly available technology in a purpose-built 15 seat 15.3.10 channel immersive audio theatre in Hall One, stand 1-N100, in partnership with co-exhibitors Procella Audio and Kaleidescape. An Altitude32 processor and Amplitude8 power amplifiers will be utilized for the playback system, along with 28 Procella loudspeakers, Procella amplifiers, a Kaleidescape Strato and a Sony VPL-W5000ES projector.

Fighting obsolescence: the DTS:X Pro software upgrade is now being provided at no charge to all new and existing owners of Altitude32 and Altitude16 processors. Whilst other manufacturers need to release a new generation of products to support this feature, Trinnov’s unique software-based platform, designed for sustainability with unprecedented power and upgradability, requires no hardware change. The upgrade is available through a simple online download that is typically completed in under 15 minutes.

DTS:X is an immersive object-oriented audio format that can provide astoundingly high spatial resolution and imaging. Prior to the introduction of DTS:X Pro, DTS:X for the home was limited to only 11 main channels plus LFE, typically in a 7.1.4 configuration. Trinnov’s unique implementation of DTS:X Pro enables discrete rendering of the full DTS:X complement of 30.2 channels, up to the channel capacity of each individual processor.

Trinnov’s Altitude32 processor is the only consumer processor capable of discretely rendering the 26 unique channels of the ISE demonstration system. Processors based on traditional DSP-based platforms are currently limited to 16 discrete channels. This is significant because systems with higher speaker counts provide a higher degree of spatial resolution and greater immersion, in addition to providing much greater consistency of sound among all the seats in a theater.

Introduced in 2014, Trinnov’s Altitude32 processor remains uniquely capable of up to 32 discretely rendered channels for home theater, and up to 64 independent channels to include multi-amplified speakers and multiple subwoofers when used with a separate Altitude48ext. For more modest systems, the lower-cost Altitude16 can render 16 discrete channels whilst maintaining the same benefits in terms of longevity. Both models benefit from Trinnov’s exclusive, patented technologies, including Trinnov’s Speaker/Room Optimizer and 2D/3D loudspeaker remapping.

Trinnov Releases Two New Immersive Audio Trailers

Visitors to Trinnov’s ISE demo will enjoy two unique bits of program material. These viewers and listeners will be able to experience the debut of Trinnov’s new Cinema trailer in the ISE theater, and, as a bonus, later download it for playback in their own theaters. They will also see and hear Trinnov’s Music Machine One video, which combines images of an imagined music machine with a dynamic soundtrack that takes full advantage of the capabilities of immersive audio, using multiple, active objects and DTS:X Pro playback utilizing all the loudspeakers in the room.


Trinnov CEO Arnaud Laborie to Participate in Immersive Audio Panel

On Thursday, February 13, Trinnov’s Chairman and CEO Arnaud Laborie will participate in a panel discussion entitled “The Future of Immersive Audio.” This discussion will take place in room D201 of the RAI Amsterdam during the ISE show. Laborie is recognized as one of the world’s leading experts on immersive audio, having authored multiple research papers and obtained 48 patents to support 5 basic inventions. Arnaud Laborie also authored Trinnov’s “Recommended loudspeaker positions for optimal immersive sound reproduction“, featured in The CEDIA Designer software. He is presently engaged in multiple research activities for future applications and will share his experience and perspective.

The “Future of Immersive Audio” panel session will discuss where the Immersive Audio landscape sits today and how future developments will affect Home Theater designs and the experiences they deliver. The panel will be discussing topics that include ‘Will MPEG-H be disruptive', ‘How is the music industry embracing and leveraging immersive audio', ‘Are there any differences in what is needed to reproduce music vs movie content', ‘What current academic research is pushing the boundaries', and ‘How will the new CEDIA CEB22 Audio Design recommended practices change how we do things'.

Arnaud Laborie will be sitting alongside Peter Aylett (Archimedia), Wilfried Van Baelen (Auro Technologies), Guillaume Le Nost (L-Acoustics), Sawan Nichani (MACBEE) and Andreas Ehret (Dolby).

Alexandre Garcia Joins the Trinnov Audio Team

Alexandre Garcia, one of Europe’s leading commercial and residential audio experts, is joining the Trinnov Audio team to manage sales for Trinnov’s Cinema, High-End, and Pro Audio divisions in France.

Garcia comes to Trinnov from Bowers & Wilkins, where he was a technical consultant for smart homes and home theaters, as well as technical manager of B&W’s ID Lounge showroom.

