Manni great explanation on how HDR to SDR mapping actually works:
summary: it may called SDR but it does not mean it is not TRUE HDR ;-)
summary: it may called SDR but it does not mean it is not TRUE HDR ;-)
Correct, but just to clarify, there is no HDR flag. The content is still HDR, but none of the HDR metadata is sent to the projector to prevent it from switching to its HDR mode/gamma automatically. The only thing that tells the display that it's dealing with HDR content is the HDR metadata. If you don't sent it, the display thinks it's displaying SDR even if exactly the same content is sent.
I know you know the rest, but I'm going to try to explain for others.
What people don't understand is that when we say HDR metadata, it doesn't mean HDR content, or an HDR layer on top of an SDR layer. On UHD Bluray, there is no SDR layer. There is an HDR10 mandatory layer, and optionally a DV layer or soon an HDR10+ layer (let's ignore that for now). So you have an HDR10 mandatory layer, and HDR metadata that describes the way this HDR10 layer was created, and (theoretically) which kind of data it contains. It's metadata, not data. If you don't send the HDR metadata, you are still sending the full HDR10 layer, and it's that HDR layer that is displayed, either using a custom curve or gamma D (in our projectors). If you use an SDR calibration to display it, it won't be displayed properly, which proves that it's still HDR content.
When doing and HDR to SDR conversion, whether in the source or in the display, we are changing the location of the conversion, but it's not necessarily the same kind of conversion:
- When we use the UB900 HDR to SDR BT2020 conversion, the source is assuming an SDR display (i.e. a non-HDR-capable display), so it's tone mapping to about 100nits peakY. It is therefore NOT using all the potential brightness in the PJ, for those who can reach significantly above that. This means that although it's doing a decent job, it's NOT using the whole dynamic range of the display (the highlights are far more compressed). The advantage is better black levels and better native contrast (if we close the iris to get 100nits peakY), but the downside is less dynamic range. You are NOT watching HDR with this conversion, and it is INFERIOR to what a well-designed custom curve can provide, unless your display has significantly less than 100nits peak brightness.
- When we use MadVR or the Oppo new f/w or the Radiance Pro to do the HDR to SDR conversion, we are telling the source how bright the display can be, and the source is expecting the content to be displayed on an HDR-capable display, i.e. a display able to reach far more than 100nits (if we're not talking about projectors). So in that case, the HDR to SDR conversion, despite the fact that it's done in the source, is using the same range (whole native brightness) the display is capable of, which means that it's still displaying HDR content and it will look just as HDR (if well done) as it would if the display was in HDR mode. The downside is that if we use the iris fully open, the black floor goes up (and the native contrast goes down). But this is not an issue if you're willing to use the DI, as you then get a far better overall contrast, even if the black floor is slightly raised.
In both these cases, because the source is sending the content using a power gamma and not an ST2084 gamma, we have to use an SDR calibration, but the content displayed is still HDR!
The HUGE advantage for projectors of doing the HDR to SDR conversion in the source when the source is aware that the display is HDR capable, is that we can calibrate accurately and automatically to a known standard, in that case SDR BT2020 power gamma 2.4. This is NOT possible to do at this stage with HDR, simply because there is no HDR standard for projectors (bar ST2390 which isn't supported by all software yet).
So calibrating the display to SDR BT-2020 and asking the source to do the conversion while being aware that it can send "SDR" content that goes far above 100nits (i.e. HDR content) is what makes a whole difference. When the source is able to adapt the ST2390 curve to the content dynamically, the results are even better.
In other words, when we say "HDR", we mean content with a high dynamic range, i.e. using (usually) more than 0-100nits encoded with an ST-2084 gamma.
But when we say "SDR", we can mean two things: 1) legacy content encoded with a standard dynamic range and a power gamma or BT1886 gamma, or 2) HDR content converted to a power gamma 2.4, but still covering a high dynamic range (and ideally a WCG, hence BT2020).
It's important to make this distinction, otherwise it's not possible to understand the difference between the HDR to SDR conversion of the UB900 (type 1) and the HDR to SDR conversion from MadVR, new Oppo f/w or Radiance Pro (type 2).
I know it's enough to do most people's head in, but unfortunately that's what we have to deal with in these early days of HDR implementation.
And now I'm really out...