Agreed. I like how the pop-out extends into the black areas outside the 4:3 rectangle and how it kind of give the viewer a first-person view of what the protagonist is seeing and make them feel the emotions he is supposed to be feeling (being scared of crazy chomping dragons in a new land in addition to the ones you mentioned).Quote:
Originally Posted by cakefoo /t/1420007/first-trailer-for-oz-the...dventure-fantasy-from-sam-raimi#post_22214621
It's pretty neat how the popout is handled, the way the object comes out of the screen edges. I'm not a fan of popout gimmicks but maybe that's because of the way it's been handled. It should be used for wow moments to trigger a brief spike of amazement. Here it actually makes sense, as it puts you in the shoes of the protagonist when the hat comes towards you, and makes you feel like a carnival spectator when the flame shoots out. The mood is positive and fitting. The composition and camera movement also helps. It feels very organic, not sterile and symmetrical like Resident Evil, for instance, which I think you and I touched on briefly recently...
Originally Posted by Billbofet /t/1420007/first-trailer-for-oz-the...dventure-fantasy-from-sam-raimi#post_22215089
Movie looks horrible though. Looks like cheeseball whimsy and declaring it's from the producers of Alice in Wonderland is not a good thing.