Garcia has a Master’s degree in acoustics and is certified as a Home Acoustics Alliance HT3 Advanced Integrator. He brings 17 years of comprehensive experience to Trinnov, not only in audio solutions but also in advanced design and implementation of video, automation and enterprise-level networking systems for the high-end market.



Trinnov DTS:X Pro 15.3.10 Demo System Coming to ISE 2020
There's a bunch of news coming from Trinnov ahead of ISE 2020. The Integrated Systems Europe show is the largest of its kind in the world. It highlights AV and systems integration, so it is typically an occasion for major product announcements and demonstrations. This year, Trinnov is highlighting the debut of DTS:X Pro and plans to put on a demonstration featuring a 15.3.10 speaker system during the show.


Mark is there any news of DTS X Pro for 13 channel D/M AVR's
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post #10 of 41 Old 01-31-2020, 04:28 PM
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AutoUpdate has been available for a while, but Trinnov have not opened up for it until now. Let's hope there are no problems - and it will continue.
Can I download this new update on my Lyngdorf?
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post #11 of 41 Old 02-01-2020, 04:03 PM
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Originally Posted by imagic View Post
There's a bunch of news coming from Trinnov ahead of ISE 2020. The Integrated Systems Europe show is the largest of its kind in the world. It highlights AV and systems integration, so it is typically an occasion for major product announcements and demonstrations. This year, Trinnov is highlighting the debut of DTS:X Pro and plans to put on a demonstration featuring a 15.3.10 speaker system during the show.


Full press release:


- Trinnov Audio Leads the Immersive Audio Market at ISE 2020

- Trinnov pulls ahead with delivery of DTS:X Pro to Altitude owners

- 15.3.10 Immersive Audio system at Hall One, Stand 1-N100, to showcase DTS:X Pro and highlight ISE 2020 demonstrations

- CEO Arnaud Laborie to participate in Immersive Audio panel session

- Alexandre Garcia joins Trinnov Audio team from B&W

- Trinnov to debut new immersive audio trailers at ISE



Paris, France – January 28th, 2020 – Trinnov Audio, the market leader in the design and manufacture of reference audio processors for home theaters, high-end hi-fi, professional audio and commercial cinemas, is continuing to expand its unique in-house platform by offering DTS:X Pro as a free-of-charge update to all new and existing owners of Altitude32 and Altitude16 processors.

Promoted by Trinnov Audio throughout 2019 in partnership with DTS, Trinnov will demonstrate DTS:X Pro for the first time as a publicly available technology in a purpose-built 15 seat 15.3.10 channel immersive audio theatre in Hall One, stand 1-N100, in partnership with co-exhibitors Procella Audio and Kaleidescape. An Altitude32 processor and Amplitude8 power amplifiers will be utilized for the playback system, along with 28 Procella loudspeakers, Procella amplifiers, a Kaleidescape Strato and a Sony VPL-W5000ES projector.

Fighting obsolescence: the DTS:X Pro software upgrade is now being provided at no charge to all new and existing owners of Altitude32 and Altitude16 processors. Whilst other manufacturers need to release a new generation of products to support this feature, Trinnov’s unique software-based platform, designed for sustainability with unprecedented power and upgradability, requires no hardware change. The upgrade is available through a simple online download that is typically completed in under 15 minutes.

DTS:X is an immersive object-oriented audio format that can provide astoundingly high spatial resolution and imaging. Prior to the introduction of DTS:X Pro, DTS:X for the home was limited to only 11 main channels plus LFE, typically in a 7.1.4 configuration. Trinnov’s unique implementation of DTS:X Pro enables discrete rendering of the full DTS:X complement of 30.2 channels, up to the channel capacity of each individual processor.

Trinnov’s Altitude32 processor is the only consumer processor capable of discretely rendering the 26 unique channels of the ISE demonstration system. Processors based on traditional DSP-based platforms are currently limited to 16 discrete channels. This is significant because systems with higher speaker counts provide a higher degree of spatial resolution and greater immersion, in addition to providing much greater consistency of sound among all the seats in a theater.

Introduced in 2014, Trinnov’s Altitude32 processor remains uniquely capable of up to 32 discretely rendered channels for home theater, and up to 64 independent channels to include multi-amplified speakers and multiple subwoofers when used with a separate Altitude48ext. For more modest systems, the lower-cost Altitude16 can render 16 discrete channels whilst maintaining the same benefits in terms of longevity. Both models benefit from Trinnov’s exclusive, patented technologies, including Trinnov’s Speaker/Room Optimizer and 2D/3D loudspeaker remapping.

