Outside of synthetic benchmarks RAM speed makes next to no difference.
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Originally Posted by CRT Dude /forum/post/16883896
GTA4 pratically requires a quad or a super clocked dual to playable so don't dismiss quads so quickly. SupCom made good use of it so maybe SC2 will too. Remedy made a lot of hype on how multithreaded Alan Wake is but MS gave us the finger. Plus AMD needs the money.
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Originally Posted by MSmith83 /forum/post/16884069
Resident Evil 5 is looking to heavily favor Quad-core processors. The benchmark often utilized over 50% of each core with my Intel Q9550 running at 3.4GHz.
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Originally Posted by fcorona76 /forum/post/16884665
So essentially it is using 2 cores but very inefficiently spreading itself out over 4 and causing any nackground apps to suffer on account of it? I wonder if you can set affinity to lock that program to less cores and have it still operate at the same level while still having processor time available for other apps?