Originally Posted by FilmMixer
You’re surely entitled to your opinion.
But I find it kind of insulting. That we don’t know how we can or should use the format.....
It seems as if your criteria for a successful immersive experience is constant overhead activity (I am making a big assumption here but you keep bringing up the upmixers, which indeed make very constant use of the overheads...)
I’m not going to debate what you like. But you’ve made multiple comments about my community as a whole and our competence.
I offer you an invitation that if you’re ever in LA you come for a mix and see what and how decisions are made on the mixing stage... Atmos offers a lot more than just overheads.
Most users can’t expand their base speaker layout to be greater than the base layer (7.1). This is due to cost, space constraints and available products (only now are we getting 13 channel AVRs and processors....) so the only way to tell that objects are being used is to listen to what coming out of the overheads.
While I understand this is the reality of Atmos at home, I think it’s foolish to use that as a metric for what mixers are doing with the format... as many have stated in the past, everyone benefits from immersive... take a look at the down mixes of theatrically mixed track (The Revenant for example...). Better and more detailed panning is just one benefit.
Just my .02. But since I’m one of the only mixer involved I wanted to chime in
No offense to your industry, and I appreciate your response very much. Please let me provide more clarity of my point. I think this is largely a business decision because, as you pointed out, we represent a pretty small sliver of the consumer market at this time.
I'm not referring to overhead sounds, but rather this "object" surround that Atmos promises to be. With three-dimensional sound fields, that assumes that some form of triangulation is possible to place sound within our rooms in a specific location, not just left, right, above, or behind us. I mean a specific sound, such as a whisper that somebody in the front row will hear behind their left shoulder and somebody in the back left row will hear in front of them to their right. Location of sound, not just panning or fullness of sound.
I actually heard some of this in Blade Runner 2049, and that is promising to me. And as I stated earlier, I very much like how upmixing works with standard blu rays to make the sound fuller, particularly the music which is one of my favorite parts of any movie.
I was lazy to use the word "lazy", so my apologies. Perhaps a better term would be "committing the time and resources to implement". Again, these are business decisions, I know, and I hope more consideration is given there. Sound is its own character in any film, no matter what Christopher Nolan thinks.