Trinnov Releases Two New Immersive Audio Trailers

Visitors to Trinnov’s ISE demo will enjoy two unique bits of program material. These viewers and listeners will be able to experience the debut of Trinnov’s new Cinema trailer in the ISE theater, and, as a bonus, later download it for playback in their own theaters. They will also see and hear Trinnov’s Music Machine One video, which combines images of an imagined music machine with a dynamic soundtrack that takes full advantage of the capabilities of immersive audio, using multiple, active objects and DTS:X Pro playback utilizing all the loudspeakers in the room.


Trinnov CEO Arnaud Laborie to Participate in Immersive Audio Panel

On Thursday, February 13, Trinnov’s Chairman and CEO Arnaud Laborie will participate in a panel discussion entitled “The Future of Immersive Audio.” This discussion will take place in room D201 of the RAI Amsterdam during the ISE show. Laborie is recognized as one of the world’s leading experts on immersive audio, having authored multiple research papers and obtained 48 patents to support 5 basic inventions. Arnaud Laborie also authored Trinnov’s “Recommended loudspeaker positions for optimal immersive sound reproduction“, featured in The CEDIA Designer software. He is presently engaged in multiple research activities for future applications and will share his experience and perspective.

The “Future of Immersive Audio” panel session will discuss where the Immersive Audio landscape sits today and how future developments will affect Home Theater designs and the experiences they deliver. The panel will be discussing topics that include ‘Will MPEG-H be disruptive', ‘How is the music industry embracing and leveraging immersive audio', ‘Are there any differences in what is needed to reproduce music vs movie content', ‘What current academic research is pushing the boundaries', and ‘How will the new CEDIA CEB22 Audio Design recommended practices change how we do things'.

Arnaud Laborie will be sitting alongside Peter Aylett (Archimedia), Wilfried Van Baelen (Auro Technologies), Guillaume Le Nost (L-Acoustics), Sawan Nichani (MACBEE) and Andreas Ehret (Dolby).

Alexandre Garcia Joins the Trinnov Audio Team

Alexandre Garcia, one of Europe’s leading commercial and residential audio experts, is joining the Trinnov Audio team to manage sales for Trinnov’s Cinema, High-End, and Pro Audio divisions in France.

Garcia comes to Trinnov from Bowers & Wilkins, where he was a technical consultant for smart homes and home theaters, as well as technical manager of B&W’s ID Lounge showroom.

Garcia has a Master’s degree in acoustics and is certified as a Home Acoustics Alliance HT3 Advanced Integrator. He brings 17 years of comprehensive experience to Trinnov, not only in audio solutions but also in advanced design and implementation of video, automation and enterprise-level networking systems for the high-end market.



15.3.10? 28 speakers? I am beginning to think there is some kind of speaker wire manufacturers cabal behind this.

Yamaha RX-A3060 AV receiver | Outlaw Model 5000 amp
LG 75UH8500 tv | Samsung UBD-K8500 4K BD player
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post #12 of 41 Old 02-01-2020, 09:34 PM
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Is this update actually available yet ? No sign of it with my system

M
In the accompanying email it said the software is available publicly. Could be read as publicly available from ISE forward, but that's not how i read it.
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post #13 of 41 Old 02-02-2020, 11:42 AM
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In the accompanying email it said the software is available publicly. Could be read as publicly available from ISE forward, but that's not how i read it.
It’s available on the Altitude platform as an update if your A16 or A32 is registered. Otherwise contact Trinnov support or your dealer.

Audio Gear: Trinnov Altitude 32 (24 channel), NAD M27 amps (3)
Video: JVC RS600, Seymour 100" UF Screen, Lumagen Radiance Pro 4444 (coming soon)
Speakers: PSB Imagine T3 LCR, Imagine T Wides/Side Surround 1, T2 Side Surrounds, Imagine XB rears, Image B6 screens, PSB CS1000 ceilings (6), HSU ULS-15 Mk 2 subs (4) - 13.4.6
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post #14 of 41 Old 02-02-2020, 12:50 PM
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Originally Posted by donaldk View Post
In the accompanying email it said the software is available publicly. Could be read as publicly available from ISE forward, but that's not how i read it.
It’️s available on the Altitude platform as an update if your A16 or A32 is registered. Otherwise contact Trinnov support or your dealer.
I'm anxiously awaiting your report (perhaps in the DTS:X thread?) on how well this update works on DTS:X material as well as Neural X.

