Quote:
Originally Posted by PlasmaPZ80U /forum/post/18250808
In reality, the color control does affect saturation, but only with large changes in the color setting. It affects color luminance primarily, though, and I believe that's the point Chris is making. Trying to set saturation with the color control will result in massive color luminance errors and that's why that approach isn't recommended.
Exactly, it's a pyrrhic victory.
There is no way to fix the gamut without a CMS. If you have a flat tire you fix the flat tire, you don't go around stabbing all the other tires to make them more equal to your flat. And that's basically what you're doing by using the global 'color saturation' control which
can't fix your gamut problem and isn't supposed to. All you're doing is making everything else WAY worse, and the gamut problem is actually still there in reality, it's just that you've screwed eveyrything up so bad that if you measure one narrow particular thing it may
appear that you've made things better when you've actually just destroyed 99% of everything else, kind of like slashing all your remaining tires in an attempt to "fix" the flat.
If you lose a limb, you learn to live with crutches or a fake leg or something. You deal with it. It isn't perfect but absent a solution you live with it. You don't go and cut off all your remaining arms and legs in an attempt to compensate and make things "evened-out" or something. That
really doesn't help. It just makes everything way worse and doesn't actually help improve anything at all.
If your gamut is wrong, you live with it. If it is really important to you, then you can buy a video processor or other device which has CMS capabilities to fix it outside the display. Or you buy a new display with that capability or a more accurate gamut.
And the question remains: if you didn't measure it with a color meter, would you even have ever known that your gamut is off? Would it ever have bothered you? For most people who aren't color professionals and without a very seriously over or under-saturated gamut you likely would never know and things would look just fantastic.