Flicker is from the lights. I can pretty much guarantee that whatever future demos they do will be in environments that don't use those kinds of lights, and people will assume they "fixed" the camera.Don, this Top/Bottom demo was on their site and also YouTube. You can watch it in Anaglyph 3D and it does scan.
The one issue is the eye alignment is considerably off and hurts if you watch it full screen. I hope they get and pay attention to feedback. If they get this right, I'm in, although they are charging a $30 fee to send to U.S ($239+$30). My guess is as they hit the street, the price will come down.
They have an early-bird 2 camera special, though that's a good deal.
Edit: I just reviewed the FAQs at the bottom of their Kickstarter page. It appears they are going to develop an underwater case and add advanced programming features, etc. for a future version after all the first-wave buyers receive their cameras. Oh, and they said the flickering was from bad lightning in the demos--they are going to correct in future demos.
I asked two questions: Will the bad 3D alignment be fixed in the first version, and will first buyers receive compensation to buy the more advanced version later?
I will post when I hear back from them.
I wouldn't hold my breath for an underwater housing (no pun intended). 360 video doesn't really work handheld.
The cheapest 360 3D camera I've considered is $3K. Anything less is going to be amateurish. But I've given up on getting something this year. Almost nobody is going to have the capability to watch it in full quality. It's going to be a pain in the butt trying to distribute 4D 3D 360 content online. It'll be a nice timekiller for one's own amusement, and little more.