Perhaps a soundtrack comparison between titles available in both Atmos and X like Jurassic Park Fallen Kingdom or Angry Birds 2 would be a great way to compare? Those two are X on disc and Atmos on streaming digital copies. For upmixed material, I'd be curious how well Neural X does with a two channel track and loads of speakers.

I've already got a 11.1.6 layout (using Pro Logic extracted top middle and matrixed front wides and surround #1 ), so the notion if going straight discrete always sounds nice, although I keep thinking extracted channels retain the compatibility advantage (e.g. An extracted center height or top surround will work in Atmos and extracted top middle can work in Auro-3D).

There's also the question of arrays. Does the Trinnov allow you to set up arrays across extended speakers like surround #1 and front wides, sending discrete objects and shared array channels to all side surrounds? Cinema Atmos does that for good reason and supposedly home Atmos was going to, but didn't for some reason. It's one reason I'm using Matrixed FW and S#1 instead of extracted. It also lets me tune in the phantom position so I can have chairs closer to the walls, letting me fit larger and/or more chairs than otherwise possible.

I don't think I can justify a Trinnov, but 16-channel AVR with DTS:X Pro plus retaining extracted top middle for compatibility with Disney, etc could work well with 17.x speakers. I could always do the arrays with mixers if necessary.

Click THEATER (Updated: Nov-12-2019) for pics: Epson 3100 3D Projector, DaLite 92" screen, 11.1.6 (Marantz SR7012 + Yamaha HTR-5960 + Onkyo ESPro) - Dialog Lift - PSB T45/B15/S50/X1T/CS500 Speakers & Def Tech PF-1500 15" sub; 2nd Room (Updated Apr-22-2019): 48" Plasma TV, Carver AL-III, Carver C-5 Pre-Amp, Technics SH-AC500D, Dual Carver TFM-35x Amps (Active Bi-Amp), Klipsch Surrounds ; Sources: PS4, LG UP875 UHD, Nvidia Shield (KODI), ATV4K, Zidoo X9S, LD, GameCube : Props (Updated 1-31-20)
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post #15 of 41 Old 02-02-2020, 02:59 PM
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15.3.10? 28 speakers? I am beginning to think there is some kind of speaker wire manufacturers cabal behind this.
My new Theater Lab 2.0 that will be getting started soon (build thread coming I hope) will be 17.x(12).14 as currently designed. Speaker wire is the least expensive part of it tho!
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post #16 of 41 Old 02-02-2020, 04:26 PM
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Originally Posted by BrianNLS View Post
15.3.10? 28 speakers? I am beginning to think there is some kind of speaker wire manufacturers cabal behind this.
My new Theater Lab 2.0 that will be getting started soon (build thread coming I hope) will be 17.x(12).14 as currently designed. Speaker wire is the least expensive part of it tho! [IMG class=inlineimg]/forum/images/smilies/wink.gif[/IMG]
What signal will the extra four overheads carry beyond what Atmos and X Pro support? Arrayed copies or extra extracted or Audyssey DSX perhaps?

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post #17 of 41 Old 02-02-2020, 09:14 PM
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What signal will the extra four overheads carry beyond what Atmos and X Pro support? Arrayed copies or extra extracted or Audyssey DSX perhaps?
The concept is to have the majority of the speakers on rails and linear actuators. 14 is the number I currently have in the design, given the limitations of the moving ceiling grid, to be able to mock up Atmos, DTS and Auro3D specific locations. I had something similar in Lab 1.0, but plan on expanding it for this iteration.

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post #18 of 41 Old 02-03-2020, 12:22 AM
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The concept is to have the majority of the speakers on rails and linear actuators. 14 is the number I currently have in the design, given the limitations of the moving ceiling grid, to be able to mock up Atmos, DTS and Auro3D specific locations. I had something similar in Lab 1.0, but plan on expanding it for this iteration.

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I see. So SH + CH + TS are the extras.

I do a bit of manipulation myself, but no moving tracks. I simulate the Pro Logic extracted Top Middle location via array phantom + surround height, bringing the audible location within one foot of the ideal location and 2-in,2-out Monoprice speaker switch (after setting the Pro Logic processors to bypass) to copy rear height to surround height for Auro-3D (I can leave rear height active like the cinema version or use just surround height). This also lets me shrink Atmos from up to 11.1.6 down to 5.1.4 (or less) if desired. That made it easy to compare Auro-3D movies to the Atmos equivalent as I could either expand Auro-3D with top middle to rear height to be similar to Atmos at 9.1.6 or shrink Atmos down to match Auro-3D at 5.1.4 (with or without matrixed FW and Surround #1 active). I recently found Atmos works great with 11.1.4+2 (i.e. copy top middle to rear height as an array). That basically shifts the rear heights via phantom array into the rear tops position instead (the same could be done with the fronts if added to top middle as well as that would phantom pull the front heights into the Top front location (yet still shift with seating due to precedence).

