Quote:
it's because my Sony TV doesn't work with light-gun games on my PS2... |
Buttonmasher,
If PS2 doesn't output at 1080i, then ignore my posting.
From what I remember about light pens and I assume it's the same for light guns, is that the game console tries to place a marker on the screen and if the light pen picks up a change in intensity of the screen at the same time as the marker is being outputted, then the game console assumes you have properly aimed the light pen (gun).
The Sony XBR800 breaks that synchronization because Sony first places the complete frame in DRC memory and then displays it using a different scan rate which is totally out of step with the incoming signal. This can ultimately cause the scrolling vertical bar bug in 1080i depending on how well the chassis is shielded and how much the sony has to boost weak incoming 1080i video signals.
Only if you can get your game console to always output at 1080i and only if you apply the HDPT patch to the Sony, might you be able to re-synchronize the image on your Sony CRT to the sync pulses of the game console. If the phase difference is minimal, then your gun may work as it would on any ordinary analog TV.
The HDPT patch turns the XBR800 into a pure analog monitor only in 1080i.
To get Sony to install the patch under guarantee, you would have to demonstrate to them that you have the scrolling bar bug.
Else see ADU's thread on Signal paths within the SONY and either patch it yourself or pay someone to patch it.
You don't have to change more than the HDPT parameter while tuned to a RF input in order to quickly establish if the light gun is synchronized. If it is, then you can complete the patch that cleans up the brightness in the different picture modes (VIVID,MOVIE,....)
Let us know if you decide do it and the results.