why wont this function do gapless playback..? i know the atrac files i am using are encoded properly, and i know they playback gapless when in the music player (or in the psp), but in game, they stutter btwn tracks. this happens in hvb and sshd, (havent tried pain yet), so i am thinking it is a universal thing, like the devs are using an early (faulty?) build of the music player in the custom soundtrack feature. i know, for instance, that sony broke this feature, and then subsequently fixed it (without noting it in the changelog) in the psp via firmware updates - somewhere around 3.71 iirc, so i could see this custom soundtrack hiccup as being something as simple as using the wrong build. but they need to fix this...
any thoughts...?
any thoughts...?