Essentially, I can simulate TF, TM and TR using front height, rear height and side height with some judicious mixing and/or copying of channel information to create phantom imaging at or close to those locations. I also move the apparent locations of the side surround channel by manipulating it through a 3-way array as well (fw + ss + S#1 ). This places the apparent image of side surround to the sides of the seating locations in rows 1 & 2 while having the actual speakers between the rows, which let me fit more seats as I could have them closer to the wall without sitting too close to the speakers. It also creates the cinema array effect for older soundtracks for all three rows of seats.

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post #19 of 41 Old 02-03-2020, 02:28 PM
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#1 )
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What's the purpose of the hashtags?

When I click on them I just get linked back here.

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post #20 of 41 Old 02-03-2020, 02:33 PM
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What's the purpose of the hashtags?

When I click on them I just get linked back here.
Oh, I was just being silly. Clearly those of us that check the 50+ category shouldn't use social media tags without guidance! I was implying that all of you should send me money to help with the Lab 2.0.

My niece often says "Hashtag blah blah blah" so I was trying to be I probably shouldn't use emojis either!
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post #21 of 41 Old 02-03-2020, 03:04 PM
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What's the purpose of the hashtags?

When I click on them I just get linked back here.
The forum software adds the links automatically for some reason. In my case, it just meant "number 1" as in Surround Speaker Number One from the Atmos list of possible speakers. There's a surround number 2 as well (#2). In other words, it's not a hashtag. It's "old school" #1 (number 1).

Edit: I see it added it to 1 but not 2 here.

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Oh, I was just being silly. Clearly those of us that check the 50+ category shouldn't use social media tags without guidance! I was implying that all of you should send me money to help with the Lab 2.0.
You have to train yourself to write that way, Adam!

Seriously, I've had to force myself to think in hashtag for emphasis when I write posts on LinkedIn. It makes a point, kind of like Atmos presence speakers, that might get lost in a sentence. Or something like that...

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My niece often says "Hashtag blah blah blah" so I was trying to be I probably shouldn't use emojis either!

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post #23 of 41 Old 02-04-2020, 12:59 PM
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Ah OK, I'm in the elder category and now I finally get what Jonah Hill meant when he kept saying #this and #that in a movie whose name I forget.

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post #24 of 41 Old 02-12-2020, 05:53 AM
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Thur 2/13 ... looking fwd to a report, who will be attending in person here?
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Thur 2/13 ... looking fwd to a report, who will be attending in person here?
I will, probably tomorrow.

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15.3.10? 28 speakers? I am beginning to think there is some kind of speaker wire manufacturers cabal behind this.
Consumer Dolby Atmos = 24.4.10.

"A Dolby Atmos audio/video receiver (AVR) adapts the cinema experience to your home theater from seven speakers to as many as 34, recreating the original artistic concept."

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post #27 of 41 Old 02-14-2020, 10:48 AM
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For those in the US, @pennynike1 is running his own personal version of this kind of demo!


https://www.avsforum.com/forum/86-ul...-pro-demo.html


15.12.12 will be demoed at pennynike1's
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post #28 of 41 Old 02-16-2020, 01:23 PM
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So was there a DTS X Pro demo, and how was it?

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post #29 of 41 Old 02-18-2020, 03:14 AM
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So was there a DTS X Pro demo, and how was it?
There was a demo at the Trinnov/Procella stand. To my ears, I didn't sound superior or inferior compared to Atmos. Keep in mind there are a lot of variables into play: I am not familiair with the acoustics of the stand at the trade show and I'm also not familiair with Procella (I heard them a few times before, thought).

Fact is, the demo didn't give me the feeling that I want/need DTS-X Pro ASAP...
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I noticed the promotional leaf(let) from Storm Audio was all about Pro-X. Storm was used in the Alcons, etc., demo. It offer 8 and 16 channel processors. At home i noticed i had an experi/DTS UHD(?) bulu ray, not knowing where it cme from. Day two I walked by the booth and noticed the black cotton bags by Storm, turns out it held the blu-ray and sticker. And the DTS Pro-X leaflet. That's how I found out the other high-end multi-channel processors will start to support DTS Pro-X. Oops X Pro.
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