Originally Posted by HeadRusch /forum/post/14306286
Ugh. Innovative? Absolutely. Functional? Epic Fail.
They just showed the great flaw of this type of experience...see when the guy in the "Uncharted bar" tries to play the videogame and "Uh-Oh, lets try to find one that is open".
..snip for brevity of quote...
Fourth time: "You know this bowling game is kind of lame....wanna play Warhawk? Uh..no I dont wanna go to the warhawk bar....just put the disc in.....dude...no...just put the game in and lets go, c'mon I got work tomorrow. No I dont wanna have a virtual drink.."
And so on and so on.
Originally Posted by Martez /forum/post/14307369
Isn't game launching done anywhere from the PSP menu thinger? I don't think you have to use the virtual space at all if you don't want to.
Originally Posted by boblinds /forum/post/14308279
"Look out for the bear skin rug." It gave me chills when the guy demoing said that. As if any gaming enthusiast cares that they put a bitmap of a bearskin rug on the floor.
Really, the whole style of this guy's presentation suggested that Home is being developed by people who don't understand that they need to design the interactivity of the service, not create some MMO graphics demo. I sincerely hope I'm drawing the wrong conclusions.
Something about Home reminds me of a project LucasArts Games tried to launch in the late '80s and early '90s. "Habitat" was going to be an online social interaction site in which you could do really cool things. However, they spent a great deal of time and money developing the little guys onscreen and the technology (which, in itself, was biting off more than 1990 CPUs & modem bandwidths could chew) and not enough time trying to figure out what made the damned thing FUN.
"Habitat" never got out of development.
Originally Posted by blklightning /forum/post/14308529
sony, do me a favor- cancel home.
Originally Posted by instantpop /forum/post/14309556
If you want to use it, great. If not, then you can still play your games and go about your business the way you have been now. I don't see why this extra option is rubbing so many people the wrong way and drawing so much harsh criticism. Makes absolutely no sense to me.
Originally Posted by drudiggs /forum/post/14309674
I think that's the key here. It's completely optional, and if you don't want to use it you can simply ignore it. I personally don't think I'll have too much use for it now, but when SOCOM: Confrontation is out it will be nice to poke around in while I'm waiting for a clan match to start.
Originally Posted by joeblow /forum/post/14308753
This is actually a concept that will continue to grow in various forms on various platforms for many, many years into the future. Eventually our great-grand kids will be in the Matrix... a completely realistic virtual 3D hologram world to walk around and socialize in. Second Life, Home, and even Google's new virtual world mod 'Lively' are major steps in this direction. Text chat rooms have been a huge success on the internet since the 90s.... it shouldn't be hard to see how 3D chat (especially mixed with random stuff to do) has appeal potential for many people.
At least Home's function for multiplayer games is promised to be available with a strictly 2D interface for us to quickly get in and out of the programs. However even if we ignore it this push to make a virtual world for casuals is here to stay, and will only get more involved with each new generation of consoles.